Revision: 38194
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38194
Author:   nexyon
Date:     2011-07-07 16:34:19 +0000 (Thu, 07 Jul 2011)
Log Message:
-----------
Merging trunk up to r38193.

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38193

Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/collada/MeshImporter.cpp
    branches/soc-2011-pepper/source/blender/collada/MeshImporter.h
    
branches/soc-2011-pepper/source/blender/editors/interface/interface_templates.c
    branches/soc-2011-pepper/source/blender/editors/space_outliner/outliner.c
    branches/soc-2011-pepper/source/blender/makesrna/intern/rna_pose.c
    branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/SConscript

Property Changed:
----------------
    branches/soc-2011-pepper/


Property changes on: branches/soc-2011-pepper
___________________________________________________________________
Modified: svn:mergeinfo
   - /trunk/blender:36830-38167
   + /trunk/blender:36830-38193

Modified: branches/soc-2011-pepper/source/blender/collada/MeshImporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/MeshImporter.cpp    
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/blender/collada/MeshImporter.cpp    
2011-07-07 16:34:19 UTC (rev 38194)
@@ -144,15 +144,18 @@
 }
 #endif
 
-void UVDataWrapper::getUV(int uv_index[2], float *uv)
+void UVDataWrapper::getUV(int uv_index, float *uv)
 {
+       int stride = mVData->getStride(0);
+       if(stride==0) stride = 2;
+
        switch(mVData->getType()) {
        case COLLADAFW::MeshVertexData::DATA_TYPE_FLOAT:
                {
                        COLLADAFW::ArrayPrimitiveType<float>* values = 
mVData->getFloatValues();
                        if (values->empty()) return;
-                       uv[0] = (*values)[uv_index[0]];
-                       uv[1] = (*values)[uv_index[1]];
+                       uv[0] = (*values)[uv_index*stride];
+                       uv[1] = (*values)[uv_index*stride + 1];
                        
                }
                break;
@@ -160,8 +163,8 @@
                {
                        COLLADAFW::ArrayPrimitiveType<double>* values = 
mVData->getDoubleValues();
                        if (values->empty()) return;
-                       uv[0] = (float)(*values)[uv_index[0]];
-                       uv[1] = (float)(*values)[uv_index[1]];
+                       uv[0] = (float)(*values)[uv_index*stride];
+                       uv[1] = (float)(*values)[uv_index*stride + 1];
                        
                }
                break;
@@ -197,54 +200,36 @@
 void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
                                 COLLADAFW::IndexList& index_list, unsigned int 
*tris_indices)
 {
-       int uv_indices[4][2];
-
        // per face vertex indices, this means for quad we have 4 indices, not 8
        COLLADAFW::UIntValuesArray& indices = index_list.getIndices();
 
-       // make indices into FloatOrDoubleArray
-       for (int i = 0; i < 3; i++) {
-               int uv_index = indices[tris_indices[i]];
-               uv_indices[i][0] = uv_index * 2;
-               uv_indices[i][1] = uv_index * 2 + 1;
-       }
-
-       uvs.getUV(uv_indices[0], mtface->uv[0]);
-       uvs.getUV(uv_indices[1], mtface->uv[1]);
-       uvs.getUV(uv_indices[2], mtface->uv[2]);
+       uvs.getUV(indices[tris_indices[0]], mtface->uv[0]);
+       uvs.getUV(indices[tris_indices[1]], mtface->uv[1]);
+       uvs.getUV(indices[tris_indices[2]], mtface->uv[2]);
 }
 
 void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
                                COLLADAFW::IndexList& index_list, int index, 
bool quad)
 {
-       int uv_indices[4][2];
-
        // per face vertex indices, this means for quad we have 4 indices, not 8
        COLLADAFW::UIntValuesArray& indices = index_list.getIndices();
 
-       // make indices into FloatOrDoubleArray
-       for (int i = 0; i < (quad ? 4 : 3); i++) {
-               int uv_index = indices[index + i];
-               uv_indices[i][0] = uv_index * 2;
-               uv_indices[i][1] = uv_index * 2 + 1;
-       }
+       uvs.getUV(indices[index + 0], mtface->uv[0]);
+       uvs.getUV(indices[index + 1], mtface->uv[1]);
+       uvs.getUV(indices[index + 2], mtface->uv[2]);
 
-       uvs.getUV(uv_indices[0], mtface->uv[0]);
-       uvs.getUV(uv_indices[1], mtface->uv[1]);
-       uvs.getUV(uv_indices[2], mtface->uv[2]);
+       if (quad) uvs.getUV(indices[index + 3], mtface->uv[3]);
 
-       if (quad) uvs.getUV(uv_indices[3], mtface->uv[3]);
-
 #ifdef COLLADA_DEBUG
        /*if (quad) {
                fprintf(stderr, "face uv:\n"
-                               "((%d, %d), (%d, %d), (%d, %d), (%d, %d))\n"
+                               "((%d, %d, %d, %d))\n"
                                "((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f), 
(%.1f, %.1f))\n",
 
-                               uv_indices[0][0], uv_indices[0][1],
-                               uv_indices[1][0], uv_indices[1][1],
-                               uv_indices[2][0], uv_indices[2][1],
-                               uv_indices[3][0], uv_indices[3][1],
+                               indices[index + 0],
+                               indices[index + 1],
+                               indices[index + 2],
+                               indices[index + 3],
 
                                mtface->uv[0][0], mtface->uv[0][1],
                                mtface->uv[1][0], mtface->uv[1][1],
@@ -253,12 +238,12 @@
        }
        else {
                fprintf(stderr, "face uv:\n"
-                               "((%d, %d), (%d, %d), (%d, %d))\n"
+                               "((%d, %d, %d))\n"
                                "((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f))\n",
 
-                               uv_indices[0][0], uv_indices[0][1],
-                               uv_indices[1][0], uv_indices[1][1],
-                               uv_indices[2][0], uv_indices[2][1],
+                               indices[index + 0],
+                               indices[index + 1],
+                               indices[index + 2],
 
                                mtface->uv[0][0], mtface->uv[0][1],
                                mtface->uv[1][0], mtface->uv[1][1],

Modified: branches/soc-2011-pepper/source/blender/collada/MeshImporter.h
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/MeshImporter.h      
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/blender/collada/MeshImporter.h      
2011-07-07 16:34:19 UTC (rev 38194)
@@ -69,7 +69,7 @@
        void print();
 #endif
 
-       void getUV(int uv_index[2], float *uv);
+       void getUV(int uv_index, float *uv);
 };
 
 class MeshImporter : public MeshImporterBase

Modified: 
branches/soc-2011-pepper/source/blender/editors/interface/interface_templates.c
===================================================================
--- 
branches/soc-2011-pepper/source/blender/editors/interface/interface_templates.c 
    2011-07-07 16:09:57 UTC (rev 38193)
+++ 
branches/soc-2011-pepper/source/blender/editors/interface/interface_templates.c 
    2011-07-07 16:34:19 UTC (rev 38194)
@@ -34,6 +34,7 @@
 #include "MEM_guardedalloc.h"
 
 #include "DNA_anim_types.h"
+#include "DNA_key_types.h"
 #include "DNA_scene_types.h"
 #include "DNA_userdef_types.h"
 
@@ -2093,6 +2094,7 @@
        }
        else if(itemptr->type == &RNA_ShapeKey) {
                Object *ob= (Object*)activeptr->data;
+               Key *key= (Key*)itemptr->data;
 
                split= uiLayoutSplit(sub, 0.75f, 0);
 
@@ -2100,7 +2102,7 @@
 
                uiBlockSetEmboss(block, UI_EMBOSSN);
                row= uiLayoutRow(split, 1);
-               if(i == 0) uiItemL(row, "", ICON_NONE);
+               if(i == 0 || (key->type != KEY_RELATIVE)) uiItemL(row, "", 
ICON_NONE);
                else uiItemR(row, itemptr, "value", 0, "", ICON_NONE);
 
                if(ob->mode == OB_MODE_EDIT && !((ob->shapeflag & 
OB_SHAPE_EDIT_MODE) && ob->type == OB_MESH))

Modified: 
branches/soc-2011-pepper/source/blender/editors/space_outliner/outliner.c
===================================================================
--- branches/soc-2011-pepper/source/blender/editors/space_outliner/outliner.c   
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/blender/editors/space_outliner/outliner.c   
2011-07-07 16:34:19 UTC (rev 38194)
@@ -5262,7 +5262,7 @@
        outliner_draw_selection(ar, soops, &soops->tree, &starty);
        
        // grey hierarchy lines
-       UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
+       UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
        starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
        startx= 6;
        outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);

Modified: branches/soc-2011-pepper/source/blender/makesrna/intern/rna_pose.c
===================================================================
--- branches/soc-2011-pepper/source/blender/makesrna/intern/rna_pose.c  
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/blender/makesrna/intern/rna_pose.c  
2011-07-07 16:34:19 UTC (rev 38194)
@@ -585,6 +585,25 @@
        pchan_apply_mat4(pchan, (float (*)[4])values, FALSE); /* no compat for 
predictable result */
 }
 
+static void rna_PoseChannel_matrix_set(PointerRNA *ptr, const float *values)
+{
+       bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+       Object *ob= (Object*)ptr->id.data;
+       float umat[4][4]= MAT4_UNITY;
+       float tmat[4][4];
+
+       /* recalculate pose matrix with only parent transformations,
+        * bone loc/sca/rot is ignored, scene and frame are not used. */
+       where_is_pose_bone(NULL, ob, pchan, 0.0f, FALSE);
+
+       /* find the matrix, need to remove the bone transforms first so this is
+        * calculated as a matrix to set rather then a difference ontop of whats
+        * already there. */
+       pchan_apply_mat4(pchan, umat, FALSE);
+       armature_mat_pose_to_bone(pchan, (float (*)[4])values, tmat);
+       pchan_apply_mat4(pchan, tmat, FALSE); /* no compat for predictable 
result */
+}
+
 #else
 
 static void rna_def_bone_group(BlenderRNA *brna)
@@ -830,8 +849,9 @@
        prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
        RNA_def_property_float_sdna(prop, NULL, "pose_mat");
        RNA_def_property_multi_array(prop, 2, matrix_dimsize);
-       RNA_def_property_clear_flag(prop, PROP_EDITABLE); 
+       RNA_def_property_float_funcs(prop, NULL, "rna_PoseChannel_matrix_set", 
NULL);
        RNA_def_property_ui_text(prop, "Pose Matrix", "Final 4x4 matrix after 
constraints and drivers are applied (object space)");
+       RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
 
        /* Head/Tail Coordinates (in Pose Space) - Automatically calculated... 
*/
        prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);

Modified: 
branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp   
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp   
2011-07-07 16:34:19 UTC (rev 38194)
@@ -64,6 +64,7 @@
 #include "BKE_node.h"  
 #include "BKE_report.h"
 #include "BKE_library.h"
+#include "BLI_threads.h"
 #include "BLI_blenlib.h"
 #include "DNA_scene_types.h"
 #include "DNA_userdef_types.h"
@@ -399,7 +400,11 @@
                  ::DisposeNibReference(nibRef);
     */
 #endif // __APPLE__
-
+       
+       // We don't use threads directly in the BGE, but we need to call this 
so things like
+       // freeing up GPU_Textures works correctly.
+       BLI_threadapi_init();
+       
        RNA_init();
 
        init_nodesystem();

Modified: branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/SConscript
===================================================================
--- branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/SConscript      
2011-07-07 16:09:57 UTC (rev 38193)
+++ branches/soc-2011-pepper/source/gameengine/GamePlayer/ghost/SConscript      
2011-07-07 16:34:19 UTC (rev 38194)
@@ -40,6 +40,8 @@
         '#source/blender/gpu',
         '#extern/glew/include']
 
+incs.append(env['BF_PTHREADS_INC'])
+
 defs = [ 'GLEW_STATIC' ]
 
 if env['WITH_BF_PYTHON']:

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to