Revision: 42671
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42671
Author:   dfelinto
Date:     2011-12-16 20:35:06 +0000 (Fri, 16 Dec 2011)
Log Message:
-----------
Cycles Gamma Node
Node specially useful for Texture correction.

This is also a nice example of a simple node made from scratch in case someone 
wants to create their custom nodes.
Review by Brecht.

Modified Paths:
--------------
    trunk/blender/intern/cycles/app/cycles_xml.cpp
    trunk/blender/intern/cycles/blender/blender_shader.cpp
    trunk/blender/intern/cycles/kernel/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/osl/nodes/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/svm/svm.h
    trunk/blender/intern/cycles/kernel/svm/svm_types.h
    trunk/blender/intern/cycles/render/nodes.cpp
    trunk/blender/intern/cycles/render/nodes.h
    trunk/blender/source/blender/blenkernel/BKE_node.h
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
    trunk/blender/source/blender/nodes/CMakeLists.txt
    trunk/blender/source/blender/nodes/NOD_shader.h

Added Paths:
-----------
    trunk/blender/intern/cycles/kernel/osl/nodes/node_gamma.osl
    trunk/blender/intern/cycles/kernel/svm/svm_gamma.h
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_gamma.c

Modified: trunk/blender/intern/cycles/app/cycles_xml.cpp
===================================================================
--- trunk/blender/intern/cycles/app/cycles_xml.cpp      2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/intern/cycles/app/cycles_xml.cpp      2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -446,6 +446,9 @@
                        xml_read_enum(&mix->type, MixNode::type_enum, node, 
"type");
                        snode = mix;
                }
+               else if(string_iequals(node.name(), "gamma")) {
+                       snode = new GammaNode();
+               }
                else if(string_iequals(node.name(), "combine_rgb")) {
                        snode = new CombineRGBNode();
                }

Modified: trunk/blender/intern/cycles/blender/blender_shader.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_shader.cpp      2011-12-16 
19:53:12 UTC (rev 42670)
+++ trunk/blender/intern/cycles/blender/blender_shader.cpp      2011-12-16 
20:35:06 UTC (rev 42671)
@@ -160,6 +160,10 @@
                        node = new InvertNode();
                        break;
                }
+               case BL::ShaderNode::type_GAMMA: {
+                       node = new GammaNode();
+                       break;
+               }
                case BL::ShaderNode::type_MIX_RGB: {
                        BL::ShaderNodeMixRGB b_mix_node(b_node);
                        MixNode *mix = new MixNode();

Modified: trunk/blender/intern/cycles/kernel/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/CMakeLists.txt   2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/intern/cycles/kernel/CMakeLists.txt   2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -59,6 +59,7 @@
        svm/svm_convert.h
        svm/svm_displace.h
        svm/svm_fresnel.h
+       svm/svm_gamma.h
        svm/svm_geometry.h
        svm/svm_gradient.h
        svm/svm_hsv.h

Modified: trunk/blender/intern/cycles/kernel/osl/nodes/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/nodes/CMakeLists.txt 2011-12-16 
19:53:12 UTC (rev 42670)
+++ trunk/blender/intern/cycles/kernel/osl/nodes/CMakeLists.txt 2011-12-16 
20:35:06 UTC (rev 42671)
@@ -19,6 +19,7 @@
        node_emission.osl
        node_environment_texture.osl
        node_fresnel.osl
+       node_gamma.osl
        node_geometry.osl
        node_glass_bsdf.osl
        node_glossy_bsdf.osl

Added: trunk/blender/intern/cycles/kernel/osl/nodes/node_gamma.osl
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/nodes/node_gamma.osl                 
        (rev 0)
+++ trunk/blender/intern/cycles/kernel/osl/nodes/node_gamma.osl 2011-12-16 
20:35:06 UTC (rev 42671)
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+
+shader node_gamma(
+       color ColorIn = color(0.8, 0.8, 0.8),
+       float Gamma = 1.0,
+       output ColorOut = color(0.8, 0.8, 0.8)
+{
+       int i;
+       for (i=0;i<3;i++) {
+               if (ColorIn[i] > 0.0)
+                       ColorIn[i] = powf(ColorIn[i], Gamma);
+       }
+
+       ColorOut = ColorIn;
+}


Property changes on: trunk/blender/intern/cycles/kernel/osl/nodes/node_gamma.osl
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: trunk/blender/intern/cycles/kernel/svm/svm.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm.h        2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/intern/cycles/kernel/svm/svm.h        2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -130,6 +130,7 @@
 #include "svm_geometry.h"
 #include "svm_hsv.h"
 #include "svm_image.h"
+#include "svm_gamma.h"
 #include "svm_invert.h"
 #include "svm_light_path.h"
 #include "svm_magic.h"
@@ -262,6 +263,9 @@
                        case NODE_INVERT:
                                svm_node_invert(sd, stack, node.y, node.z, 
node.w);
                                break;
+                       case NODE_GAMMA:
+                               svm_node_gamma(sd, stack, node.y, node.z, 
node.w);
+                               break;
                        case NODE_MIX:
                                svm_node_mix(kg, sd, stack, node.y, node.z, 
node.w, &offset);
                                break;

Added: trunk/blender/intern/cycles/kernel/svm/svm_gamma.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_gamma.h                          
(rev 0)
+++ trunk/blender/intern/cycles/kernel/svm/svm_gamma.h  2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+__device void svm_node_gamma(ShaderData *sd, float *stack, uint in_gamma, uint 
in_color, uint out_color)
+{
+       float3 color = stack_load_float3(stack, in_color);
+       float gamma = stack_load_float(stack, in_gamma);
+
+       if (color.x > 0.0)
+               color.x = powf(color.x, gamma);
+       if (color.y > 0.0)
+               color.y = powf(color.y, gamma);
+       if (color.z > 0.0)
+               color.z = powf(color.z, gamma);
+
+       if (stack_valid(out_color))
+               stack_store_float3(stack, out_color, color);
+}
+
+CCL_NAMESPACE_END


Property changes on: trunk/blender/intern/cycles/kernel/svm/svm_gamma.h
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: trunk/blender/intern/cycles/kernel/svm/svm_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_types.h  2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/intern/cycles/kernel/svm/svm_types.h  2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -85,7 +85,8 @@
        NODE_HSV = 5200,
        NODE_CAMERA = 5300,
        NODE_INVERT = 5400,
-       NODE_NORMAL = 5500
+       NODE_NORMAL = 5500,
+       NODE_GAMMA = 5600
 } NodeType;
 
 typedef enum NodeAttributeType {

Modified: trunk/blender/intern/cycles/render/nodes.cpp
===================================================================
--- trunk/blender/intern/cycles/render/nodes.cpp        2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/intern/cycles/render/nodes.cpp        2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -1726,6 +1726,33 @@
        compiler.add(this, "node_combine_rgb");
 }
 
+/* Gamma */
+GammaNode::GammaNode()
+: ShaderNode("gamma")
+{
+       add_input("Color", SHADER_SOCKET_COLOR);
+       add_input("Gamma", SHADER_SOCKET_FLOAT);
+       add_output("Color", SHADER_SOCKET_COLOR);
+}
+
+void GammaNode::compile(SVMCompiler& compiler)
+{
+       ShaderInput *color_in = input("Color");
+       ShaderInput *gamma_in = input("Gamma");
+       ShaderOutput *color_out = output("Color");
+
+       compiler.stack_assign(color_in);
+       compiler.stack_assign(gamma_in);
+       compiler.stack_assign(color_out);
+
+       compiler.add_node(NODE_GAMMA, gamma_in->stack_offset, 
color_in->stack_offset, color_out->stack_offset);
+}
+
+void GammaNode::compile(OSLCompiler& compiler)
+{
+       compiler.add(this, "node_gamma");
+}
+
 /* Separate RGB */
 SeparateRGBNode::SeparateRGBNode()
 : ShaderNode("separate_rgb")

Modified: trunk/blender/intern/cycles/render/nodes.h
===================================================================
--- trunk/blender/intern/cycles/render/nodes.h  2011-12-16 19:53:12 UTC (rev 
42670)
+++ trunk/blender/intern/cycles/render/nodes.h  2011-12-16 20:35:06 UTC (rev 
42671)
@@ -302,6 +302,11 @@
        SHADER_NODE_CLASS(CombineRGBNode)
 };
 
+class GammaNode : public ShaderNode {
+public:
+       SHADER_NODE_CLASS(GammaNode)
+};
+
 class SeparateRGBNode : public ShaderNode {
 public:
        SHADER_NODE_CLASS(SeparateRGBNode)

Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_node.h  2011-12-16 19:53:12 UTC 
(rev 42670)
+++ trunk/blender/source/blender/blenkernel/BKE_node.h  2011-12-16 20:35:06 UTC 
(rev 42671)
@@ -521,6 +521,7 @@
 #define SH_NODE_LAYER_WEIGHT                   160
 #define SH_NODE_VOLUME_TRANSPARENT             161
 #define SH_NODE_VOLUME_ISOTROPIC               162
+#define SH_NODE_GAMMA                          163
 
 /* custom defines options for Material node */
 #define SH_NODE_MAT_DIFF   1

Modified: trunk/blender/source/blender/blenkernel/intern/node.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/node.c       2011-12-16 
19:53:12 UTC (rev 42670)
+++ trunk/blender/source/blender/blenkernel/intern/node.c       2011-12-16 
20:35:06 UTC (rev 42671)
@@ -1899,6 +1899,7 @@
        register_node_type_sh_output(ttype);
        register_node_type_sh_material(ttype);
        register_node_type_sh_camera(ttype);
+       register_node_type_sh_gamma(ttype);
        register_node_type_sh_value(ttype);
        register_node_type_sh_rgb(ttype);
        register_node_type_sh_mix_rgb(ttype);

Modified: trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h   
2011-12-16 19:53:12 UTC (rev 42670)
+++ trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h   
2011-12-16 20:35:06 UTC (rev 42671)
@@ -40,6 +40,7 @@
 DefNode( ShaderNode,     SH_NODE_RGBTOBW,         0,                      
"RGBTOBW",        RGBToBW,          "RGB to BW",         ""              )
 DefNode( ShaderNode,     SH_NODE_TEXTURE,         def_texture,            
"TEXTURE",        Texture,          "Texture",           ""              )
 DefNode( ShaderNode,     SH_NODE_NORMAL,          0,                      
"NORMAL",         Normal,           "Normal",            ""              )

@@ Diff output truncated at 10240 characters. @@
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