Hi Campbell, bevel behaves really better after these two commits
still, getting some weirdness, see links

http://www.pasteall.org/pic/22551

This is cube with edges around a single vertex bevelled with settings
as depicted. The problem are of course the slightly intersecting
generated edges.

This also produces some nice fractal results on higher levels..Hey,
maybe we should keep it? ;)

http://www.pasteall.org/pic/22552
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