Commit: edfef62371d5b111c7ae4bc4f6f3da2253decdc9 Author: Damien Picard Date: Fri Dec 16 09:47:21 2022 +0900 Branches: master https://developer.blender.org/rBedfef62371d5b111c7ae4bc4f6f3da2253decdc9
Fix T103183: UV map name of mesh converted from curve is untranslated Upon conversion, the newly-created UV map with default name "UVMap" should be translated. Reviewed By: mont29 Maniphest Tasks: T103183 Differential Revision: https://developer.blender.org/D16775 =================================================================== M source/blender/blenkernel/intern/mesh_convert.cc =================================================================== diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc index 7a4c3c0834b..db4d6396c92 100644 --- a/source/blender/blenkernel/intern/mesh_convert.cc +++ b/source/blender/blenkernel/intern/mesh_convert.cc @@ -26,6 +26,8 @@ #include "BLI_string.h" #include "BLI_utildefines.h" +#include "BLT_translation.h" + #include "BKE_DerivedMesh.h" #include "BKE_curves.hh" #include "BKE_deform.h" @@ -199,7 +201,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba SpanAttributeWriter<int> material_indices = attributes.lookup_or_add_for_write_only_span<int>( "material_index", ATTR_DOMAIN_FACE); MLoopUV *mloopuv = static_cast<MLoopUV *>(CustomData_add_layer_named( - &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh->totloop, "UVMap")); + &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh->totloop, DATA_("UVMap"))); /* verts and faces */ vertcount = 0; _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
