Revision: 41803
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41803
Author: campbellbarton
Date: 2011-11-13 16:28:52 +0000 (Sun, 13 Nov 2011)
Log Message:
-----------
new math utility function isect_plane_plane_v3
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/BLI_math_geom.h
trunk/blender/source/blender/blenlib/intern/math_geom.c
trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
trunk/blender/source/blender/makesrna/intern/rna_modifier.c
trunk/blender/source/blender/python/mathutils/mathutils_geometry.c
Modified: trunk/blender/source/blender/blenlib/BLI_math_geom.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_geom.h 2011-11-13
16:24:15 UTC (rev 41802)
+++ trunk/blender/source/blender/blenlib/BLI_math_geom.h 2011-11-13
16:28:52 UTC (rev 41803)
@@ -60,7 +60,7 @@
float dist_to_line_segment_v2(const float p[2], const float l1[2], const float
l2[2]);
void closest_to_line_segment_v2(float closest[2], const float p[2], const
float l1[2], const float l2[2]);
-float dist_to_plane_v3(const float p[2], const float plane_co[3], const float
plane_no[2]);
+float dist_to_plane_v3(const float p[3], const float plane_co[3], const float
plane_no[3]);
float dist_to_line_segment_v3(const float p[3], const float l1[3], const float
l2[3]);
float closest_to_line_v3(float r[3], const float p[3], const float l1[3],
const float l2[3]);
float closest_to_line_v2(float r[2], const float p[2], const float l1[2],
const float l2[2]);
@@ -92,9 +92,11 @@
* */
int isect_line_line_v3(const float v1[3], const float v2[3],
- const float v3[3], const float v4[3], float i1[3], float i2[3]);
+ const float v3[3], const float v4[3],
+ float i1[3], float i2[3]);
int isect_line_line_strict_v3(const float v1[3], const float v2[3],
- const float v3[3], const float v4[3], float vi[3], float *lambda);
+ const float v3[3], const float v4[3],
+ float vi[3], float *lambda);
/*if clip is nonzero, will only return true if lambda is >= 0.0
(i.e. intersection point is along positive d)*/
@@ -113,6 +115,21 @@
int isect_line_plane_v3(float out[3], const float l1[3], const float l2[3],
const float plane_co[3], const float plane_no[3],
const short no_flip);
+/**
+ * Intersect two planes, return a point on the intersection and a vector
+ * that runs on the direction of the intersection.
+ * Return error code is the same as 'isect_line_line_v3'.
+ * @param r_isect_co The resulting intersection point.
+ * @param r_isect_no The resulting vector of the intersection.
+ * @param plane_a_co The point on the first plane.
+ * @param plane_a_no The normal of the first plane.
+ * @param plane_b_co The point on the second plane.
+ * @param plane_b_no The normal of the second plane.
+ */
+int isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
+ const float plane_a_co[3], const float plane_a_no[3],
+ const float plane_b_co[3], const float plane_b_no[3]);
+
/* line/ray triangle */
int isect_line_tri_v3(const float p1[3], const float p2[3],
const float v0[3], const float v1[3], const float v2[3], float *lambda,
float uv[2]);
Modified: trunk/blender/source/blender/blenlib/intern/math_geom.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_geom.c 2011-11-13
16:24:15 UTC (rev 41802)
+++ trunk/blender/source/blender/blenlib/intern/math_geom.c 2011-11-13
16:28:52 UTC (rev 41803)
@@ -238,7 +238,7 @@
}
/* signed distance from the point to the plane in 3D */
-float dist_to_plane_v3(const float p[2], const float plane_co[3], const float
plane_no[2])
+float dist_to_plane_v3(const float p[3], const float plane_co[3], const float
plane_no[3])
{
float plane_no_unit[3];
float plane_co_other[3];
@@ -833,6 +833,27 @@
}
}
+int isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
+ const float plane_a_co[3], const float plane_a_no[3],
+ const float plane_b_co[3], const float plane_b_no[3])
+{
+ float p1_co_other[3], p2_co_other[3];
+ float isect_co_dummy[3];
+
+ cross_v3_v3v3(r_isect_no, plane_a_no, plane_b_no);
+ cross_v3_v3v3(p1_co_other, plane_a_no, r_isect_no);
+ cross_v3_v3v3(p2_co_other, plane_b_no, r_isect_no);
+
+ add_v3_v3(p1_co_other, plane_a_co);
+ add_v3_v3(p2_co_other, plane_b_co);
+
+ /* we could use either ix_1, ix_2 - doesnt matter in this case */
+ return isect_line_line_v3(plane_a_co, p1_co_other,
+ plane_b_co, p2_co_other,
+ r_isect_co, isect_co_dummy);
+}
+
+
/* Adapted from the paper by Kasper Fauerby */
/* "Improved Collision detection and Response" */
static int getLowestRoot(const float a, const float b, const float c, const
float maxR, float *root)
Modified: trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
2011-11-13 16:24:15 UTC (rev 41802)
+++ trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
2011-11-13 16:28:52 UTC (rev 41803)
@@ -181,19 +181,19 @@
r[3] += f;
}
-MINLINE void add_v2_v2(float *r, const float *a)
+MINLINE void add_v2_v2(float r[2], const float a[2])
{
r[0] += a[0];
r[1] += a[1];
}
-MINLINE void add_v2_v2v2(float *r, const float *a, const float *b)
+MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2])
{
r[0]= a[0] + b[0];
r[1]= a[1] + b[1];
}
-MINLINE void add_v3_v3(float *r, const float *a)
+MINLINE void add_v3_v3(float r[3], const float a[3])
{
r[0] += a[0];
r[1] += a[1];
Modified: trunk/blender/source/blender/makesrna/intern/rna_modifier.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_modifier.c 2011-11-13
16:24:15 UTC (rev 41802)
+++ trunk/blender/source/blender/makesrna/intern/rna_modifier.c 2011-11-13
16:28:52 UTC (rev 41803)
@@ -695,8 +695,8 @@
omd->chop_amount = value;
- if ((old_value == 0.0 && value > 0.0) ||
- (old_value > 0.0 && value == 0.0))
+ if ((old_value == 0.0f && value > 0.0f) ||
+ (old_value > 0.0f && value == 0.0f))
{
omd->refresh |= MOD_OCEAN_REFRESH_RESET;
omd->refresh |= MOD_OCEAN_REFRESH_CLEAR_CACHE;
Modified: trunk/blender/source/blender/python/mathutils/mathutils_geometry.c
===================================================================
--- trunk/blender/source/blender/python/mathutils/mathutils_geometry.c
2011-11-13 16:24:15 UTC (rev 41802)
+++ trunk/blender/source/blender/python/mathutils/mathutils_geometry.c
2011-11-13 16:28:52 UTC (rev 41803)
@@ -1213,6 +1213,7 @@
{"intersect_line_line", (PyCFunction) M_Geometry_intersect_line_line,
METH_VARARGS, M_Geometry_intersect_line_line_doc},
{"intersect_line_line_2d", (PyCFunction)
M_Geometry_intersect_line_line_2d, METH_VARARGS,
M_Geometry_intersect_line_line_2d_doc},
{"intersect_line_plane", (PyCFunction) M_Geometry_intersect_line_plane,
METH_VARARGS, M_Geometry_intersect_line_plane_doc},
+ /* TODO: isect_plane_plane_v3 --> intersect_plane_plane */
{"intersect_line_sphere", (PyCFunction)
M_Geometry_intersect_line_sphere, METH_VARARGS,
M_Geometry_intersect_line_sphere_doc},
{"intersect_line_sphere_2d", (PyCFunction)
M_Geometry_intersect_line_sphere_2d, METH_VARARGS,
M_Geometry_intersect_line_sphere_2d_doc},
{"distance_point_to_plane", (PyCFunction)
M_Geometry_distance_point_to_plane, METH_VARARGS,
M_Geometry_distance_point_to_plane_doc},
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