Revision: 38696
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38696
Author:   dfelinto
Date:     2011-07-25 15:37:55 +0000 (Mon, 25 Jul 2011)
Log Message:
-----------
BGE BugFix for: [#23874] Custom projection matrix doesn't work in custom 
viewport
This was never highly tested, that's why I never committed (my patch for this 
was from September 2010).

But once again I got a report that this bug was a deal-break and the patch 
seems to work for this artist.
I believe it's working, but I will keep my eyes open for this.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp

Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp  2011-07-25 
15:27:01 UTC (rev 38695)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp  2011-07-25 
15:37:55 UTC (rev 38696)
@@ -1220,7 +1220,7 @@
                        projmat.setValue(m_overrideCamProjMat.getPointer());
                        cam->SetProjectionMatrix(projmat);
                }
-       } else if (cam->hasValidProjectionMatrix() && !cam->GetViewport() )
+       } else if (cam->hasValidProjectionMatrix())
        {
                m_rasterizer->SetProjectionMatrix(cam->GetProjectionMatrix());
        } else

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