Revision: 38651
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38651
Author: merwin
Date: 2011-07-24 08:02:42 +0000 (Sun, 24 Jul 2011)
Log Message:
-----------
sculpt/paint while using 3D mouse
Modified Paths:
--------------
branches/merwin-spacenav/source/blender/editors/gpencil/gpencil_paint.c
branches/merwin-spacenav/source/blender/editors/sculpt_paint/paint_stroke.c
Modified:
branches/merwin-spacenav/source/blender/editors/gpencil/gpencil_paint.c
===================================================================
--- branches/merwin-spacenav/source/blender/editors/gpencil/gpencil_paint.c
2011-07-24 05:24:46 UTC (rev 38650)
+++ branches/merwin-spacenav/source/blender/editors/gpencil/gpencil_paint.c
2011-07-24 08:02:42 UTC (rev 38651)
@@ -1617,6 +1617,18 @@
tGPsdata *p= op->customdata;
int estate = OPERATOR_PASS_THROUGH; /* default exit state - not
handled, so let others have a share of the pie */
+ // if (event->type == NDOF_MOTION)
+ // return OPERATOR_PASS_THROUGH;
+ // -------------------------------
+ // [mce] Not quite what I was looking
+ // for, but a good start! GP continues to
+ // draw on the screen while the 3D mouse
+ // moves the viewpoint. Problem is that
+ // the stroke is converted to 3D only after
+ // it is finished. This approach should work
+ // better in tools that immediately apply
+ // in 3D space.
+
//printf("\tGP - handle modal event...\n");
/* exit painting mode (and/or end current stroke) */
Modified:
branches/merwin-spacenav/source/blender/editors/sculpt_paint/paint_stroke.c
===================================================================
--- branches/merwin-spacenav/source/blender/editors/sculpt_paint/paint_stroke.c
2011-07-24 05:24:46 UTC (rev 38650)
+++ branches/merwin-spacenav/source/blender/editors/sculpt_paint/paint_stroke.c
2011-07-24 08:02:42 UTC (rev 38651)
@@ -832,6 +832,9 @@
float mouse[2];
int first= 0;
+ if (event->type == NDOF_MOTION)
+ return OPERATOR_PASS_THROUGH;
+
if(!stroke->stroke_started) {
stroke->last_mouse_position[0] = event->x;
stroke->last_mouse_position[1] = event->y;
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