Revision: 41614
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41614
Author: ender79
Date: 2011-11-07 15:03:53 +0000 (Mon, 07 Nov 2011)
Log Message:
-----------
Fix [#29191] Crash when switching to mask mode for texture paint
Modified Paths:
--------------
branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
Modified: branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
2011-11-07 14:34:56 UTC (rev 41613)
+++ branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
2011-11-07 15:03:53 UTC (rev 41614)
@@ -1719,7 +1719,7 @@
Object *obact = scene->basact?scene->basact->object:NULL;
int editing = paint_facesel_test(ob);
/* weight paint and face select need original indices because of
selection buffer drawing */
- int needMapping = (ob==obact) && (editing || (ob->mode &
(OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)));
+ int needMapping = (ob==obact) && (editing || (ob->mode &
(OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT|OB_MODE_TEXTURE_PAINT)));
clear_mesh_caches(ob);
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