Revision: 35485
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35485
Author:   nicholasbishop
Date:     2011-03-12 02:59:47 +0000 (Sat, 12 Mar 2011)
Log Message:
-----------
== Sculpt ==

Missed a couple bad object assignments in last commit.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c

Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt.c  2011-03-12 
02:12:02 UTC (rev 35484)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt.c  2011-03-12 
02:59:47 UTC (rev 35485)
@@ -2396,9 +2396,9 @@
 }
 
 /* flush displacement from deformed PBVH vertex to original mesh */
-static void sculpt_flush_pbvhvert_deform(SculptSession *ss, PBVHVertexIter *vd)
+static void sculpt_flush_pbvhvert_deform(Object *ob, PBVHVertexIter *vd)
 {
-       Object *ob= ob;
+       SculptSession *ss = ob->sculpt;
        Mesh *me= ob->data;
        float disp[3], newco[3];
        int index= vd->vert_indices[vd->i];
@@ -2455,7 +2455,7 @@
                                sculpt_clip(sd, ss, vd.co, val);
 
                                if(ss->modifiers_active)
-                                       sculpt_flush_pbvhvert_deform(ss, &vd);
+                                       sculpt_flush_pbvhvert_deform(ob, &vd);
                        }
                        BLI_pbvh_vertex_iter_end;
 
@@ -2509,7 +2509,7 @@
                                PBVHVertexIter vd;
 
                                BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], 
vd, PBVH_ITER_UNIQUE) {
-                                       sculpt_flush_pbvhvert_deform(ss, &vd);
+                                       sculpt_flush_pbvhvert_deform(ob, &vd);
                                }
                                BLI_pbvh_vertex_iter_end;
                        }
@@ -2676,8 +2676,6 @@
        SculptSession *ss = ob->sculpt;
        MultiresModifierData *mmd= sculpt_multires_active(scene, ob);
 
-       ob= ob;
-
        ss->modifiers_active= sculpt_modifiers_active(scene, ob);
 
        if((ob->shapeflag & OB_SHAPE_LOCK) && !mmd) ss->kb= ob_get_keyblock(ob);

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