Revision: 39834
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39834
Author:   campbellbarton
Date:     2011-09-01 02:12:53 +0000 (Thu, 01 Sep 2011)
Log Message:
-----------
whitespace bge edits

Modified Paths:
--------------
    trunk/blender/CMakeLists.txt
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
    trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
    trunk/blender/source/gameengine/Expressions/InputParser.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_MouseSensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_RandomSensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_XORController.cpp
    trunk/blender/source/gameengine/GamePlayer/common/bmfont.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    trunk/blender/source/gameengine/Ketsji/BL_BlenderShader.cpp
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
    
trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
    trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
    trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Camera.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Light.cpp
    trunk/blender/source/gameengine/Ketsji/KX_MeshProxy.cpp
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    trunk/blender/source/gameengine/Ketsji/KX_RaySensor.cpp
    trunk/blender/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_TrackToActuator.cpp
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_BBox.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
    trunk/blender/source/gameengine/VideoTexture/Exception.cpp
    trunk/blender/source/gameengine/VideoTexture/ImageBase.cpp
    trunk/blender/source/gameengine/VideoTexture/ImageRender.cpp
    trunk/blender/source/gameengine/VideoTexture/ImageViewport.cpp
    trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp
    trunk/blender/source/gameengine/VideoTexture/blendVideoTex.cpp

Modified: trunk/blender/CMakeLists.txt
===================================================================
--- trunk/blender/CMakeLists.txt        2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/CMakeLists.txt        2011-09-01 02:12:53 UTC (rev 39834)
@@ -948,7 +948,7 @@
                # we use precompiled libraries for py 3.2 and up by default
 
                # normally cached but not since we include them with blender
-                set(PYTHON_VERSION 3.2)
+               set(PYTHON_VERSION 3.2)
                set(PYTHON_INCLUDE_DIR 
"${LIBDIR}/python/include/python${PYTHON_VERSION}")
                # set(PYTHON_BINARY 
"${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
                set(PYTHON_LIBRARY python${PYTHON_VERSION})

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2011-09-01 02:12:53 UTC (rev 39834)
@@ -1911,11 +1911,11 @@
 
 KX_IPhysicsController* getPhId(CListValue* sumolist,STR_String busc){//not used
 
-    for (int j=0;j<sumolist->GetCount();j++)
+       for (int j=0;j<sumolist->GetCount();j++)
        {
-           KX_GameObject* gameobje = (KX_GameObject*) sumolist->GetValue(j);
-           if (gameobje->GetName()==busc)
-            return gameobje->GetPhysicsController();
+               KX_GameObject* gameobje = (KX_GameObject*) 
sumolist->GetValue(j);
+               if (gameobje->GetName()==busc)
+                       return gameobje->GetPhysicsController();
        }
 
        return 0;
@@ -1924,11 +1924,11 @@
 
 KX_GameObject* getGameOb(STR_String busc,CListValue* sumolist){
 
-    for (int j=0;j<sumolist->GetCount();j++)
+       for (int j=0;j<sumolist->GetCount();j++)
        {
-           KX_GameObject* gameobje = (KX_GameObject*) sumolist->GetValue(j);
-           if (gameobje->GetName()==busc)
-            return gameobje;
+               KX_GameObject* gameobje = (KX_GameObject*) 
sumolist->GetValue(j);
+               if (gameobje->GetName()==busc)
+                       return gameobje;
        }
        
        return 0;
@@ -2629,7 +2629,7 @@
                                                {
                                                        PHY_IPhysicsController* 
physctrl = (PHY_IPhysicsController*) 
gameobj->GetPhysicsController()->GetUserData();
                                                        //we need to pass a 
full constraint frame, not just axis
-                                   
+
                                                        
//localConstraintFrameBasis
                                                        MT_Matrix3x3 
localCFrame(MT_Vector3(dat->axX,dat->axY,dat->axZ));
                                                        MT_Vector3 axis0 = 
localCFrame.getColumn(0);

Modified: trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp      
2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp      
2011-09-01 02:12:53 UTC (rev 39834)
@@ -69,12 +69,12 @@
 //#undef __NLA_DEFNORMALS
 
 BL_ShapeDeformer::BL_ShapeDeformer(BL_DeformableGameObject *gameobj,
-                    Object *bmeshobj,
-                    RAS_MeshObject *mesh)
-                               :       
-                                       BL_SkinDeformer(gameobj,bmeshobj, mesh),
-                                       m_useShapeDrivers(false),
-                                       m_lastShapeUpdate(-1)
+                                   Object *bmeshobj,
+                                   RAS_MeshObject *mesh)
+    :
+      BL_SkinDeformer(gameobj,bmeshobj, mesh),
+      m_useShapeDrivers(false),
+      m_lastShapeUpdate(-1)
 {
        m_key = m_bmesh->key;
        m_bmesh->key = copy_key(m_key);

Modified: trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp      
2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Converter/BlenderWorldInfo.cpp      
2011-09-01 02:12:53 UTC (rev 39834)
@@ -170,10 +170,10 @@
 float BlenderWorldInfo::getMistDistance()
 {
        return m_mistdistance;
-}  
-    
+}
 
-    
+
+
 float BlenderWorldInfo::getMistColorRed()
 {
        return m_mistcolor[0];

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp   
2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp   
2011-09-01 02:12:53 UTC (rev 39834)
@@ -996,7 +996,7 @@
                                        filtermode = 
RAS_2DFilterManager::RAS_2DFILTER_NOFILTER;
                                        break;
                        }
-            
+
                        tmp = new SCA_2DFilterActuator(gameobj, filtermode, 
_2dfilter->flag,
                                
_2dfilter->float_arg,_2dfilter->int_arg,ketsjiEngine->GetRasterizer(),scene);
 
@@ -1012,8 +1012,8 @@
                                }
                        }
 
-            baseact = tmp;
-                       
+                       baseact = tmp;
+
                }
                break;
                case ACT_PARENT:

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp     
2011-09-01 01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp     
2011-09-01 02:12:53 UTC (rev 39834)
@@ -276,7 +276,7 @@
                gReverseKeyTranslateTable[ENDKEY                        ] = 
SCA_IInputDevice::KX_ENDKEY;
        }
 
-    int executePriority = 0;
+       int executePriority = 0;
        int uniqueint = 0;
        int count = 0;
        bSensor* sens = (bSensor*)blenderobject->sensors.first;

Modified: trunk/blender/source/gameengine/Expressions/InputParser.cpp
===================================================================
--- trunk/blender/source/gameengine/Expressions/InputParser.cpp 2011-09-01 
01:48:50 UTC (rev 39833)
+++ trunk/blender/source/gameengine/Expressions/InputParser.cpp 2011-09-01 
02:12:53 UTC (rev 39834)
@@ -192,89 +192,89 @@
 
        switch(ch)
        {
-    case '(':
-               sym = lbracksym; NextCh();
-               break;
-    case ')':
-               sym = rbracksym; NextCh();
-               break;
-    case ',':
-               sym = commasym; NextCh();
-               break;
-       case '%' :
-               sym = opsym; opkind = OPmodulus; NextCh();
-               break;
-    case '+' :
-               sym = opsym; opkind = OPplus; NextCh();
-               break;
-    case '-' :
-               sym = opsym; opkind = OPminus; NextCh();
-               break;
-    case '*' :
-               sym = opsym; opkind = OPtimes; NextCh();
-               break;
-    case '/' :
-               sym = opsym; opkind = OPdivide; NextCh();
-               break;
-       case '&' :
-               sym = opsym; opkind = OPand; NextCh(); TermChar('&');
-               break;
-       case '|' :
-               sym = opsym; opkind = OPor; NextCh(); TermChar('|');
-               break;
-       case '=' :
-               sym = opsym; opkind = OPequal; NextCh(); TermChar('=');
-               break;
-       case '!' :
-               sym = opsym;
-               NextCh();
-               if (ch == '=')
-               {
-                       opkind = OPunequal;
+               case '(':
+                       sym = lbracksym; NextCh();
+                       break;
+               case ')':
+                       sym = rbracksym; NextCh();
+                       break;
+               case ',':
+                       sym = commasym; NextCh();
+                       break;
+               case '%' :
+                       sym = opsym; opkind = OPmodulus; NextCh();
+                       break;
+               case '+' :
+                       sym = opsym; opkind = OPplus; NextCh();
+                       break;
+               case '-' :
+                       sym = opsym; opkind = OPminus; NextCh();
+                       break;
+               case '*' :
+                       sym = opsym; opkind = OPtimes; NextCh();
+                       break;
+               case '/' :
+                       sym = opsym; opkind = OPdivide; NextCh();
+                       break;
+               case '&' :
+                       sym = opsym; opkind = OPand; NextCh(); TermChar('&');
+                       break;
+               case '|' :
+                       sym = opsym; opkind = OPor; NextCh(); TermChar('|');
+                       break;
+               case '=' :
+                       sym = opsym; opkind = OPequal; NextCh(); TermChar('=');
+                       break;
+               case '!' :
+                       sym = opsym;
                        NextCh();
-               }
-               else
-               {
-                       opkind = OPnot;
-               }
-               break;
-       case '>':
-               sym = opsym;
-               NextCh();
-               if (ch == '=')
-               {
-                       opkind = OPgreaterequal;
+                       if (ch == '=')
+                       {
+                               opkind = OPunequal;
+                               NextCh();
+                       }
+                       else
+                       {
+                               opkind = OPnot;
+                       }
+                       break;
+               case '>':
+                       sym = opsym;
                        NextCh();
-               }
-               else
-               {
-                       opkind = OPgreater;
-               }
-               break;
-       case '<':
-               sym = opsym;
-               NextCh();
-               if (ch == '=') {
-                       opkind = OPlessequal;
+                       if (ch == '=')
+                       {
+                               opkind = OPgreaterequal;
+                               NextCh();
+                       }
+                       else
+                       {
+                               opkind = OPgreater;
+                       }
+                       break;
+               case '<':
+                       sym = opsym;
                        NextCh();
-               } else {
-                       opkind = OPless;
+                       if (ch == '=') {
+                               opkind = OPlessequal;
+                               NextCh();
+                       } else {
+                               opkind = OPless;
+                       }
+                       break;
+               case '\"' : {
+                       int start;
+                       sym = constsym;
+                       constkind = stringtype;
+                       NextCh();
+                       start = chcount;
+                       while ((ch != '\"') && (ch != 0x0))
+                               NextCh();
+                       GrabRealString(start);
+                       TermChar('\"'); // check for eol before '\"'
+                       break;
                }
-               break;
-    case '\"' : {
-               int start;
-               sym = constsym;
-               constkind = stringtype;
-               NextCh();
-               start = chcount;
-               while ((ch != '\"') && (ch != 0x0))
-                       NextCh();
-               GrabRealString(start);
-               TermChar('\"'); // check for eol before '\"'
-               break;
-                               }
-    case 0x0: sym = eolsym; break;
-    default: 
+               case 0x0: sym = eolsym; break;
+               default:
                {
                        int start;
                        start = chcount;
@@ -301,7 +301,7 @@
                                }
                                GrabString(start);
                        } else if (((ch >= 'a') && (ch <= 'z'))
-                               || ((ch >= 'A') && (ch <= 'Z')))
+                                  || ((ch >= 'A') && (ch <= 'Z')))
                        { // reserved word?
                                
                                start = chcount;
@@ -358,18 +358,18 @@
        // returns a string representation of of symbol s,
        // for use in Term when generating an error
        switch(s) {
-    case errorsym: return "error";
-    case lbracksym: return "(";
-    case rbracksym: return ")";
-    case commasym: return ",";
-    case opsym: return "operator";
-    case constsym: return "constant";
-       case sumsym: return "SUM";
-       case ifsym: return "IF";
-       case whocodedsym: return "WHOMADE";
-    case eolsym: return "end of line";
-       case idsym: return "identifier";
-    default: return "unknown";  // should not happen
+               case errorsym: return "error";
+               case lbracksym: return "(";
+               case rbracksym: return ")";
+               case commasym: return ",";
+               case opsym: return "operator";
+               case constsym: return "constant";
+               case sumsym: return "SUM";
+               case ifsym: return "IF";
+               case whocodedsym: return "WHOMADE";
+               case eolsym: return "end of line";
+               case idsym: return "identifier";
+               default: return "unknown";  // should not happen
        }
 }
 
@@ -391,19 +391,19 @@
        // returns the priority of an operator
        // higher number means higher priority
        switch(optorkind) {
-       case OPor: return 1;
-       case OPand: return 2;
-       case OPgreater:
-       case OPless:
-       case OPgreaterequal:
-       case OPlessequal:
-       case OPequal:
-       case OPunequal: return 3;
-    case OPplus:
-    case OPminus: return 4;
-       case OPmodulus:
-    case OPtimes:
-    case OPdivide: return 5;
+               case OPor: return 1;
+               case OPand: return 2;
+               case OPgreater:
+               case OPless:
+               case OPgreaterequal:
+               case OPlessequal:
+               case OPequal:
+               case OPunequal: return 3;
+               case OPplus:

@@ Diff output truncated at 10240 characters. @@
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