Commit: a2cee52617d959e8a903f2deafd436bace7f7b8f
Author: Hans Goudey
Date:   Fri Dec 16 11:02:43 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rBa2cee52617d959e8a903f2deafd436bace7f7b8f

Fix std::optional value() build error on older macOS SDK

Patch from @dupoxy

Differential Revision: https://developer.blender.org/D16796

===================================================================

M       source/blender/nodes/geometry/nodes/node_geo_set_position.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc 
b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
index e219d5bc0a1..ec8c82fc66d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -33,7 +33,7 @@ static void 
set_computed_position_and_offset(GeometryComponent &component,
 
   if (in_positions.is_same(positions_read_only)) {
     if (const std::optional<float3> offset = in_offsets.get_if_single()) {
-      if (math::is_zero(offset.value())) {
+      if (math::is_zero(*offset)) {
         return;
       }
     }

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