Revision: 41201
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41201
Author:   blendix
Date:     2011-10-22 17:01:54 +0000 (Sat, 22 Oct 2011)
Log Message:
-----------
Render API: add update_progress() function to update progress bar progress from
external render engines.

Also refactoring to move some render engine registration stuff out of RNA and
into render module.

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/intern/rna_render.c
    trunk/blender/source/blender/render/CMakeLists.txt
    trunk/blender/source/blender/render/SConscript
    trunk/blender/source/blender/render/extern/include/RE_engine.h
    trunk/blender/source/blender/render/intern/source/external_engine.c
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/source/blender/makesrna/intern/rna_render.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_render.c   2011-10-22 
16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/makesrna/intern/rna_render.c   2011-10-22 
17:01:54 UTC (rev 41201)
@@ -52,41 +52,6 @@
 
 /* RenderEngine */
 
-static RenderEngineType internal_render_type = {
-       NULL, NULL, "BLENDER_RENDER", "Blender Render", RE_INTERNAL, NULL, 
{NULL, NULL, NULL, NULL}};
-#ifdef WITH_GAMEENGINE
-static RenderEngineType internal_game_type = {
-       NULL, NULL, "BLENDER_GAME", "Blender Game", RE_INTERNAL|RE_GAME, NULL, 
{NULL, NULL, NULL, NULL}};
-#endif
-
-ListBase R_engines = {NULL, NULL};
-
-void RE_engines_init(void)
-{
-       BLI_addtail(&R_engines, &internal_render_type);
-#ifdef WITH_GAMEENGINE
-       BLI_addtail(&R_engines, &internal_game_type);
-#endif
-}
-
-void RE_engines_exit(void)
-{
-       RenderEngineType *type, *next;
-
-       for(type=R_engines.first; type; type=next) {
-               next= type->next;
-
-               BLI_remlink(&R_engines, type);
-
-               if(!(type->flag & RE_INTERNAL)) {
-                       if(type->ext.free)
-                               type->ext.free(type->ext.data);
-
-                       MEM_freeN(type);
-               }
-       }
-}
-
 static void engine_render(RenderEngine *engine, struct Scene *scene)
 {
        extern FunctionRNA rna_RenderEngine_render_func;
@@ -96,7 +61,7 @@
        FunctionRNA *func;
 
        RNA_pointer_create(NULL, engine->type->ext.srna, engine, &ptr);
-       func= &rna_RenderEngine_render_func; /* RNA_struct_find_function(&ptr, 
"render"); */
+       func= &rna_RenderEngine_render_func;
 
        RNA_parameter_list_create(&list, &ptr, func);
        RNA_parameter_set_lookup(&list, "scene", &scene);
@@ -105,6 +70,8 @@
        RNA_parameter_list_free(&list);
 }
 
+/* RenderEngine registration */
+
 static void rna_RenderEngine_unregister(Main *UNUSED(bmain), StructRNA *type)
 {
        RenderEngineType *et= RNA_struct_blender_type_get(type);
@@ -148,7 +115,7 @@
        }
        
        /* create a new engine type */
-       et= MEM_callocN(sizeof(RenderEngineType), "python buttons engine");
+       et= MEM_callocN(sizeof(RenderEngineType), "python render engine");
        memcpy(et, &dummyet, sizeof(dummyet));
 
        et->ext.srna= RNA_def_struct(&BLENDER_RNA, et->idname, "RenderEngine"); 
@@ -276,6 +243,10 @@
        prop= RNA_def_string(func, "info", "", 0, "Info", "");
        RNA_def_property_flag(prop, PROP_REQUIRED);
 
+       func= RNA_def_function(srna, "update_progress", 
"RE_engine_update_progress");
+       prop= RNA_def_float(func, "progress", 0, 0.0f, 1.0f, "", "Percentage of 
render that's done", 0.0f, 1.0f);
+       RNA_def_property_flag(prop, PROP_REQUIRED);
+
        func= RNA_def_function(srna, "report", "RE_engine_report");
        prop= RNA_def_enum_flag(func, "type", wm_report_items, 0, "Type", "");
        RNA_def_property_flag(prop, PROP_REQUIRED);
@@ -294,11 +265,11 @@
        RNA_def_property_flag(prop, PROP_REGISTER);
 
        prop= RNA_def_property(srna, "bl_use_preview", PROP_BOOLEAN, PROP_NONE);
-       RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_DO_PREVIEW);
+       RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_PREVIEW);
        RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
 
        prop= RNA_def_property(srna, "bl_use_postprocess", PROP_BOOLEAN, 
PROP_NONE);
-       RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", 
RE_DO_ALL);
+       RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", 
RE_USE_POSTPROCESS);
        RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
 
        RNA_define_verify_sdna(1);

Modified: trunk/blender/source/blender/render/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/render/CMakeLists.txt  2011-10-22 16:43:23 UTC 
(rev 41200)
+++ trunk/blender/source/blender/render/CMakeLists.txt  2011-10-22 17:01:54 UTC 
(rev 41201)
@@ -118,6 +118,17 @@
        intern/raytrace/vbvh.h
 )
 
+if(WITH_PYTHON)
+       add_definitions(-DWITH_PYTHON)
+       list(APPEND INC
+               ../python
+       )
+
+       list(APPEND INC_SYS
+               ${PYTHON_INCLUDE_DIRS}
+       )
+endif()
+
 if(WITH_IMAGE_OPENEXR)
        add_definitions(-DWITH_OPENEXR)
 endif()
@@ -136,6 +147,10 @@
        add_definitions(-DWITH_QUICKTIME)
 endif()
 
+if(WITH_GAMEENGINE)
+       add_definitions(-DWITH_GAMEENGINE)
+endif()
+
 if(APPLE)
        if(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES 
MATCHES "x86_64")
                set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} 
-mfpmath=sse")

Modified: trunk/blender/source/blender/render/SConscript
===================================================================
--- trunk/blender/source/blender/render/SConscript      2011-10-22 16:43:23 UTC 
(rev 41200)
+++ trunk/blender/source/blender/render/SConscript      2011-10-22 17:01:54 UTC 
(rev 41201)
@@ -16,6 +16,13 @@
 
 defs.append('WITH_SMOKE')  # TODO, make optional
 
+if env['WITH_BF_PYTHON']:
+    incs += ' ../python'
+    incs += ' ' + env['BF_PYTHON_INC']
+    defs.append('WITH_PYTHON')
+    if env['BF_DEBUG']:
+        defs.append('DEBUG')
+
 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
     if env['WITH_BF_RAYOPTIMIZATION']:
         cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
@@ -49,6 +56,9 @@
 if env['WITH_BF_OPENEXR']:
     defs.append('WITH_OPENEXR')
 
+if env['WITH_BF_GAMEENGINE']:
+    defs.append('WITH_GAMEENGINE')
+
 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
     incs += ' ' + env['BF_PTHREADS_INC']
 

Modified: trunk/blender/source/blender/render/extern/include/RE_engine.h
===================================================================
--- trunk/blender/source/blender/render/extern/include/RE_engine.h      
2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/extern/include/RE_engine.h      
2011-10-22 17:01:54 UTC (rev 41201)
@@ -48,10 +48,10 @@
 
 /* External Engine */
 
-#define RE_INTERNAL                    1
-#define RE_GAME                                2
-#define RE_DO_PREVIEW          4
-#define RE_DO_ALL                      8
+#define RE_INTERNAL                            1
+#define RE_GAME                                        2
+#define RE_USE_PREVIEW                 4
+#define RE_USE_POSTPROCESS             8
 
 extern ListBase R_engines;
 
@@ -71,10 +71,14 @@
 
 typedef struct RenderEngine {
        RenderEngineType *type;
+
        struct Render *re;
        ListBase fullresult;
 } RenderEngine;
 
+RenderEngine *RE_engine_create(RenderEngineType *type);
+void RE_engine_free(RenderEngine *engine);
+
 void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList 
*reports, const char *filename, int x, int y);
 void RE_result_load_from_file(struct RenderResult *result, struct ReportList 
*reports, const char *filename);
 
@@ -84,6 +88,7 @@
 
 int RE_engine_test_break(RenderEngine *engine);
 void RE_engine_update_stats(RenderEngine *engine, const char *stats, const 
char *info);
+void RE_engine_update_progress(RenderEngine *engine, float progress);
 void RE_engine_report(RenderEngine *engine, int type, const char *msg);
 
 int RE_engine_render(struct Render *re, int do_all);
@@ -93,5 +98,7 @@
 void RE_engines_init(void);
 void RE_engines_exit(void);
 
+RenderEngineType *RE_engines_find(const char *idname);
+
 #endif /* RE_ENGINE_H */
 

Modified: trunk/blender/source/blender/render/intern/source/external_engine.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/external_engine.c 
2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/intern/source/external_engine.c 
2011-10-22 17:01:54 UTC (rev 41201)
@@ -47,14 +47,90 @@
 #include "IMB_imbuf.h"
 #include "IMB_imbuf_types.h"
 
+#ifdef WITH_PYTHON
+#include "BPY_extern.h"
+#endif
+
 #include "RE_engine.h"
 #include "RE_pipeline.h"
 
 #include "render_types.h"
 #include "renderpipeline.h"
 
-/************************** External Engines ***************************/
+/* Render Engine Types */
 
+static RenderEngineType internal_render_type = {
+       NULL, NULL,
+       "BLENDER_RENDER", "Blender Render", RE_INTERNAL,
+       NULL,
+       {NULL, NULL, NULL}};
+
+#ifdef WITH_GAMEENGINE
+
+static RenderEngineType internal_game_type = {
+       NULL, NULL,
+       "BLENDER_GAME", "Blender Game", RE_INTERNAL|RE_GAME,
+       NULL,
+       {NULL, NULL, NULL}};
+
+#endif
+
+ListBase R_engines = {NULL, NULL};
+
+void RE_engines_init(void)
+{
+       BLI_addtail(&R_engines, &internal_render_type);
+#ifdef WITH_GAMEENGINE
+       BLI_addtail(&R_engines, &internal_game_type);
+#endif
+}
+
+void RE_engines_exit(void)
+{
+       RenderEngineType *type, *next;
+
+       for(type=R_engines.first; type; type=next) {
+               next= type->next;
+
+               BLI_remlink(&R_engines, type);
+
+               if(!(type->flag & RE_INTERNAL)) {
+                       if(type->ext.free)
+                               type->ext.free(type->ext.data);
+
+                       MEM_freeN(type);
+               }
+       }
+}
+
+RenderEngineType *RE_engines_find(const char *idname)
+{
+       RenderEngineType *type;
+       
+       type= BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, 
idname));
+       if(!type)
+               type= &internal_render_type;
+
+       return type;
+}
+
+/* Create, Free */
+
+RenderEngine *RE_engine_create(RenderEngineType *type)
+{
+       RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), 
"RenderEngine");
+       engine->type= type;
+
+       return engine;
+}
+
+void RE_engine_free(RenderEngine *engine)
+{
+       MEM_freeN(engine);
+}
+
+/* Render Results */
+
 RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int 
w, int h)
 {
        Render *re= engine->re;
@@ -133,13 +209,26 @@
 {
        Render *re= engine->re;
 
-       re->i.statstr= stats;
-       re->i.infostr= info;
-       re->stats_draw(re->sdh, &re->i);
-       re->i.infostr= NULL;
-       re->i.statstr= NULL;
+       /* stats draw callback */
+       if(re) {
+               re->i.statstr= stats;
+               re->i.infostr= info;
+               re->stats_draw(re->sdh, &re->i);
+               re->i.infostr= NULL;
+               re->i.statstr= NULL;
+       }
 }
 
+void RE_engine_update_progress(RenderEngine *engine, float progress)
+{
+       Render *re= engine->re;
+
+       if(re) {
+               CLAMP(progress, 0.0f, 1.0f);
+               re->progress(re->prh, progress);
+       }
+}
+
 void RE_engine_report(RenderEngine *engine, int type, const char *msg)
 {
        BKE_report(engine->re->reports, type, msg);
@@ -149,16 +238,17 @@
 
 int RE_engine_render(Render *re, int do_all)
 {
-       RenderEngineType *type= BLI_findstring(&R_engines, re->r.engine, 
offsetof(RenderEngineType, idname));
-       RenderEngine engine;
+       RenderEngineType *type= RE_engines_find(re->r.engine);
+       RenderEngine *engine;
 
-       if(!(type && type->render))
+       /* verify if we can render */
+       if(!type->render)
                return 0;
-       if((re->r.scemode & R_PREVIEWBUTS) && !(type->flag & RE_DO_PREVIEW))
+       if((re->r.scemode & R_PREVIEWBUTS) && !(type->flag & RE_USE_PREVIEW))
                return 0;
-       if(do_all && !(type->flag & RE_DO_ALL))
+       if(do_all && !(type->flag & RE_USE_POSTPROCESS))
                return 0;
-       if(!do_all && (type->flag & RE_DO_ALL))
+       if(!do_all && (type->flag & RE_USE_POSTPROCESS))
                return 0;
 

@@ Diff output truncated at 10240 characters. @@
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