Revision: 43056
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43056
Author: mont29
Date: 2012-01-01 16:37:01 +0000 (Sun, 01 Jan 2012)
Log Message:
-----------
Fix [#29556] shrinkwrap generates spikes if vertices fall exactly on the edge
bvhtree_ray_tri_intersection now using isect_ray_tri_epsilon_v3 with
FLT_EPSILON. All devs I asked (incuding ones in physics/painting areas) were
rather OK with this change, and better to do it now, with more than one month
to detect regressions, if any!
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/bvhutils.c
Modified: trunk/blender/source/blender/blenkernel/intern/bvhutils.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/bvhutils.c 2012-01-01
16:09:32 UTC (rev 43055)
+++ trunk/blender/source/blender/blenkernel/intern/bvhutils.c 2012-01-01
16:37:01 UTC (rev 43056)
@@ -52,7 +52,7 @@
{
float dist;
- if(isect_ray_tri_v3(ray->origin, ray->direction, v0, v1, v2, &dist,
NULL))
+ if(isect_ray_tri_epsilon_v3(ray->origin, ray->direction, v0, v1, v2,
&dist, NULL, FLT_EPSILON))
return dist;
return FLT_MAX;
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs