Revision: 40271
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40271
Author:   dfelinto
Date:     2011-09-16 18:23:57 +0000 (Fri, 16 Sep 2011)
Log Message:
-----------
BGE fix: Font Objects not showing up in the dome mode
geez, who coded the font object? or even worse, who did the dome code?
Don't coders talk? tsc tsc ...

Now seriously, KX_KetsjiEngine::RenderFonts() could be moved to inside the 
KX_Scene class. It probably should (so I could call it from inside 
KX_Dome::RenderDomeFrame()). Not critical, so not changing it for now.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp

Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp  2011-09-16 
17:28:36 UTC (rev 40270)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp  2011-09-16 
18:23:57 UTC (rev 40271)
@@ -327,6 +327,8 @@
                
                                // do the rendering
                                m_dome->RenderDomeFrame(scene,cam, i);
+                               //render all the font objects for this scene
+                               RenderFonts(scene);
                        }
                        
                        list<class KX_Camera*>* cameras = scene->GetCameras();
@@ -344,6 +346,8 @@
                        
                                        // do the rendering
                                        m_dome->RenderDomeFrame(scene, (*it),i);
+                                       //render all the font objects for this 
scene
+                                       RenderFonts(scene);
                                }
                                
                                it++;

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