Revision: 43595
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43595
Author:   campbellbarton
Date:     2012-01-22 04:30:11 +0000 (Sun, 22 Jan 2012)
Log Message:
-----------
fix for own error in recent paint refactor, subtract mode was broken.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c    
2012-01-22 04:12:30 UTC (rev 43594)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c    
2012-01-22 04:30:11 UTC (rev 43595)
@@ -497,7 +497,7 @@
 }
  */
 
-static unsigned int mcol_blend(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_blend(unsigned int col1, unsigned int col2, int 
fac)
 {
        char *cp1, *cp2, *cp;
        int mfac;
@@ -520,7 +520,7 @@
        return col;
 }
 
-static unsigned int mcol_add(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_add(unsigned int col1, unsigned int col2, int fac)
 {
        char *cp1, *cp2, *cp;
        int temp;
@@ -543,7 +543,7 @@
        return col;
 }
 
-static unsigned int mcol_sub(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_sub(unsigned int col1, unsigned int col2, int fac)
 {
        char *cp1, *cp2, *cp;
        int temp;
@@ -566,7 +566,7 @@
        return col;
 }
 
-static unsigned int mcol_mul(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_mul(unsigned int col1, unsigned int col2, int fac)
 {
        char *cp1, *cp2, *cp;
        int mfac;
@@ -590,7 +590,7 @@
        return col;
 }
 
-static unsigned int mcol_lighten(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_lighten(unsigned int col1, unsigned int col2, int 
fac)
 {
        char *cp1, *cp2, *cp;
        int mfac;
@@ -618,7 +618,7 @@
        return col;
 }
 
-static unsigned int mcol_darken(unsigned int col1, unsigned int col2, int fac)
+BM_INLINE unsigned int mcol_darken(unsigned int col1, unsigned int col2, int 
fac)
 {
        char *cp1, *cp2, *cp;
        int mfac;
@@ -651,18 +651,12 @@
 {
        switch (tool) {
                case PAINT_BLEND_MIX:
-               case PAINT_BLEND_BLUR:
-                       return mcol_blend(col, paintcol, alpha_i);
-               case PAINT_BLEND_ADD:
-                       return mcol_add(col, paintcol, alpha_i);
-               case PAINT_BLEND_SUB:
-                       return mcol_sub(col, paintcol, alpha_i);
-               case PAINT_BLEND_MUL:
-                       return mcol_mul(col, paintcol, alpha_i);
-               case PAINT_BLEND_LIGHTEN:
-                       return mcol_lighten(col, paintcol, alpha_i);
-               case PAINT_BLEND_DARKEN:
-                       return mcol_darken(col, paintcol, alpha_i);
+               case PAINT_BLEND_BLUR:     return mcol_blend(col, paintcol, 
alpha_i);
+               case PAINT_BLEND_ADD:      return mcol_add(col, paintcol, 
alpha_i);
+               case PAINT_BLEND_SUB:      return mcol_sub(col, paintcol, 
alpha_i);
+               case PAINT_BLEND_MUL:      return mcol_mul(col, paintcol, 
alpha_i);
+               case PAINT_BLEND_LIGHTEN:  return mcol_lighten(col, paintcol, 
alpha_i);
+               case PAINT_BLEND_DARKEN:   return mcol_darken(col, paintcol, 
alpha_i);
                default:
                        BLI_assert(0);
                        return 0;
@@ -797,6 +791,33 @@
        return 0.0f;
 }
 
+
+BM_INLINE float wval_blend(const float weight, const float paintval, const 
float alpha)
+{
+       return (paintval * alpha) + (weight * (1.0f - alpha));
+}
+BM_INLINE float wval_add(const float weight, const float paintval, const float 
alpha)
+{
+       return weight + (paintval * alpha);
+}
+BM_INLINE float wval_sub(const float weight, const float paintval, const float 
alpha)
+{
+       return weight - (paintval * alpha);
+}
+BM_INLINE float wval_mul(const float weight, const float paintval, const float 
alpha)
+{      /* first mul, then blend the fac */
+       return ((1.0f - alpha) + (alpha * paintval)) * weight;
+}
+BM_INLINE float wval_lighten(const float weight, const float paintval, const 
float alpha)
+{
+       return (weight < paintval) ? wval_blend(weight, paintval, alpha) : 
weight;
+}
+BM_INLINE float wval_darken(const float weight, const float paintval, const 
float alpha)
+{
+       return (weight > paintval) ? wval_blend(weight, paintval, alpha) : 
weight;
+}
+
+
 /* vpaint has 'vpaint_blend_tool' */
 /* result is not clamped from [0-1] */
 static float wpaint_blend_tool(const int tool,
@@ -806,19 +827,12 @@
 {
        switch (tool) {
                case PAINT_BLEND_MIX:
-               case PAINT_BLEND_BLUR:
-                       return (paintval * alpha) + (weight * (1.0f - alpha));
-               case PAINT_BLEND_ADD:
-                       return (paintval * alpha) + weight;
-               case PAINT_BLEND_SUB:
-                       return (paintval * alpha) - weight;
-               case PAINT_BLEND_MUL:
-                       /* first mul, then blend the fac */
-                       return ((1.0f - alpha) + alpha * paintval) * weight;
-               case PAINT_BLEND_LIGHTEN:
-                       return (weight < paintval) ? (paintval * alpha) + 
(weight * (1.0f - alpha)) : weight;
-               case PAINT_BLEND_DARKEN:
-                       return (weight > paintval) ? (paintval * alpha) + 
(weight * (1.0f - alpha)) : weight;
+               case PAINT_BLEND_BLUR:     return wval_blend(weight, paintval, 
alpha);
+               case PAINT_BLEND_ADD:      return wval_add(weight, paintval, 
alpha);
+               case PAINT_BLEND_SUB:      return wval_sub(weight, paintval, 
alpha);
+               case PAINT_BLEND_MUL:      return wval_mul(weight, paintval, 
alpha);
+               case PAINT_BLEND_LIGHTEN:  return wval_lighten(weight, 
paintval, alpha);
+               case PAINT_BLEND_DARKEN:   return wval_darken(weight, paintval, 
alpha);
                default:
                        BLI_assert(0);
                        return 0.0f;

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