Revision: 38266
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38266
Author:   nazgul
Date:     2011-07-09 17:49:36 +0000 (Sat, 09 Jul 2011)
Log Message:
-----------
Merging r38237 through r38264 from trunk into soc-2011-tomato

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38237
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38264

Modified Paths:
--------------
    branches/soc-2011-tomato/intern/ghost/test/CMakeLists.txt
    branches/soc-2011-tomato/intern/ghost/test/multitest/MultiTest.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/cdderivedmesh.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/curve.c
    branches/soc-2011-tomato/source/blender/blenkernel/intern/node.c
    branches/soc-2011-tomato/source/blender/editors/armature/poseUtils.c
    branches/soc-2011-tomato/source/blender/editors/object/object_relations.c
    branches/soc-2011-tomato/source/blender/gpu/GPU_buffers.h
    branches/soc-2011-tomato/source/blender/gpu/intern/gpu_buffers.c
    
branches/soc-2011-tomato/source/blender/render/intern/source/convertblender.c
    branches/soc-2011-tomato/source/blender/windowmanager/intern/wm_init_exit.c

Property Changed:
----------------
    branches/soc-2011-tomato/


Property changes on: branches/soc-2011-tomato
___________________________________________________________________
Modified: svn:mergeinfo
   - /trunk/blender:36831-38236
   + /trunk/blender:36831-38264

Modified: branches/soc-2011-tomato/intern/ghost/test/CMakeLists.txt
===================================================================
--- branches/soc-2011-tomato/intern/ghost/test/CMakeLists.txt   2011-07-09 
17:41:39 UTC (rev 38265)
+++ branches/soc-2011-tomato/intern/ghost/test/CMakeLists.txt   2011-07-09 
17:49:36 UTC (rev 38266)
@@ -58,11 +58,41 @@
 include_directories(${INC_NEW})
 add_library(guardedalloc_lib ${SRC_NEW})
 
+# blenfont 
+include(${CMAKE_SOURCE_DIR}/../../../source/blender/blenfont/CMakeLists.txt)
+suffix_relpaths(INC_NEW "${INC}" "../../../source/blender/blenfont/")
+suffix_relpaths(SRC_NEW "${SRC}" "../../../source/blender/blenfont/")
+include_directories(${INC_NEW})
+add_library(blenfont_lib ${SRC_NEW})
 
+# grr, blenfont needs BLI
+include_directories(
+               "../../../source/blender/blenlib"
+               "../../../source/blender/blenloader"
+               )
+add_library(bli_lib 
+               "../../../source/blender/blenlib/intern/fileops.c"
+               "../../../source/blender/blenlib/intern/rct.c"
+               "../../../source/blender/blenlib/intern/string.c"
+               "../../../source/blender/blenlib/intern/listbase.c"
+               "../../../source/blender/blenlib/intern/storage.c"
+               "../../../source/blender/blenlib/intern/path_util.c"
+               "../../../source/blender/blenlib/intern/BLI_dynstr.c"
+               "../../../source/blender/blenlib/intern/BLI_linklist.c"
+               "../../../source/blender/blenlib/intern/BLI_memarena.c"
+               )
+
+message(STATUS "EEEk ${SRC_NEW}")
+
+
 find_package(OpenGL REQUIRED)
 
+find_package(Freetype REQUIRED)
+
 include_directories(${CMAKE_SOURCE_DIR}/../)
 include_directories(${OPENGL_INCLUDE_DIR})
+include_directories(${FREETYPE_INCLUDE_DIRS})
+include_directories(${CMAKE_SOURCE_DIR}/../../../source/blender/blenfont)
 
 if(UNIX AND NOT APPLE)
        find_package(X11 REQUIRED)
@@ -105,6 +135,7 @@
 
 # MultiTest (C)
 add_executable(multitest_c
+       
${CMAKE_SOURCE_DIR}/../../../source/blender/editors/datafiles/bfont.ttf.c
        ${CMAKE_SOURCE_DIR}/multitest/Basic.c
        ${CMAKE_SOURCE_DIR}/multitest/EventToBuf.c
        ${CMAKE_SOURCE_DIR}/multitest/MultiTest.c
@@ -114,10 +145,13 @@
 )
 
 target_link_libraries(multitest_c
+               blenfont_lib
+               bli_lib
                ghost_lib
                string_lib
                guardedalloc_lib
                ${OPENGL_gl_LIBRARY}
                ${OPENGL_glu_LIBRARY}
+               ${FREETYPE_LIBRARY}
                ${PLATFORM_LINKLIBS}
                )

Modified: branches/soc-2011-tomato/intern/ghost/test/multitest/MultiTest.c
===================================================================
--- branches/soc-2011-tomato/intern/ghost/test/multitest/MultiTest.c    
2011-07-09 17:41:39 UTC (rev 38265)
+++ branches/soc-2011-tomato/intern/ghost/test/multitest/MultiTest.c    
2011-07-09 17:49:36 UTC (rev 38266)
@@ -42,8 +42,19 @@
 #include "MEM_guardedalloc.h"
 
 #include "GHOST_C-api.h"
-#include "BMF_Api.h"
 
+#ifdef USE_BMF
+#  include "BMF_Api.h"
+#else
+#  include "BLF_api.h"
+   extern int datatoc_bfont_ttf_size;
+   extern char datatoc_bfont_ttf[];
+
+   // XXX, bad, but BLI uses these
+   char bprogname[160]= "";
+char U[1024]= {0};
+#endif
+
 #include "Util.h"
 #include "Basic.h"
 #include "ScrollBar.h"
@@ -291,7 +302,7 @@
        
        win= GHOST_CreateWindow(sys, "MultiTest:Main", 40, 40, 400, 400, 
                GHOST_kWindowStateNormal, GHOST_kDrawingContextTypeOpenGL, 
-               FALSE);
+               FALSE, FALSE);
        
        if (win) {
                MainWindow *mw= MEM_callocN(sizeof(*mw), "mainwindow_new");
@@ -324,8 +335,12 @@
        MultiTestApp            *app;
 
        GHOST_WindowHandle      win;
-       
+
+#ifdef USE_BMF 
        BMF_Font        *font;
+#else
+       int                     font;
+#endif
        int                     fonttexid;
        int                     fontheight;
        
@@ -429,18 +444,26 @@
                char *line= lw->loglines[(lw->nloglines-1)-(i+startline)];
                int x_pos= lw->textarea[0][0] + 4;
                int y_pos= lw->textarea[0][1] + 4 + i*lw->fontheight;
-               
+
+#ifdef USE_BMF         
                if (lw->fonttexid==-1) {
                        glRasterPos2i(x_pos, y_pos);
                        BMF_DrawString(lw->font, line);
                } else {
                        BMF_DrawStringTexture(lw->font, line, x_pos, y_pos, 
0.0);
                }
+#else
+               BLF_position(lw->font, x_pos, y_pos, 0.0);
+               BLF_draw(lw->font, line, 256); // XXX
+#endif
        }
+
+#ifdef USE_BMF
        if (lw->fonttexid!=-1) {
                glDisable(GL_TEXTURE_2D);               
                glDisable(GL_BLEND);
        }
+#endif
 
        GHOST_SwapWindowBuffers(lw->win);
 }
@@ -531,19 +554,25 @@
        GHOST_GetMainDisplayDimensions(sys, &screensize[0], &screensize[1]);
        win= GHOST_CreateWindow(sys, "MultiTest:Logger", 40, screensize[1]-432,
                800, 300, GHOST_kWindowStateNormal, 
-               GHOST_kDrawingContextTypeOpenGL, FALSE);
+               GHOST_kDrawingContextTypeOpenGL, FALSE, FALSE);
        
        if (win) {
                LoggerWindow *lw= MEM_callocN(sizeof(*lw), "loggerwindow_new");
                int bbox[2][2];
                lw->app= app;
                lw->win= win;
-               
+
+#ifdef USE_BMF
                lw->font= BMF_GetFont(BMF_kScreen12);
                lw->fonttexid= BMF_GetFontTexture(lw->font);
 
                BMF_GetBoundingBox(lw->font, &bbox[0][0], &bbox[0][1], 
&bbox[1][0], &bbox[1][1]);
                lw->fontheight= rect_height(bbox);
+#else
+               lw->font= BLF_load_mem("default", (unsigned 
char*)datatoc_bfont_ttf, datatoc_bfont_ttf_size);
+               BLF_size(lw->font, 11, 72);
+               lw->fontheight= BLF_height(lw->font, "A_");
+#endif
                
                lw->nloglines= lw->logsize= 0;
                lw->loglines= MEM_mallocN(sizeof(*lw->loglines)*lw->nloglines, 
"loglines");
@@ -711,7 +740,7 @@
        
        win= GHOST_CreateWindow(sys, "MultiTest:Extra", 500, 40, 400, 400, 
                GHOST_kWindowStateNormal, GHOST_kDrawingContextTypeOpenGL,
-               FALSE);
+               FALSE, FALSE);
        
        if (win) {
                ExtraWindow *ew= MEM_callocN(sizeof(*ew), "mainwindow_new");
@@ -786,7 +815,7 @@
 MultiTestApp *multitestapp_new(void) {
        MultiTestApp *app= MEM_mallocN(sizeof(*app), "multitestapp_new");
        GHOST_EventConsumerHandle consumer= 
GHOST_CreateEventConsumer(multitest_event_handler, app);
-       
+
        app->sys= GHOST_CreateSystem();
        if (!app->sys)
                fatal("Unable to create ghost system");
@@ -850,6 +879,10 @@
        /***/
        
 int main(int argc, char **argv) {
+#ifndef USE_BMF
+       BLF_init(11, 72);
+#endif
+
        MultiTestApp *app= multitestapp_new();
        
        multitestapp_run(app);

Modified: 
branches/soc-2011-tomato/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- branches/soc-2011-tomato/source/blender/blenkernel/intern/cdderivedmesh.c   
2011-07-09 17:41:39 UTC (rev 38265)
+++ branches/soc-2011-tomato/source/blender/blenkernel/intern/cdderivedmesh.c   
2011-07-09 17:49:36 UTC (rev 38266)
@@ -284,8 +284,10 @@
        else {  /* use OpenGL VBOs or Vertex Arrays instead for better, faster 
rendering */
                GPU_vertex_setup(dm);
                if( !GPU_buffer_legacy(dm) ) {
-                       if(dm->drawObject->nelements)   
glDrawArrays(GL_POINTS,0, dm->drawObject->nelements);
-                       else                                                    
glDrawArrays(GL_POINTS,0, dm->drawObject->nlooseverts);
+                       if(dm->drawObject->tot_triangle_point)
+                               glDrawArrays(GL_POINTS,0, 
dm->drawObject->tot_triangle_point);
+                       else
+                               glDrawArrays(GL_POINTS,0, 
dm->drawObject->tot_loose_point);
                }
                GPU_buffer_unbind();
        }
@@ -547,9 +549,10 @@
                GPU_normal_setup( dm );
                if( !GPU_buffer_legacy(dm) ) {
                        glShadeModel(GL_SMOOTH);
-                       for( a = 0; a < dm->drawObject->nmaterials; a++ ) {
+                       for( a = 0; a < dm->drawObject->totmaterial; a++ ) {
                                if( 
setMaterial(dm->drawObject->materials[a].mat_nr+1, NULL) )
-                                       glDrawArrays(GL_TRIANGLES, 
dm->drawObject->materials[a].start, 
dm->drawObject->materials[a].end-dm->drawObject->materials[a].start);
+                                       glDrawArrays(GL_TRIANGLES, 
dm->drawObject->materials[a].start,
+                                                    
dm->drawObject->materials[a].totpoint);
                        }
                }
                GPU_buffer_unbind( );
@@ -629,13 +632,13 @@
                GPU_color_setup(dm);
                if( !GPU_buffer_legacy(dm) ) {
                        glShadeModel(GL_SMOOTH);
-                       glDrawArrays(GL_TRIANGLES, 0, 
dm->drawObject->nelements);
+                       glDrawArrays(GL_TRIANGLES, 0, 
dm->drawObject->tot_triangle_point);
 
                        if( useTwoSided ) {
                                GPU_color4_upload(dm,cp2);
                                GPU_color_setup(dm);
                                glCullFace(GL_FRONT);
-                               glDrawArrays(GL_TRIANGLES, 0, 
dm->drawObject->nelements);
+                               glDrawArrays(GL_TRIANGLES, 0, 
dm->drawObject->tot_triangle_point);
                                glCullFace(GL_BACK);
                        }
                }
@@ -787,8 +790,8 @@
                        
                        glShadeModel( GL_SMOOTH );
                        lastFlag = 0;
-                       for(i = 0; i < dm->drawObject->nelements/3; i++) {
-                               int actualFace = dm->drawObject->faceRemap[i];
+                       for(i = 0; i < dm->drawObject->tot_triangle_point/3; 
i++) {
+                               int actualFace = 
dm->drawObject->triangle_to_mface[i];
                                int flag = 1;
 
                                if(drawParams) {
@@ -819,13 +822,13 @@
                                        startFace = i;
                                }
                        }
-                       if( startFace < dm->drawObject->nelements/3 ) {
+                       if( startFace < dm->drawObject->tot_triangle_point/3 ) {
                                if( lastFlag != 0 ) { /* if the flag is 0 it 
means the face is hidden or invisible */
                                        if (lastFlag==1 && col)
                                                GPU_color_switch(1);
                                        else
                                                GPU_color_switch(0);
-                                       
glDrawArrays(GL_TRIANGLES,startFace*3,dm->drawObject->nelements-startFace*3);
+                                       glDrawArrays(GL_TRIANGLES, startFace*3, 
dm->drawObject->tot_triangle_point - startFace*3);
                                }
                        }
                }
@@ -935,7 +938,7 @@
                if( useColors && mc )
                        GPU_color_setup(dm);
                if( !GPU_buffer_legacy(dm) ) {
-                       int tottri = dm->drawObject->nelements/3;
+                       int tottri = dm->drawObject->tot_triangle_point/3;
                        glShadeModel(GL_SMOOTH);
                        
                        if(tottri == 0) {
@@ -947,17 +950,17 @@
                        }
                        else {
                                /* we need to check if the next material 
changes */
-                               int next_actualFace= 
dm->drawObject->faceRemap[0];
+                               int next_actualFace= 
dm->drawObject->triangle_to_mface[0];
                                
                                for( i = 0; i < tottri; i++ ) {
-                                       //int actualFace = 
dm->drawObject->faceRemap[i];
+                                       //int actualFace = 
dm->drawObject->triangle_to_mface[i];
                                        int actualFace = next_actualFace;
                                        MFace *mface= mf + actualFace;
                                        int drawSmooth= (mface->flag & 
ME_SMOOTH);
                                        int draw = 1;
 
                                        if(i != tottri-1)
-                                               next_actualFace= 
dm->drawObject->faceRemap[i+1];
+                                               next_actualFace= 
dm->drawObject->triangle_to_mface[i+1];
 
                                        orig= (index==NULL) ? actualFace : 
index[actualFace];
 
@@ -1129,9 +1132,9 @@
                GPU_normal_setup(dm);
 
                if( !GPU_buffer_legacy(dm) ) {
-                       for( i = 0; i < dm->drawObject->nelements/3; i++ ) {
+                       for( i = 0; i < dm->drawObject->tot_triangle_point/3; 
i++ ) {
 
-                               a = dm->drawObject->faceRemap[i];
+                               a = dm->drawObject->triangle_to_mface[i];
 
                                mface = mf + a;
                                new_matnr = mface->mat_nr + 1;
@@ -1153,7 +1156,7 @@
 
                                                        if( numdata != 0 ) {
 
-                                                               
GPU_buffer_free(buffer, NULL);
+                                                               
GPU_buffer_free(buffer);
 
                                                                buffer = NULL;
                                                        }
@@ -1193,7 +1196,7 @@
                                                }

@@ Diff output truncated at 10240 characters. @@
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