Revision: 43675
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43675
Author:   psy-fi
Date:     2012-01-24 19:54:18 +0000 (Tue, 24 Jan 2012)
Log Message:
-----------
Enable 16 bit format for float textures by default after discussion with Morten 
and Sergey on irc. Rationale is that for most cases when people create a float 
texture they will expect the extra precision in the 3D view.

This shouldn't be a problem on any graphics card since internally a very old 
texture format (GL 1.1) is used. In the case of any unlikely screams, a revert 
of this commit can be done.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/interface/resources.c

Modified: trunk/blender/source/blender/editors/interface/resources.c
===================================================================
--- trunk/blender/source/blender/editors/interface/resources.c  2012-01-24 
19:37:18 UTC (rev 43674)
+++ trunk/blender/source/blender/editors/interface/resources.c  2012-01-24 
19:54:18 UTC (rev 43675)
@@ -1731,7 +1731,7 @@
                        SETCOLF(btheme->toops.selected_highlight, 0.51, 0.53, 
0.55, 0.3);
                }
                
-               U.use_16bit_textures = 0;
+               U.use_16bit_textures = 1;
        }
 
        /* GL Texture Garbage Collection (variable abused above!) */

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