Revision: 39657
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39657
Author: campbellbarton
Date: 2011-08-23 19:58:15 +0000 (Tue, 23 Aug 2011)
Log Message:
-----------
fix for 3 bugs in bone renaming
- renaming a bone could crash if the area had to spaces in it (reported by
Sebastian Koenig).
- renaming bones wouldn't update inactive 3d views locked bone names.
- selecting locked bones in the UI didnt work in editmode.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
trunk/blender/source/blender/editors/armature/editarmature.c
Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-08-23
17:20:32 UTC (rev 39656)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-08-23
19:58:15 UTC (rev 39657)
@@ -2073,9 +2073,11 @@
col.prop(view, "lens")
col.label(text="Lock to Object:")
col.prop(view, "lock_object", text="")
- if view.lock_object and view.lock_object.type == 'ARMATURE':
- col.prop_search(view, "lock_bone", view.lock_object.data, "bones",
text="")
- elif not view.lock_object:
+ lock_object = view.lock_object
+ if lock_object:
+ if lock_object.type == 'ARMATURE':
+ col.prop_search(view, "lock_bone", lock_object.data,
"edit_bones" if lock_object.mode == 'EDIT' else "bones", text="")
+ else:
col.prop(view, "lock_cursor", text="Lock to Cursor")
col = layout.column()
Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c
2011-08-23 17:20:32 UTC (rev 39656)
+++ trunk/blender/source/blender/editors/armature/editarmature.c
2011-08-23 19:58:15 UTC (rev 39657)
@@ -5402,12 +5402,14 @@
ScrArea *sa;
/* add regions */
for(sa= screen->areabase.first; sa; sa=
sa->next) {
- SpaceLink *sl= sa->spacedata.first;
- if(sl->spacetype == SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- if(v3d->ob_centre &&
v3d->ob_centre->data == arm) {
- if
(!strcmp(v3d->ob_centre_bone, oldname)) {
-
BLI_strncpy(v3d->ob_centre_bone, newname, MAXBONENAME);
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl=
sl->next) {
+ if(sl->spacetype==SPACE_VIEW3D)
{
+ View3D *v3d= (View3D
*)sl;
+ if(v3d->ob_centre &&
v3d->ob_centre->data == arm) {
+ if
(!strcmp(v3d->ob_centre_bone, oldname)) {
+
BLI_strncpy(v3d->ob_centre_bone, newname, MAXBONENAME);
+ }
}
}
}
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs