Revision: 39894
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39894
Author:   moguri
Date:     2011-09-03 19:33:07 +0000 (Sat, 03 Sep 2011)
Log Message:
-----------
BGE animations: Fixing a crash that would happen if the property for a property 
mode action actuator was invalid.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp     
2011-09-03 15:36:36 UTC (rev 39893)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp     
2011-09-03 19:33:07 UTC (rev 39894)
@@ -217,6 +217,9 @@
                case ACT_ACTION_FROM_PROP:
                        CValue* prop = GetParent()->GetProperty(m_propname);
 
+                       // If we don't have a property, we can't do anything, 
so just bail
+                       if (!prop) return false;
+
                        playtype = BL_Action::ACT_MODE_PLAY;
                        start = end = prop->GetNumber();
 

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