Revision: 38645
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38645
Author:   dingto
Date:     2011-07-23 22:08:37 +0000 (Sat, 23 Jul 2011)
Log Message:
-----------
2.5:
* Removed some old not used code. 

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
    trunk/blender/source/blender/editors/space_view3d/view3d_header.c

Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-07-23 
21:55:52 UTC (rev 38644)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-07-23 
22:08:37 UTC (rev 38645)
@@ -54,17 +54,9 @@
                 sub.menu("VIEW3D_MT_object")
 
         row = layout.row()
-        row.template_header_3D()
+        # Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select 
Mode...
+        row.template_header_3D() 
 
-        # do in C for now since these buttons cant be both toggle AND 
exclusive.
-        '''
-        if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
-            row_sub = row.row(align=True)
-            row_sub.prop(toolsettings, "mesh_select_mode", text="", index=0, 
icon='VERTEXSEL')
-            row_sub.prop(toolsettings, "mesh_select_mode", text="", index=1, 
icon='EDGESEL')
-            row_sub.prop(toolsettings, "mesh_select_mode", text="", index=2, 
icon='FACESEL')
-        '''
-
         if obj:
             # Particle edit
             if obj.mode == 'PARTICLE_EDIT':

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_header.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_header.c   
2011-07-23 21:55:52 UTC (rev 38644)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_header.c   
2011-07-23 22:08:37 UTC (rev 38645)
@@ -505,17 +505,6 @@
                uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", 
ICON_NONE);
                uiItemR(row, &v3dptr, "use_pivot_point_align", 
UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
 
-               /* NDOF */
-               /* Not implemented yet
-               if (G.ndofdevice ==0 ) {
-                       uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, 
ICON_NDOF_TURN, ndof_pup(), 0,0,UI_UNIT_X+10,UI_UNIT_Y, &(v3d->ndofmode), 0, 
3.0, 0, 0, "Ndof mode");
-
-                       uiDefIconButC(block, TOG, B_NDOF,  ICON_NDOF_DOM,
-                                       0,0,UI_UNIT_X,UI_UNIT_Y,
-                                       &v3d->ndoffilter, 0, 1, 0, 0, "dominant 
axis");
-               }
-                */
-
                /* Transform widget / manipulators */
                row= uiLayoutRow(layout, 1);
                uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, 
"", ICON_NONE);

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