Commit: 3a4d2df7b17a34fcfa6117f68a2a023e7463d05c Author: Jeroen Bakker Date: Mon Dec 12 11:06:04 2022 +0100 Branches: temp-vulkan-shader https://developer.blender.org/rB3a4d2df7b17a34fcfa6117f68a2a023e7463d05c
Vulkan: add cube map array. =================================================================== M source/blender/gpu/vulkan/vk_shader.cc =================================================================== diff --git a/source/blender/gpu/vulkan/vk_shader.cc b/source/blender/gpu/vulkan/vk_shader.cc index 368c529fbf5..40408759679 100644 --- a/source/blender/gpu/vulkan/vk_shader.cc +++ b/source/blender/gpu/vulkan/vk_shader.cc @@ -504,6 +504,7 @@ static char *glsl_patch_get() STR_CONCAT(patch, slen, "#define gl_VertexID gl_VertexIndex\n"); STR_CONCAT(patch, slen, "#define gpu_BaseInstance (0)\n"); STR_CONCAT(patch, slen, "#define gpu_InstanceIndex (gl_InstanceIndex)\n"); + STR_CONCAT(patch, slen, "#define GPU_ARB_texture_cube_map_array\n"); STR_CONCAT(patch, slen, "#define gl_InstanceID gpu_InstanceIndex\n"); _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
