Revision: 35507
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35507
Author:   campbellbarton
Date:     2011-03-13 02:44:25 +0000 (Sun, 13 Mar 2011)
Log Message:
-----------
[#26482] Solidify / Animation Opengl render. no texture.
workaround for view3d datamask not being correct on opengl render.

Modified Paths:
--------------
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/windowmanager/intern/wm_event_system.c

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2011-03-13 
02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2011-03-13 
02:44:25 UTC (rev 35507)
@@ -4469,6 +4469,7 @@
        sce->obedit= NULL;
        sce->stats= NULL;
        sce->fps_info= NULL;
+       sce->customdata_mask_modal= 0;
 
        sound_create_scene(sce);
 

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h    2011-03-13 
02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h    2011-03-13 
02:44:25 UTC (rev 35507)
@@ -179,6 +179,7 @@
 void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, short 
do_clip);
 int ED_view3d_lock(struct RegionView3D *rv3d);
 
+unsigned int ED_view3d_datamask(struct Scene *scene, struct View3D *v3d);
 unsigned int ED_viewedit_datamask(struct bScreen *screen);
 
 #endif /* ED_VIEW3D_H */

Modified: trunk/blender/source/blender/editors/render/render_opengl.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_opengl.c 2011-03-13 
02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/editors/render/render_opengl.c 2011-03-13 
02:44:25 UTC (rev 35507)
@@ -294,6 +294,9 @@
                oglrender->v3d= CTX_wm_view3d(C);
                oglrender->ar= CTX_wm_region(C);
                oglrender->rv3d= CTX_wm_region_view3d(C);
+
+               /* MUST be cleared on exit */
+               oglrender->scene->customdata_mask_modal= 
ED_view3d_datamask(oglrender->scene, oglrender->v3d);
        }
 
        /* create image and image user */
@@ -337,6 +340,8 @@
 
        GPU_offscreen_free(oglrender->ofs);
 
+       oglrender->scene->customdata_mask_modal= 0;
+
        MEM_freeN(oglrender);
 }
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c     
2011-03-13 02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c     
2011-03-13 02:44:25 UTC (rev 35507)
@@ -1943,6 +1943,22 @@
 
 /* *********************** customdata **************** */
 
+CustomDataMask ED_view3d_datamask(Scene *scene, View3D *v3d)
+{
+       CustomDataMask mask= 0;
+       if(v3d->drawtype == OB_SHADED) {
+               /* this includes normals for mesh_create_shadedColors */
+               mask |= CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_NORMAL | 
CD_MASK_ORCO;
+       }
+       if((v3d->drawtype == OB_TEXTURE) || ((v3d->drawtype == OB_SOLID) && 
(v3d->flag2 & V3D_SOLID_TEX))) {
+               mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
+
+               if(scene->gm.matmode == GAME_MAT_GLSL)
+                       mask |= CD_MASK_ORCO;
+       }
+
+       return mask;
+}
 /* goes over all modes and view3d settings */
 CustomDataMask ED_viewedit_datamask(bScreen *screen)
 {
@@ -1958,17 +1974,7 @@
        /* check if we need tfaces & mcols due to view mode */
        for(sa = screen->areabase.first; sa; sa = sa->next) {
                if(sa->spacetype == SPACE_VIEW3D) {
-                       View3D *view = sa->spacedata.first;
-                       if(view->drawtype == OB_SHADED) {
-                               /* this includes normals for 
mesh_create_shadedColors */
-                               mask |= CD_MASK_MTFACE | CD_MASK_MCOL | 
CD_MASK_NORMAL | CD_MASK_ORCO;
-                       }
-                       if((view->drawtype == OB_TEXTURE) || ((view->drawtype 
== OB_SOLID) && (view->flag2 & V3D_SOLID_TEX))) {
-                               mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
-
-                               if(scene->gm.matmode == GAME_MAT_GLSL)
-                                       mask |= CD_MASK_ORCO;
-                       }
+                       mask |= ED_view3d_datamask(scene, (View3D 
*)sa->spacedata.first);
                }
        }
        

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h     2011-03-13 
02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h     2011-03-13 
02:44:25 UTC (rev 35507)
@@ -784,6 +784,8 @@
        unsigned int lay;                       /* bitflags for layer 
visibility */
        int layact;             /* active layer */
        unsigned int customdata_mask;   /* XXX. runtime flag for drawing, 
actually belongs in the window, only used by object_handle_update() */
+       unsigned int customdata_mask_modal; /* XXX. same as above but for temp 
operator use (gl renders) */
+       unsigned int pad4;
        
        short flag;                                                             
/* various settings */
        

Modified: trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_event_system.c 
2011-03-13 02:10:39 UTC (rev 35506)
+++ trunk/blender/source/blender/windowmanager/intern/wm_event_system.c 
2011-03-13 02:44:25 UTC (rev 35507)
@@ -313,6 +313,9 @@
                        /* copied to set's in scene_update_tagged_recursive() */
                        win->screen->scene->customdata_mask= 
win_combine_v3d_datamask;
 
+                       /* XXX, hack so operators can enforce datamasks 
[#26482], gl render */
+                       win->screen->scene->customdata_mask |= 
win->screen->scene->customdata_mask_modal;
+
                        scene_update_tagged(CTX_data_main(C), 
win->screen->scene);
                }
        }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to