Revision: 43553
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43553
Author: trumanblending
Date: 2012-01-20 05:11:42 +0000 (Fri, 20 Jan 2012)
Log Message:
-----------
- Fix for commit 43551 which caused a linking error in blenderplayer.
- Minor clean up for commit 43551.
Modified Paths:
--------------
trunk/blender/source/blender/editors/mesh/mesh_data.c
trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
Modified: trunk/blender/source/blender/editors/mesh/mesh_data.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/mesh_data.c 2012-01-20
02:24:01 UTC (rev 43552)
+++ trunk/blender/source/blender/editors/mesh/mesh_data.c 2012-01-20
05:11:42 UTC (rev 43553)
@@ -697,7 +697,6 @@
static void mesh_remove_verts(Mesh *mesh, int len)
{
- CustomData vdata;
int totvert;
if(len == 0)
@@ -712,7 +711,6 @@
static void mesh_remove_edges(Mesh *mesh, int len)
{
- CustomData edata;
int totedge;
if(len == 0)
@@ -726,7 +724,6 @@
static void mesh_remove_faces(Mesh *mesh, int len)
{
- CustomData fdata;
int totface;
if(len == 0)
Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
2012-01-20 02:24:01 UTC (rev 43552)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
2012-01-20 05:11:42 UTC (rev 43553)
@@ -297,6 +297,9 @@
void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int
count){}
void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int
count){}
void ED_mesh_faces_add(struct Mesh *mesh, struct ReportList *reports, int
count){}
+void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports,
int count){}
+void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int
count){}
+void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int
count){}
void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma){}
int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object
*ob, struct Mesh *me){return 0;}
int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me){return 0;}
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs