Revision: 43815
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43815
Author:   campbellbarton
Date:     2012-02-01 06:26:48 +0000 (Wed, 01 Feb 2012)
Log Message:
-----------
fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when Display 
set to that AND Size/Vel/Num/Health also selected

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2012-02-01 05:59:50 UTC (rev 43814)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2012-02-01 06:26:48 UTC (rev 43815)
@@ -4042,7 +4042,7 @@
        ParticleDrawData *pdd = psys->pdd;
        Material *ma;
        float vel[3], imat[4][4];
-       float timestep, pixsize=1.0, pa_size, r_tilt, r_length;
+       float timestep, pixsize_scale, pa_size, r_tilt, r_length;
        float pa_time, pa_birthtime, pa_dietime, pa_health, intensity;
        float cfra;
        float ma_col[3]= {0.0f, 0.0f, 0.0f};
@@ -4149,12 +4149,11 @@
                case PART_DRAW_CROSS:
                case PART_DRAW_AXIS:
                        /* lets calculate the scale: */
-                       pixsize= ED_view3d_pixel_size(rv3d, ob->obmat[3]);
                        
-                       if(part->draw_size==0.0)
-                               pixsize *= 2.0f;
+                       if (part->draw_size == 0.0)
+                               pixsize_scale = 2.0f;
                        else
-                               pixsize*=part->draw_size;
+                               pixsize_scale = part->draw_size;
 
                        if(draw_as==PART_DRAW_AXIS)
                                create_cdata = 1;
@@ -4342,6 +4341,8 @@
 
                                ct+=dt;
                                for(i=0; i < trail_count; i++, ct += dt) {
+                                       float pixsize;
+
                                        if(part->draw & PART_ABS_PATH_TIME) {
                                                if(ct < pa_birthtime || ct > 
pa_dietime)
                                                        continue;
@@ -4375,6 +4376,8 @@
                                                bb.time = ct;
                                        }
 
+                                       pixsize = ED_view3d_pixel_size(rv3d, 
state.co) * pixsize_scale;
+
                                        draw_particle(&state, draw_as, 
part->draw, pixsize, imat, part->draw_line, &bb, psys->pdd);
 
                                        totpoint++;
@@ -4385,6 +4388,8 @@
                        {
                                state.time=cfra;
                                if(psys_get_particle_state(&sim,a,&state,0)){
+                                       float pixsize;
+
                                        if(psys->parent)
                                                mul_m4_v3(psys->parent->obmat, 
state.co);
 
@@ -4408,6 +4413,8 @@
                                                bb.time = pa_time;
                                        }
 
+                                       pixsize = ED_view3d_pixel_size(rv3d, 
state.co) * pixsize_scale;
+
                                        draw_particle(&state, draw_as, 
part->draw, pixsize, imat, part->draw_line, &bb, pdd);
 
                                        totpoint++;

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c     
2012-02-01 05:59:50 UTC (rev 43814)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c     
2012-02-01 06:26:48 UTC (rev 43815)
@@ -969,7 +969,6 @@
 void project_float(ARegion *ar, const float vec[3], float adr[2])
 {
        RegionView3D *rv3d= ar->regiondata;
-       float vec4[4];
 
        apply_project_float(rv3d->persmat, ar->winx, ar->winy, vec, adr);
 }
@@ -1898,8 +1897,6 @@
 
 void ED_view3d_operator_properties_viewmat_get(wmOperator *op, int *winx, int 
*winy, float persmat[4][4])
 {
-       float values[16];
-
        *winx = RNA_int_get(op->ptr, "region_width");
        *winy = RNA_int_get(op->ptr, "region_height");
 

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