Revision: 39515
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39515
Author:   jhk
Date:     2011-08-18 02:12:23 +0000 (Thu, 18 Aug 2011)
Log Message:
-----------
Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during 
rendering, so the surface normals of the hair emission locations were 
transformed with the wrong matrix.

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39287

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/anim.c

Modified: trunk/blender/source/blender/blenkernel/intern/anim.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim.c       2011-08-17 
23:04:06 UTC (rev 39514)
+++ trunk/blender/source/blender/blenkernel/intern/anim.c       2011-08-18 
02:12:23 UTC (rev 39515)
@@ -1245,6 +1245,8 @@
                sim.ob= par;
                sim.psys= psys;
                sim.psmd= psys_get_modifier(par, psys);
+               /* make sure emitter imat is in global coordinates instead of 
render view coordinates */
+               invert_m4_m4(par->imat, par->obmat);
 
                /* first check for loops (particle system object used as dupli 
object) */
                if(part->ren_as == PART_DRAW_OB) {

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