Commit: 4c295276f001ff9729496fe024ddf96d5ab51d31
Author: Lukas Stockner
Date: Wed Dec 21 04:24:22 2022 +0100
Branches: master
https://developer.blender.org/rB4c295276f001ff9729496fe024ddf96d5ab51d31
Cycles: Fix Metal kernel compilation
===================================================================
M intern/cycles/kernel/integrator/init_from_bake.h
===================================================================
diff --git a/intern/cycles/kernel/integrator/init_from_bake.h
b/intern/cycles/kernel/integrator/init_from_bake.h
index 308f708380f..0d25c6493fe 100644
--- a/intern/cycles/kernel/integrator/init_from_bake.h
+++ b/intern/cycles/kernel/integrator/init_from_bake.h
@@ -27,8 +27,8 @@ CCL_NAMESPACE_BEGIN
* For triangles that are smaller than a texel, this might take too many
attempts, so eventually
* we just give up and don't jitter in that case.
* This is not a particularly elegant solution, but it's probably the best we
can do. */
-ccl_device_inline void bake_jitter_barycentric(float &u,
- float &v,
+ccl_device_inline void bake_jitter_barycentric(ccl_private float &u,
+ ccl_private float &v,
float2 rand_filter,
const float dudx,
const float dudy,
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