Commit: 4bd776b90f0de0ad1a3b659326e0c745d2e1ae43 Author: Martijn Versteegh Date: Mon Jan 9 19:03:47 2023 +0100 Branches: refactor-mesh-uv-map-generic https://developer.blender.org/rB4bd776b90f0de0ad1a3b659326e0c745d2e1ae43
Typo in comment. =================================================================== M source/blender/python/bmesh/bmesh_py_types_meshdata.c =================================================================== diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c index bffa480f353..0ae5e04a59e 100644 --- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c +++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c @@ -5,7 +5,7 @@ * \ingroup pybmesh * * This file defines custom-data types which can't be accessed as primitive - * python types such as #MDeformVert, It also exposed UV map data in a way + * python types such as #MDeformVert. It also exposed UV map data in a way * compatible with the (removed) #MLoopUV type. * MLoopUV used to be a struct containing both the UV information and various * selection flags. This has since been split up into a float2 attribute layer _______________________________________________ Bf-blender-cvs mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs
