Revision: 33674
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33674
Author: nicholasbishop
Date: 2010-12-15 04:53:56 +0100 (Wed, 15 Dec 2010)
Log Message:
-----------
Fixed bug #23042, Sculpting + Multires + Noise texture tears mesh
Noise texture moved the edges of multires grids different, causing
tears in the mesh. Fixed with a call to re-stitch grids (but only done
if the brush texture is set to noise)
Modified Paths:
--------------
trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt.c 2010-12-15
02:09:35 UTC (rev 33673)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt.c 2010-12-15
03:53:56 UTC (rev 33674)
@@ -2584,6 +2584,18 @@
}
}
+/* noise texture gives different values for the same input coord; this
+ can tear a multires mesh during sculpting so do a stitch in this
+ case */
+static void sculpt_fix_noise_tear(Sculpt *sd, SculptSession *ss)
+{
+ Brush *brush = paint_brush(&sd->paint);
+ MTex *mtex = &brush->mtex;
+
+ if(ss->multires && mtex->tex && mtex->tex->type == TEX_NOISE)
+ multires_stitch_grids(ss->ob);
+}
+
static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
{
Brush *brush = paint_brush(&sd->paint);
@@ -2614,6 +2626,9 @@
sculpt_combine_proxies(sd, ss);
+ /* hack to fix noise texture tearing mesh */
+ sculpt_fix_noise_tear(sd, ss);
+
cache->first_time= 0;
}
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs