Revision: 43604
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43604
Author:   blendix
Date:     2012-01-22 13:56:39 +0000 (Sun, 22 Jan 2012)
Log Message:
-----------
Fix #29935: missing cycles update/crash when removing world datablock form 
scene.

Modified Paths:
--------------
    trunk/blender/intern/cycles/blender/blender_object.cpp
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/quicktime/quicktime_export.h

Modified: trunk/blender/intern/cycles/blender/blender_object.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_object.cpp      2012-01-22 
13:26:59 UTC (rev 43603)
+++ trunk/blender/intern/cycles/blender/blender_object.cpp      2012-01-22 
13:56:39 UTC (rev 43604)
@@ -159,24 +159,26 @@
 {
        BL::World b_world = b_scene.world();
 
-       PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles");
-       bool sample_as_light = get_boolean(cworld, "sample_as_light");
+       if(b_world) {
+               PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles");
+               bool sample_as_light = get_boolean(cworld, "sample_as_light");
 
-       if(sample_as_light) {
-               /* test if we need to sync */
-               Light *light;
-               ObjectKey key(b_world, 0, b_world);
+               if(sample_as_light) {
+                       /* test if we need to sync */
+                       Light *light;
+                       ObjectKey key(b_world, 0, b_world);
 
-               if(light_map.sync(&light, b_world, b_world, key) ||
-                  world_recalc ||
-                  b_world.ptr.data != world_map)
-               {
-                       light->type = LIGHT_BACKGROUND;
-                       light->map_resolution  = get_int(cworld, 
"sample_map_resolution");
-                       light->shader = scene->default_background;
+                       if(light_map.sync(&light, b_world, b_world, key) ||
+                          world_recalc ||
+                          b_world.ptr.data != world_map)
+                       {
+                               light->type = LIGHT_BACKGROUND;
+                               light->map_resolution  = get_int(cworld, 
"sample_map_resolution");
+                               light->shader = scene->default_background;
 
-                       light->tag_update(scene);
-                       light_map.set_recalc(b_world);
+                               light->tag_update(scene);
+                               light_map.set_recalc(b_world);
+                       }
                }
        }
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2012-01-22 
13:26:59 UTC (rev 43603)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2012-01-22 
13:56:39 UTC (rev 43604)
@@ -3957,7 +3957,7 @@
        prop= RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE);
        RNA_def_property_flag(prop, PROP_EDITABLE);
        RNA_def_property_ui_text(prop, "World", "World used for rendering the 
scene");
-       RNA_def_property_update(prop, NC_SCENE|ND_WORLD, NULL);
+       RNA_def_property_update(prop, NC_SCENE|ND_WORLD, 
"rna_Scene_glsl_update");
 
        prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, 
PROP_XYZ_LENGTH);
        RNA_def_property_float_sdna(prop, NULL, "cursor");

Modified: trunk/blender/source/blender/quicktime/quicktime_export.h
===================================================================
--- trunk/blender/source/blender/quicktime/quicktime_export.h   2012-01-22 
13:26:59 UTC (rev 43603)
+++ trunk/blender/source/blender/quicktime/quicktime_export.h   2012-01-22 
13:56:39 UTC (rev 43604)
@@ -50,10 +50,11 @@
 } QuicktimeCodecTypeDesc ;
 
 // quicktime movie output functions
+struct ImageFormatData;
 struct RenderData;
+struct ReportList;
 struct Scene;
 struct wmOperatorType;
-struct ReportList;
 
 int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, 
struct ReportList *reports);    //for movie handle (BKE writeavi.c now)
 int append_qt(struct RenderData *rd, int frame, int *pixels, int rectx, int 
recty, struct ReportList *reports);

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