Revision: 43627
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43627
Author:   genscher
Date:     2012-01-23 01:35:14 +0000 (Mon, 23 Jan 2012)
Log Message:
-----------
Cloth: Add "velocity damping" to damping options. This will help with the 
"cloth wobbling" problem which accurs quite often when having animated 
characters with cloth.

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py
    trunk/blender/source/blender/blenkernel/intern/cloth.c
    trunk/blender/source/blender/blenkernel/intern/implicit.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/makesdna/DNA_cloth_types.h
    trunk/blender/source/blender/makesdna/DNA_object_force.h
    trunk/blender/source/blender/makesrna/intern/rna_cloth.c

Modified: 
trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py     
2012-01-22 23:15:35 UTC (rev 43626)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_physics_cloth.py     
2012-01-23 01:35:14 UTC (rev 43627)
@@ -87,6 +87,7 @@
         col.label(text="Damping:")
         col.prop(cloth, "spring_damping", text="Spring")
         col.prop(cloth, "air_damping", text="Air")
+        col.prop(cloth, "vel_damping", text="Velocity")
 
         col.prop(cloth, "use_pin_cloth", text="Pinning")
         sub = col.column()

Modified: trunk/blender/source/blender/blenkernel/intern/cloth.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cloth.c      2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/blenkernel/intern/cloth.c      2012-01-23 
01:35:14 UTC (rev 43627)
@@ -130,6 +130,7 @@
        clmd->sim_parms->presets = 2; /* cotton as start setting */
        clmd->sim_parms->timescale = 1.0f; /* speed factor, describes how fast 
cloth moves */
        clmd->sim_parms->reset = 0;
+       clmd->sim_parms->vel_damping = 1.0f; /* 1.0 = no damping, 0.0 = fully 
dampened */
        
        clmd->coll_parms->self_friction = 5.0;
        clmd->coll_parms->friction = 5.0;

Modified: trunk/blender/source/blender/blenkernel/intern/implicit.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/implicit.c   2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/blenkernel/intern/implicit.c   2012-01-23 
01:35:14 UTC (rev 43627)
@@ -1852,6 +1852,9 @@
        
        while(step < tf)
        {       
+               // damping velocity for artistic reasons
+               mul_lfvectorS(id->V, id->V, clmd->sim_parms->vel_damping, 
numverts);
+
                // calculate forces
                cloth_calc_force(clmd, frame, id->F, id->X, id->V, id->dFdV, 
id->dFdX, effectors, step, id->M);
                

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2012-01-23 
01:35:14 UTC (rev 43627)
@@ -13038,6 +13038,20 @@
        
        /* put compatibility code here until next subversion bump */
        {
+               {
+                       Object *ob;
+                       for(ob=main->object.first; ob; ob= ob->id.next) {
+                               ModifierData *md;
+
+                               for (md=ob->modifiers.first; md; md=md->next) {
+                                       if (md->type==eModifierType_Cloth) {
+                                               ClothModifierData *clmd = 
(ClothModifierData*) md;
+                                               if(clmd->sim_parms)
+                                                       
clmd->sim_parms->vel_damping = 1.0f;
+                                       }
+                               }
+                       }
+               }
        }
 
        /* WATCH IT!!!: pointers from libdata have not been converted yet here! 
*/

Modified: trunk/blender/source/blender/makesdna/DNA_cloth_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_cloth_types.h     2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/makesdna/DNA_cloth_types.h     2012-01-23 
01:35:14 UTC (rev 43627)
@@ -70,6 +70,7 @@
        float   goalfrict;
        float   velocity_smooth; /* smoothing of velocities for hair */
        float   collider_friction; /* friction with colliders */
+       float   vel_damping; /* damp the velocity to speed up getting to the 
resting position */
 
        int     stepsPerFrame;  /* Number of time steps per frame.              
*/
        int     flags;          /* flags, see CSIMSETT_FLAGS enum above.        
*/
@@ -82,7 +83,7 @@
        short   shapekey_rest;  /* vertex group for scaling structural 
stiffness */
        short   presets; /* used for presets on GUI */
        short   reset;
-       short   pad[3];
+       short   pad;
 
        struct EffectorWeights *effector_weights;
 } ClothSimSettings;

Modified: trunk/blender/source/blender/makesdna/DNA_object_force.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_object_force.h    2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/makesdna/DNA_object_force.h    2012-01-23 
01:35:14 UTC (rev 43627)
@@ -186,6 +186,8 @@
        int endframe;   /* simulation end frame */
        int editframe;  /* frame being edited (runtime only) */
        int last_exact; /* last exact frame that's cached */
+       int last_valid; /* used for editing cache - what is the last baked 
frame */
+       int pad;
 
        /* for external cache files */
        int totpoint;   /* number of cached points */

Modified: trunk/blender/source/blender/makesrna/intern/rna_cloth.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_cloth.c    2012-01-22 
23:15:35 UTC (rev 43626)
+++ trunk/blender/source/blender/makesrna/intern/rna_cloth.c    2012-01-23 
01:35:14 UTC (rev 43627)
@@ -289,6 +289,12 @@
        RNA_def_property_ui_text(prop, "Air Damping", "Air has normally some 
thickness which slows falling things down");
        RNA_def_property_update(prop, 0, "rna_cloth_update");
 
+       prop= RNA_def_property(srna, "vel_damping", PROP_FLOAT, PROP_NONE);
+       RNA_def_property_float_sdna(prop, NULL, "vel_damping");
+       RNA_def_property_range(prop, 0.0f, 1.0f);
+       RNA_def_property_ui_text(prop, "Velocity Damping", "Damp velocity to 
help cloth reach the resting position faster. [1.0 = no damping, 0.0 = fully 
dampened]");
+       RNA_def_property_update(prop, 0, "rna_cloth_update");
+
        prop= RNA_def_property(srna, "use_pin_cloth", PROP_BOOLEAN, PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "flags", 
CLOTH_SIMSETTINGS_FLAG_GOAL);
        RNA_def_property_ui_text(prop, "Pin Cloth", "Enable pinning of cloth 
vertices to other objects/positions");

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