Revision: 36039
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36039
Author:   moguri
Date:     2011-04-07 04:00:56 +0000 (Thu, 07 Apr 2011)
Log Message:
-----------
Updating BGE dynamic loading docs:
  * Adding load_action and verbose keyword args for LibLoad()
  * Adding LibList()

Modified Paths:
--------------
    trunk/blender/doc/python_api/rst/bge.logic.rst

Modified: trunk/blender/doc/python_api/rst/bge.logic.rst
===================================================================
--- trunk/blender/doc/python_api/rst/bge.logic.rst      2011-04-06 22:03:02 UTC 
(rev 36038)
+++ trunk/blender/doc/python_api/rst/bge.logic.rst      2011-04-07 04:00:56 UTC 
(rev 36039)
@@ -173,7 +173,7 @@
 
    Restarts the current game by reloading the .blend file (the last saved 
version, not what is currently running).
    
-.. function:: LibLoad(blend, type, data)
+.. function:: LibLoad(blend, type, data, load_actions=False, verbose=False)
    
    Converts the all of the datablocks of the given type from the given blend.
    
@@ -183,6 +183,10 @@
    :type type: string
    :arg data: Binary data from a blend file (optional)
    :type data: bytes
+   :arg load_actions: Search for and load all actions in a given Scene and not 
just the "active" actions (Scene type only)
+   :type load_actions: bool
+   :arg verbose: Whether or not to print debugging information (e.g., 
"SceneName: Scene")
+   :type verbose: bool
    
 .. function:: LibNew(name, type, data)
 
@@ -201,7 +205,13 @@
 
    :arg name: The name of the library to free (the name used in LibNew)
    :type name: string
+   
+.. function:: LibList()
 
+   Returns a list of currently loaded libraries.
+   
+   :rtype: list [str]
+
 .. function:: addScene(name, overlay=1)
 
    Loads a scene into the game engine.

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