Revision: 39815
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39815
Author:   campbellbarton
Date:     2011-08-31 01:07:55 +0000 (Wed, 31 Aug 2011)
Log Message:
-----------
typo fix: end of lines ;; --> ;

Modified Paths:
--------------
    trunk/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp
    trunk/blender/intern/ghost/intern/GHOST_Path-api.cpp
    trunk/blender/source/blender/blenkernel/intern/collision.c
    trunk/blender/source/blender/blenlib/intern/math_matrix.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/python/intern/bpy_intern_string.c
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
    trunk/blender/source/gameengine/VideoTexture/FilterColor.h
    trunk/blender/source/gameengine/VideoTexture/ImageMix.cpp

Modified: trunk/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp
===================================================================
--- trunk/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp        
2011-08-31 01:05:40 UTC (rev 39814)
+++ trunk/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp        
2011-08-31 01:07:55 UTC (rev 39815)
@@ -516,7 +516,7 @@
 float AUD_SoftwareDevice::AUD_SoftwareHandle::getVolumeMinimum()
 {
        if(!m_status)
-               return std::numeric_limits<float>::quiet_NaN();;
+               return std::numeric_limits<float>::quiet_NaN();
 
        return m_volume_min;
 }
@@ -634,7 +634,7 @@
 float AUD_SoftwareDevice::AUD_SoftwareHandle::getConeVolumeOuter()
 {
        if(!m_status)
-               return std::numeric_limits<float>::quiet_NaN();;
+               return std::numeric_limits<float>::quiet_NaN();
 
        return m_cone_volume_outer;
 }

Modified: trunk/blender/intern/ghost/intern/GHOST_Path-api.cpp
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_Path-api.cpp        2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/intern/ghost/intern/GHOST_Path-api.cpp        2011-08-31 
01:07:55 UTC (rev 39815)
@@ -39,7 +39,7 @@
 
 GHOST_TSuccess GHOST_CreateSystemPaths(void)
 {
-       return GHOST_ISystemPaths::create();;
+       return GHOST_ISystemPaths::create();
 }
 
 GHOST_TSuccess GHOST_DisposeSystemPaths(void)

Modified: trunk/blender/source/blender/blenkernel/intern/collision.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/collision.c  2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/source/blender/blenkernel/intern/collision.c  2011-08-31 
01:07:55 UTC (rev 39815)
@@ -1091,7 +1091,7 @@
                                
                                VECADDMUL(cloth1->verts[collpair->ap1].impulse, 
pimpulse, w1*2.0);
                                VECADDMUL(cloth1->verts[collpair->ap2].impulse, 
pimpulse, w2*2.0);
-                               VECADDMUL(cloth1->verts[collpair->ap3].impulse, 
pimpulse, w3*2.0);;
+                               VECADDMUL(cloth1->verts[collpair->ap3].impulse, 
pimpulse, w3*2.0);
                                cloth1->verts[collpair->ap1].impulse_count++;
                                cloth1->verts[collpair->ap2].impulse_count++;
                                cloth1->verts[collpair->ap3].impulse_count++;

Modified: trunk/blender/source/blender/blenlib/intern/math_matrix.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_matrix.c   2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/source/blender/blenlib/intern/math_matrix.c   2011-08-31 
01:07:55 UTC (rev 39815)
@@ -820,7 +820,7 @@
        len= normalize_v3_v3(rmat[1], mat[1]);
        if(len!=0.0f) rmat[1][3]= mat[1][3] / len;
        len= normalize_v3_v3(rmat[2], mat[2]);
-       if(len!=0.0f) rmat[2][3]= mat[2][3] / len;;
+       if(len!=0.0f) rmat[2][3]= mat[2][3] / len;
 }
 
 void adjoint_m3_m3(float m1[][3], float m[][3])

Modified: trunk/blender/source/blender/editors/space_logic/logic_window.c
===================================================================
--- trunk/blender/source/blender/editors/space_logic/logic_window.c     
2011-08-31 01:05:40 UTC (rev 39814)
+++ trunk/blender/source/blender/editors/space_logic/logic_window.c     
2011-08-31 01:07:55 UTC (rev 39815)
@@ -3677,7 +3677,7 @@
 {
        Object *ob = (Object *)ptr->id.data;
        PointerRNA settings_ptr;
-       uiLayout *row, *subrow, *col;;
+       uiLayout *row, *subrow, *col;
 
        RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, 
&settings_ptr);
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_edit.c     
2011-08-31 01:05:40 UTC (rev 39814)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_edit.c     
2011-08-31 01:07:55 UTC (rev 39815)
@@ -3475,7 +3475,7 @@
                copy_m3_m4(nmat, mat);
                normalize_m3(nmat);
 
-               mul_m3_v3(nmat, vec);;
+               mul_m3_v3(nmat, vec);
                sub_v3_v3(ofs, vec);
        }
 }

Modified: trunk/blender/source/blender/python/intern/bpy_intern_string.c
===================================================================
--- trunk/blender/source/blender/python/intern/bpy_intern_string.c      
2011-08-31 01:05:40 UTC (rev 39814)
+++ trunk/blender/source/blender/python/intern/bpy_intern_string.c      
2011-08-31 01:07:55 UTC (rev 39815)
@@ -40,7 +40,7 @@
 void bpy_intern_string_init(void)
 {
        bpy_intern_str_register= PyUnicode_FromString("register");
-       bpy_intern_str_unregister= PyUnicode_FromString("unregister");;
+       bpy_intern_str_unregister= PyUnicode_FromString("unregister");
        bpy_intern_str_bl_rna= PyUnicode_FromString("bl_rna");
        bpy_intern_str_order= PyUnicode_FromString("order");
        bpy_intern_str_attr= PyUnicode_FromString("attr");

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2011-08-31 01:05:40 UTC (rev 39814)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2011-08-31 01:07:55 UTC (rev 39815)
@@ -1483,7 +1483,7 @@
                {
                        objprop.m_gamesoftFlag = OB_BSB_BENDING_CONSTRAINTS | 
OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT;
                        
-                       objprop.m_soft_linStiff = 0.5;;
+                       objprop.m_soft_linStiff = 0.5;
                        objprop.m_soft_angStiff = 1.f;          /* angular 
stiffness 0..1 */
                        objprop.m_soft_volume= 1.f;                     /* 
volume preservation 0..1 */
 

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h     2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h     2011-08-31 
01:07:55 UTC (rev 39815)
@@ -105,7 +105,7 @@
        };
 
        SCA_ISensor(SCA_IObject* gameobj,
-                               class SCA_EventManager* eventmgr);;
+                               class SCA_EventManager* eventmgr);
        ~SCA_ISensor();
        virtual void    ReParent(SCA_IObject* parent);
 

Modified: trunk/blender/source/gameengine/VideoTexture/FilterColor.h
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/FilterColor.h  2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/source/gameengine/VideoTexture/FilterColor.h  2011-08-31 
01:07:55 UTC (rev 39815)
@@ -141,7 +141,7 @@
        /// calculate one color component
        unsigned int calcColor (unsigned int val, short idx)
        {
-               unsigned int col = VT_C(val,idx);;
+               unsigned int col = VT_C(val,idx);
                if (col <= levels[idx][0]) col = 0;
                else if (col >= levels[idx][1]) col = 0xFF;
                else col = (((col - levels[idx][0]) << 8) / levels[idx][2]) & 
0xFF;

Modified: trunk/blender/source/gameengine/VideoTexture/ImageMix.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/ImageMix.cpp   2011-08-31 
01:05:40 UTC (rev 39814)
+++ trunk/blender/source/gameengine/VideoTexture/ImageMix.cpp   2011-08-31 
01:07:55 UTC (rev 39815)
@@ -135,7 +135,7 @@
                if (!getImageMix(self)->setWeight(id, weight))
                {
                        // if not set, report error
-                       PyErr_SetString(PyExc_RuntimeError, "Invalid id of 
source");;
+                       PyErr_SetString(PyExc_RuntimeError, "Invalid id of 
source");
                        return NULL;
                }
        // return none

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to