Hi Campbell, bevel behaves really better after these two commits still, getting some weirdness, see links
http://www.pasteall.org/pic/22551 This is cube with edges around a single vertex bevelled with settings as depicted. The problem are of course the slightly intersecting generated edges. This also produces some nice fractal results on higher levels..Hey, maybe we should keep it? ;) http://www.pasteall.org/pic/22552 _______________________________________________ Bf-blender-cvs mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-blender-cvs
