Revision: 38277
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38277
Author:   phabtar
Date:     2011-07-10 07:34:11 +0000 (Sun, 10 Jul 2011)
Log Message:
-----------


Modified Paths:
--------------
    branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp

Modified: branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp
===================================================================
--- branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp       
2011-07-10 06:21:39 UTC (rev 38276)
+++ branches/soc-2011-pepper/source/blender/collada/AnimationImporter.cpp       
2011-07-10 07:34:11 UTC (rev 38277)
@@ -894,11 +894,11 @@
                                                                                
        std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map) 
 {
        AnimMix *types = new AnimMix();
-       types->transform = INANIMATE ;
-       types->light = INANIMATE;
-       types->camera = INANIMATE;
-       types->material = INANIMATE;
-       types->texture = INANIMATE;
+       //types->transform = INANIMATE ;
+       //types->light = INANIMATE;
+       //types->camera = INANIMATE;
+       //types->material = INANIMATE;
+       //types->texture = INANIMATE;
        
        const COLLADAFW::TransformationPointerArray& nodeTransforms = 
node->getTransformations();
        
@@ -919,32 +919,10 @@
 
        for (unsigned int i = 0; i < nodeLights.getCount(); i++) {
                const COLLADAFW::Light *light = (COLLADAFW::Light *) 
FW_object_map[nodeLights[i]->getInstanciatedObjectId()];
-               //
-               //const COLLADAFW::Color *col =  &(light->getColor());
-               //const COLLADAFW::UniqueId& col_listid = 
col->getAnimationList();
-
-               ////check if color has animations    
-               //if (animlist_map.find(col_listid) != animlist_map.end())  
-               ////    type = type|LIGHT_FOA;
-               //      types->light = types->light|LIGHT_COLOR;
                types->light = setAnimType(&(light->getColor()),(types->light), 
LIGHT_COLOR);
-               //
-               //const COLLADAFW::AnimatableFloat *fallOffAngle =  
&(light->getFallOffAngle());
-        //   const COLLADAFW::UniqueId& foa_listid = fallOffAngle 
->getAnimationList();
-
-               //if (animlist_map.find(foa_listid) != animlist_map.end()) 
-               ////            type = type|LIGHT_FOA;
-               //              types->light = types->light|LIGHT_FOA;
                types->light = 
setAnimType(&(light->getFallOffAngle()),(types->light), LIGHT_FOA);
-               //const COLLADAFW::AnimatableFloat *fallOffExpo =  
&(light->getFallOffExponent());
-        //   const COLLADAFW::UniqueId& foe_listid = fallOffExpo 
->getAnimationList();
-               //if (animlist_map.find(foe_listid) != animlist_map.end()) 
-               //              //type = type|LIGHT_FOE;
-               //              types->light = types->light|LIGHT_FOE;
-               
                types->light = 
setAnimType(&(light->getFallOffExponent()),(types->light), LIGHT_FOE);
                
-               //if ( type != 0) break;
                if ( types->light != 0) break;
                
        }
@@ -956,30 +934,13 @@
 
                if ( camera->getCameraType() == COLLADAFW::Camera::PERSPECTIVE )
                {
-                       //const COLLADAFW::AnimatableFloat *xfov =  
&(camera->getXFov());
-                       //const COLLADAFW::UniqueId& xfov_listid = xfov 
->getAnimationList();
-                       //if (animlist_map.find(xfov_listid) != 
animlist_map.end()) 
-                       //      //type = type|CAMERA_XFOV;      
-                       //      types->camera = types->camera|CAMERA_XFOV;
                    types->camera = 
setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
                }
                else 
                {
-                       //const COLLADAFW::AnimatableFloat *xmag =  
&(camera->getXMag());
-                       //const COLLADAFW::UniqueId& xmag_listid = xmag 
->getAnimationList();
-                       //if (animlist_map.find(xmag_listid) != 
animlist_map.end()) 
-                       //      //      type = type|CAMERA_XMAG;
-                       //      types->camera = types->camera|CAMERA_XMAG;
                        types->camera = 
setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XMAG);
                }
-
-               //const COLLADAFW::AnimatableFloat *zfar =  
&(camera->getFarClippingPlane());
-               //const COLLADAFW::UniqueId& zfar_listid = zfar 
->getAnimationList();
-               //if (animlist_map.find(zfar_listid) != animlist_map.end()) 
-               //              //type = type|CAMERA_XFOV;      
-               //              types->camera = types->camera|CAMERA_ZFAR;
-
-               
+                       
                types->camera = 
setAnimType(&(camera->getFarClippingPlane()),(types->camera), CAMERA_ZFAR);
                types->camera = 
setAnimType(&(camera->getNearClippingPlane()),(types->camera), CAMERA_ZNEAR);
 

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