Commit: 1c26341464bdbf62b5acd72ea35956a617207262
Author: Hans Goudey
Date:   Fri Dec 2 13:26:49 2022 -0600
Branches: master
https://developer.blender.org/rB1c26341464bdbf62b5acd72ea35956a617207262

Cleanup: Gammar in BMesh mesh conversion comment

===================================================================

M       source/blender/bmesh/intern/bmesh_mesh_convert.cc

===================================================================

diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc 
b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 59aa20ca8d8..0ee1d546ddc 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -581,9 +581,9 @@ static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int 
ototvert)
  *     Also not correct but it's better then having it zeroed for e.g.
  *
  * - Missing key-index layer.
- *   In this case the basis key wont apply it's deltas to other keys and in 
the case
- *   a shape-key layer is missing, its coordinates will be initialized from 
the edit-mesh
- *   vertex locations instead of attempting to remap the shape-keys 
coordinates.
+ *   In this case the basis key won't apply its deltas to other keys and if a 
shape-key layer is
+ *   missing, its coordinates will be initialized from the edit-mesh vertex 
locations instead of
+ *   attempting to remap the shape-keys coordinates.
  *
  * \note These cases are considered abnormal and shouldn't occur in typical 
usage.
  * A warning is logged in this case to help troubleshooting bugs with 
shape-keys.

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