Revision: 32697
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32697
Author:   jesterking
Date:     2010-10-25 09:36:14 +0200 (Mon, 25 Oct 2010)

Log Message:
-----------
Compile fix after math API change from r32694

Modified Paths:
--------------
    trunk/blender/source/blender/collada/AnimationImporter.cpp
    trunk/blender/source/blender/collada/SkinInfo.cpp
    trunk/blender/source/blender/collada/collada_utils.cpp

Modified: trunk/blender/source/blender/collada/AnimationImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationImporter.cpp  2010-10-25 
07:28:57 UTC (rev 32696)
+++ trunk/blender/source/blender/collada/AnimationImporter.cpp  2010-10-25 
07:36:14 UTC (rev 32697)
@@ -403,7 +403,7 @@
        TransformReader::get_node_mat(mat, node, &uid_animated_map, ob);
        if (ob) {
                copy_m4_m4(ob->obmat, mat);
-               object_apply_mat4(ob, ob->obmat);
+               object_apply_mat4(ob, ob->obmat, 0);
        }
 }
 

Modified: trunk/blender/source/blender/collada/SkinInfo.cpp
===================================================================
--- trunk/blender/source/blender/collada/SkinInfo.cpp   2010-10-25 07:28:57 UTC 
(rev 32696)
+++ trunk/blender/source/blender/collada/SkinInfo.cpp   2010-10-25 07:36:14 UTC 
(rev 32697)
@@ -215,7 +215,7 @@
        ((ArmatureModifierData *)md)->object = ob_arm;
 
        copy_m4_m4(ob->obmat, bind_shape_matrix);
-       object_apply_mat4(ob, ob->obmat);
+       object_apply_mat4(ob, ob->obmat, 0);
 #if 1
        bc_set_parent(ob, ob_arm, C);
 #else

Modified: trunk/blender/source/blender/collada/collada_utils.cpp
===================================================================
--- trunk/blender/source/blender/collada/collada_utils.cpp      2010-10-25 
07:28:57 UTC (rev 32696)
+++ trunk/blender/source/blender/collada/collada_utils.cpp      2010-10-25 
07:36:14 UTC (rev 32697)
@@ -88,7 +88,7 @@
        }
        
        // apply child obmat (i.e. decompose it into rot/loc/size)
-       object_apply_mat4(ob, ob->obmat);
+       object_apply_mat4(ob, ob->obmat, 0);
 
        // compute parentinv
        what_does_parent(sce, ob, &workob);


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to