Revision: 33870
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33870
Author:   campbellbarton
Date:     2010-12-23 05:26:53 +0100 (Thu, 23 Dec 2010)

Log Message:
-----------
remove View3D.customdata_mask, since its stored in the scene now there is no 
need for each view to store every views combine data mask.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/makesdna/DNA_view3d_types.h

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c     
2010-12-23 04:16:31 UTC (rev 33869)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c     
2010-12-23 04:26:53 UTC (rev 33870)
@@ -2819,7 +2819,7 @@
        /* Workaround for subsurf selection, try the display mesh first */
        if (ps->source==PROJ_SRC_IMAGE_CAM) {
                /* using render mesh, assume only camera was rendered from */
-               ps->dm = mesh_create_derived_render(ps->scene, ps->ob, 
ps->v3d->customdata_mask | CD_MASK_MTFACE);
+               ps->dm = mesh_create_derived_render(ps->scene, ps->ob, 
ps->scene->customdata_mask | CD_MASK_MTFACE);
                ps->dm_release= TRUE;
        }
        else if(ps->ob->derivedFinal && CustomData_has_layer( 
&ps->ob->derivedFinal->faceData, CD_MTFACE)) {
@@ -2827,7 +2827,7 @@
                ps->dm_release= FALSE;
        }
        else {
-               ps->dm = mesh_get_derived_final(ps->scene, ps->ob, 
ps->v3d->customdata_mask | CD_MASK_MTFACE);
+               ps->dm = mesh_get_derived_final(ps->scene, ps->ob, 
ps->scene->customdata_mask | CD_MASK_MTFACE);
                ps->dm_release= TRUE;
        }
        

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2010-12-23 04:16:31 UTC (rev 33869)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2010-12-23 04:26:53 UTC (rev 33870)
@@ -2481,7 +2481,7 @@
        int draw_wire = 0;
        int totvert, totedge, totface;
        DispList *dl;
-       DerivedMesh *dm= mesh_get_derived_final(scene, ob, 
v3d->customdata_mask);
+       DerivedMesh *dm= mesh_get_derived_final(scene, ob, 
scene->customdata_mask);
 
        if(!dm)
                return;
@@ -2656,7 +2656,7 @@
                                dm->release(dm);
                                shadeDispList(scene, base);
                                dl = find_displist(&ob->disp, DL_VERTCOL);
-                               dm= mesh_get_derived_final(scene, ob, 
v3d->customdata_mask);
+                               dm= mesh_get_derived_final(scene, ob, 
scene->customdata_mask);
                        }
 
                        if ((v3d->flag&V3D_SELECT_OUTLINE) && ((v3d->flag2 & 
V3D_RENDER_OVERRIDE)==0) && (base->flag&SELECT) && !draw_wire) {
@@ -2765,7 +2765,7 @@
                        finalDM = cageDM = editmesh_get_derived_base(ob, em);
                else
                        cageDM = editmesh_get_derived_cage_and_final(scene, ob, 
em, &finalDM,
-                                                                               
        v3d->customdata_mask);
+                                                                               
        scene->customdata_mask);
 
                if(dt>OB_WIRE) {
                        // no transp in editmode, the fancy draw over goes bad 
then
@@ -6440,9 +6440,9 @@
        }
 }
 
-static void bbs_mesh_solid(Scene *scene, View3D *v3d, Object *ob)
+static void bbs_mesh_solid(Scene *scene, Object *ob)
 {
-       DerivedMesh *dm = mesh_get_derived_final(scene, ob, 
v3d->customdata_mask);
+       DerivedMesh *dm = mesh_get_derived_final(scene, ob, 
scene->customdata_mask);
        Mesh *me = (Mesh*)ob->data;
        
        glColor3ub(0, 0, 0);
@@ -6498,7 +6498,7 @@
 
                        EM_free_index_arrays();
                }
-               else bbs_mesh_solid(scene, v3d, ob);
+               else bbs_mesh_solid(scene, ob);
        }
                break;
        case OB_CURVE:

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c     
2010-12-23 04:16:31 UTC (rev 33869)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c     
2010-12-23 04:26:53 UTC (rev 33870)
@@ -2305,9 +2305,6 @@
        unsigned int lay_used;
        const char *grid_unit= NULL;
 
-       /* from now on all object derived meshes check this */
-       v3d->customdata_mask= scene->customdata_mask;
-
        /* shadow buffers, before we setup matrices */
        if(draw_glsl_material(scene, NULL, v3d, v3d->drawtype))
                gpu_update_lamps_shadows(scene, v3d);

Modified: trunk/blender/source/blender/makesdna/DNA_view3d_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_view3d_types.h    2010-12-23 
04:16:31 UTC (rev 33869)
+++ trunk/blender/source/blender/makesdna/DNA_view3d_types.h    2010-12-23 
04:26:53 UTC (rev 33870)
@@ -170,7 +170,7 @@
        
        float lens, grid;
        float gridview; /* XXX deprecated, now in RegionView3D */
-       float padf, near, far;
+       float near, far;
        float ofs[3];                   /* XXX deprecated */
        float cursor[3];
 
@@ -184,9 +184,6 @@
        short twtype, twmode, twflag;
        short twdrawflag; /* XXX deprecated */
        
-       /* customdata flags from modes */
-       unsigned int customdata_mask;
-       
        /* afterdraw, for xray & transparent */
        struct ListBase afterdraw_transp;
        struct ListBase afterdraw_xray;


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