Revision: 42299
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42299
Author:   ender79
Date:     2011-11-30 18:03:56 +0000 (Wed, 30 Nov 2011)
Log Message:
-----------
More DM func renames, fixing some build breaks, renaming more stuff, also seems 
like it might be fixing the recent CDDM_copy corruption/leak bug

Modified Paths:
--------------
    branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
    branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    branches/bmesh/blender/source/blender/blenkernel/intern/editderivedbmesh.c
    branches/bmesh/blender/source/blender/blenkernel/intern/navmesh_conversion.c
    branches/bmesh/blender/source/blender/blenkernel/intern/particle_system.c
    branches/bmesh/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    
branches/bmesh/blender/source/blender/bmesh/intern/in-progress/BME_conversions.c
    branches/bmesh/blender/source/blender/collada/GeometryExporter.cpp
    branches/bmesh/blender/source/blender/editors/armature/meshlaplacian.c
    branches/bmesh/blender/source/blender/editors/space_view3d/drawmesh.c
    branches/bmesh/blender/source/blender/gpu/intern/gpu_buffers.c
    branches/bmesh/blender/source/blender/modifiers/intern/MOD_ngoninterp.c
    branches/bmesh/blender/source/blender/modifiers/intern/MOD_ocean.c

Modified: branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h  
2011-11-30 16:29:26 UTC (rev 42298)
+++ branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h  
2011-11-30 18:03:56 UTC (rev 42299)
@@ -122,7 +122,7 @@
 struct DerivedMesh {
        /* Private DerivedMesh data, only for internal DerivedMesh use */
        CustomData vertData, edgeData, faceData, loopData, polyData;
-       int numVertData, numEdgeData, numFaceData, numLoopData, numPolyData;
+       int numVertData, numEdgeData, numTessFaceData, numLoopData, numPolyData;
        int needsFree; /* checked on ->release, is set to 0 for cached results 
*/
        int deformedOnly; /* set by modifier stack if only deformed from 
original */
        BVHCache bvhCache;
@@ -141,6 +141,7 @@
        int (*getNumVerts)(DerivedMesh *dm);
        int (*getNumEdges)(DerivedMesh *dm);
        int (*getNumTessFaces)(DerivedMesh *dm);
+       int (*getNumLoops)(DerivedMesh *dm);
        int (*getNumPolys)(DerivedMesh *dm);
 
        /* copy a single vert/edge/tesselated face from the derived mesh into

Modified: branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c       
2011-11-30 16:29:26 UTC (rev 42298)
+++ branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c       
2011-11-30 18:03:56 UTC (rev 42299)
@@ -115,7 +115,7 @@
        return medge;
 }
 
-static MFace *dm_getFaceArray(DerivedMesh *dm)
+static MFace *dm_getTessFaceArray(DerivedMesh *dm)
 {
        MFace *mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
 
@@ -189,7 +189,7 @@
 
 static MLoop *dm_dupLoopArray(DerivedMesh *dm)
 {
-       MLoop *tmp = MEM_callocN(sizeof(*tmp) * dm->numLoopData,
+       MLoop *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumLoops(dm),
                                                         "dm_dupLoopArray tmp");
 
        if(tmp) dm->copyLoopArray(dm, tmp);
@@ -199,7 +199,7 @@
 
 static MPoly *dm_dupPolyArray(DerivedMesh *dm)
 {
-       MPoly *tmp = MEM_callocN(sizeof(*tmp) * dm->numFaceData,
+       MPoly *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumPolys(dm),
                                                         "dm_dupPolyArray tmp");
 
        if(tmp) dm->copyPolyArray(dm, tmp);
@@ -217,7 +217,7 @@
        return &dm->edgeData;
 }
 
-static CustomData *dm_getFaceCData(DerivedMesh *dm)
+static CustomData *dm_getTessFaceCData(DerivedMesh *dm)
 {
        return &dm->faceData;
 }
@@ -237,7 +237,7 @@
        /* default function implementations */
        dm->getVertArray = dm_getVertArray;
        dm->getEdgeArray = dm_getEdgeArray;
-       dm->getTessFaceArray = dm_getFaceArray;
+       dm->getTessFaceArray = dm_getTessFaceArray;
        dm->getLoopArray = dm_getLoopArray;
        dm->getPolyArray = dm_getPolyArray;
        dm->dupVertArray = dm_dupVertArray;
@@ -248,7 +248,7 @@
 
        dm->getVertDataLayout = dm_getVertCData;
        dm->getEdgeDataLayout = dm_getEdgeCData;
-       dm->getTessFaceDataLayout = dm_getFaceCData;
+       dm->getTessFaceDataLayout = dm_getTessFaceCData;
        dm->getLoopDataLayout = dm_getLoopCData;
        dm->getPolyDataLayout = dm_getPolyCData;
 
@@ -263,14 +263,14 @@
 }
 
 void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
-            int numFaces, int numLoops, int numPoly)
+            int numTessFaces, int numLoops, int numPolys)
 {
        dm->type = type;
        dm->numVertData = numVerts;
        dm->numEdgeData = numEdges;
-       dm->numFaceData = numFaces;
+       dm->numTessFaceData = numTessFaces;
        dm->numLoopData = numLoops;
-       dm->numPolyData = numPoly;
+       dm->numPolyData = numPolys;
 
        DM_init_funcs(dm);
        
@@ -278,15 +278,15 @@
 }
 
 void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType 
type,
-                      int numVerts, int numEdges, int numFaces,
-                     int numLoops, int numPolys)
+                      int numVerts, int numEdges, int numTessFaces,
+                      int numLoops, int numPolys)
 {
        CustomData_copy(&source->vertData, &dm->vertData, CD_MASK_DERIVEDMESH,
                                        CD_CALLOC, numVerts);
        CustomData_copy(&source->edgeData, &dm->edgeData, CD_MASK_DERIVEDMESH,
                                        CD_CALLOC, numEdges);
        CustomData_copy(&source->faceData, &dm->faceData, CD_MASK_DERIVEDMESH,
-                                       CD_CALLOC, numFaces);
+                                       CD_CALLOC, numTessFaces);
        CustomData_copy(&source->loopData, &dm->loopData, CD_MASK_DERIVEDMESH,
                        CD_CALLOC, numLoops);
        CustomData_copy(&source->polyData, &dm->polyData, CD_MASK_DERIVEDMESH,
@@ -295,7 +295,7 @@
        dm->type = type;
        dm->numVertData = numVerts;
        dm->numEdgeData = numEdges;
-       dm->numFaceData = numFaces;
+       dm->numTessFaceData = numTessFaces;
        dm->numLoopData = numLoops;
        dm->numPolyData = numPolys;
 
@@ -311,7 +311,7 @@
                GPU_drawobject_free( dm );
                CustomData_free(&dm->vertData, dm->numVertData);
                CustomData_free(&dm->edgeData, dm->numEdgeData);
-               CustomData_free(&dm->faceData, dm->numFaceData);
+               CustomData_free(&dm->faceData, dm->numTessFaceData);
                CustomData_free(&dm->loopData, dm->numLoopData);
                CustomData_free(&dm->polyData, dm->numPolyData);
 
@@ -320,7 +320,7 @@
        else {
                CustomData_free_temporary(&dm->vertData, dm->numVertData);
                CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
-               CustomData_free_temporary(&dm->faceData, dm->numFaceData);
+               CustomData_free_temporary(&dm->faceData, dm->numTessFaceData);
                CustomData_free_temporary(&dm->loopData, dm->numLoopData);
                CustomData_free_temporary(&dm->polyData, dm->numPolyData);
 
@@ -488,7 +488,7 @@
 
 void DM_add_tessface_layer(DerivedMesh *dm, int type, int alloctype, void 
*layer)
 {
-       CustomData_add_layer(&dm->faceData, type, alloctype, layer, 
dm->numFaceData);
+       CustomData_add_layer(&dm->faceData, type, alloctype, layer, 
dm->numTessFaceData);
 }
 
 void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
@@ -1979,7 +1979,7 @@
        MVert * mvert;          // vertices & normals
        float (*orco)[3];
        float (*tangent)[4];    // destination
-       int numFaces;
+       int numTessFaces;
 
 } SGLSLMeshToTangent;
 
@@ -1989,7 +1989,7 @@
 static int GetNumFaces(const SMikkTSpaceContext * pContext)
 {
        SGLSLMeshToTangent * pMesh = (SGLSLMeshToTangent *) 
pContext->m_pUserData;
-       return pMesh->numFaces;
+       return pMesh->numTessFaces;
 }
 
 static int GetNumVertsOfFace(const SMikkTSpaceContext * pContext, const int 
face_num)
@@ -2116,7 +2116,7 @@
                mesh2tangent.mvert = mvert;
                mesh2tangent.orco = orco;
                mesh2tangent.tangent = tangent;
-               mesh2tangent.numFaces = totface;
+               mesh2tangent.numTessFaces = totface;
 
                sContext.m_pUserData = &mesh2tangent;
                sContext.m_pInterface = &sInterface;
@@ -2242,7 +2242,7 @@
                                attribs->tface[a].glIndex = 
gattribs->layer[b].glindex;
                        } /*else {
                                int player;
-                               CustomData *pdata = dm->getFaceDataLayout(dm);
+                               CustomData *pdata = dm->getPolyDataLayout(dm);
                                
                                if(gattribs->layer[b].name[0])
                                        player = 
CustomData_get_named_layer_index(pdata, CD_MTEXPOLY,
@@ -2362,7 +2362,7 @@
                DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
                //glShadeModel(GL_SMOOTH);
                glBegin(glmode = GL_QUADS);
-               for(a = 0; a < dm->numFaceData; a++, mface++) {
+               for(a = 0; a < dm->numTessFaceData; a++, mface++) {
                        int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
                        int pi = polygonIdx[a];
                        if (pi <= 0) {

Modified: 
branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c     
2011-11-30 16:29:26 UTC (rev 42298)
+++ branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c     
2011-11-30 18:03:56 UTC (rev 42299)
@@ -109,9 +109,14 @@
 
 static int cdDM_getNumTessFaces(DerivedMesh *dm)
 {
-       return dm->numFaceData;
+       return dm->numTessFaceData;
 }
 
+static int cdDM_getNumLoops(DerivedMesh *dm)
+{
+       return dm->numLoopData;
+}
+
 static int cdDM_getNumPolys(DerivedMesh *dm)
 {
        return dm->numPolyData;
@@ -150,7 +155,7 @@
 static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
 {
        CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
-       memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numFaceData);
+       memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numTessFaceData);
 }
 
 static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
@@ -287,7 +292,7 @@
        CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
        float (*face_nors)[3];
 
-       if(!cddm->pbvh || !cddm->pbvh_draw || !dm->numFaceData)
+       if(!cddm->pbvh || !cddm->pbvh_draw || !dm->numTessFaceData)
                return;
 
        face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
@@ -329,7 +334,7 @@
        if(mf) {
                if( GPU_buffer_legacy(dm) ) {
                        glBegin(GL_LINES);
-                       for(i = 0; i < dm->numFaceData; i++, mf++, tf++) {
+                       for(i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
                                if(!(mf->flag&ME_HIDE)) {
                                        glVertex2fv(tf->uv[0]);
                                        glVertex2fv(tf->uv[1]);
@@ -359,7 +364,7 @@
 
                        GPU_uvedge_setup(dm);
                        if( !GPU_buffer_legacy(dm) ) {
-                               for(i = 0; i < dm->numFaceData; i++, mf++) {
+                               for(i = 0; i < dm->numTessFaceData; i++, mf++) {
                                        if(!(mf->flag&ME_HIDE)) {
                                                draw = 1;
                                        } 
@@ -506,7 +511,7 @@
 }
 
        if(cddm->pbvh && cddm->pbvh_draw) {
-               if(dm->numFaceData) {
+               if(dm->numTessFaceData) {
                        float (*face_nors)[3] = 
CustomData_get_layer(&dm->faceData, CD_NORMAL);
 
                        /* should be per face */
@@ -524,7 +529,7 @@
        if( GPU_buffer_legacy(dm) ) {
                DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" );
                glBegin(glmode = GL_QUADS);
-               for(a = 0; a < dm->numFaceData; a++, mface++) {
+               for(a = 0; a < dm->numTessFaceData; a++, mface++) {
                        int new_glmode, new_matnr, new_shademodel;
 
                        new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
@@ -617,7 +622,7 @@
                DEBUG_VBO( "Using legacy code. cdDM_drawFacesColored\n" );
                glShadeModel(GL_SMOOTH);
                glBegin(glmode = GL_QUADS);
-               for(a = 0; a < dm->numFaceData; a++, mface++, cp1 += 16) {
+               for(a = 0; a < dm->numTessFaceData; a++, mface++, cp1 += 16) {
                        int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
 
                        if(new_glmode != glmode) {
@@ -696,7 +701,7 @@
 
        if( GPU_buffer_legacy(dm) ) {
                DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" );
-               for(i = 0; i < dm->numFaceData; i++, mf++) {
+               for(i = 0; i < dm->numTessFaceData; i++, mf++) {
                        MVert *mvert;
                        int flag;
                        unsigned char *cp = NULL;
@@ -892,7 +897,7 @@
         * color array temporarily overwritten for drawing, then reset. */
        if( GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) {
                DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" );
-               for(i = 0; i < dm->numFaceData; i++, mf++) {

@@ Diff output truncated at 10240 characters. @@
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