Revision: 36270
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36270
Author:   aligorith
Date:     2011-04-21 12:48:07 +0000 (Thu, 21 Apr 2011)
Log Message:
-----------
Bugfix [#27095] B-Bone doesn?\194?\180t resize correctly with numeric input

B-Bone resizing was acting more like translation than resizing when using 
numeric input. Added the flag to set all xyz values to same value when using 
numeric input

Modified Paths:
--------------
    trunk/blender/source/blender/editors/transform/transform.c

Modified: trunk/blender/source/blender/editors/transform/transform.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform.c  2011-04-21 
12:38:38 UTC (rev 36269)
+++ trunk/blender/source/blender/editors/transform/transform.c  2011-04-21 
12:48:07 UTC (rev 36270)
@@ -4101,6 +4101,7 @@
        t->idx_max = 2;
        t->num.idx_max = 2;
        t->num.flag |= NUM_NULL_ONE;
+       t->num.flag |= NUM_AFFECT_ALL;
        t->snap[0] = 0.0f;
        t->snap[1] = 0.1f;
        t->snap[2] = t->snap[1] * 0.1f;
@@ -5452,7 +5453,7 @@
        /* snap key to nearest frame? */
        if (autosnap == SACTSNAP_FRAME) {
                const Scene *scene= t->scene;
-               const short doTime= 0; //XXX doesn't work - 
getAnimEdit_DrawTime(t);
+               const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this 
works, but may be confusing behaviour given the option's label, hence disabled
                const double secf= FPS;
                double val;
                

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