Revision: 44293
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44293
Author:   nicholasbishop
Date:     2012-02-21 04:16:27 +0000 (Tue, 21 Feb 2012)
Log Message:
-----------
Remove call to GPU_update_mesh_buffers from GPU_build_mesh_buffers.

Building the mesh buffers already gets the PBVH_UpdateDrawBuffers flag
set, so this was double-updating the vertex buffer.

Modified Paths:
--------------
    trunk/blender/source/blender/blenlib/intern/pbvh.c
    trunk/blender/source/blender/gpu/GPU_buffers.h
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c

Modified: trunk/blender/source/blender/blenlib/intern/pbvh.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/pbvh.c  2012-02-21 03:43:57 UTC 
(rev 44292)
+++ trunk/blender/source/blender/blenlib/intern/pbvh.c  2012-02-21 04:16:27 UTC 
(rev 44293)
@@ -420,11 +420,10 @@
 
        if(!G.background) {
                node->draw_buffers =
-                       GPU_build_mesh_buffers(map, bvh->verts, bvh->faces,
+                       GPU_build_mesh_buffers(map, bvh->faces,
                                        node->prim_indices,
-                                       node->totprim, node->vert_indices,
-                                       node->uniq_verts,
-                                       node->uniq_verts + node->face_verts);
+                                       node->totprim,
+                                       node->uniq_verts);
        }
 
        node->flag |= PBVH_UpdateDrawBuffers;

Modified: trunk/blender/source/blender/gpu/GPU_buffers.h
===================================================================
--- trunk/blender/source/blender/gpu/GPU_buffers.h      2012-02-21 03:43:57 UTC 
(rev 44292)
+++ trunk/blender/source/blender/gpu/GPU_buffers.h      2012-02-21 04:16:27 UTC 
(rev 44293)
@@ -159,10 +159,9 @@
 
 /* Buffers for non-DerivedMesh drawing */
 typedef struct GPU_Buffers GPU_Buffers;
-GPU_Buffers *GPU_build_mesh_buffers(struct GHash *map, struct MVert *mvert,
+GPU_Buffers *GPU_build_mesh_buffers(struct GHash *map,
                        struct MFace *mface, int *face_indices,
-                       int totface, int *vert_indices, int uniq_verts,
-                       int totvert);
+                       int totface, int uniq_verts);
 void GPU_update_mesh_buffers(GPU_Buffers *buffers, struct MVert *mvert,
                        int *vert_indices, int totvert);
 GPU_Buffers *GPU_build_grid_buffers(struct DMGridData **grids,

Modified: trunk/blender/source/blender/gpu/intern/gpu_buffers.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_buffers.c       2012-02-21 
03:43:57 UTC (rev 44292)
+++ trunk/blender/source/blender/gpu/intern/gpu_buffers.c       2012-02-21 
04:16:27 UTC (rev 44293)
@@ -1333,10 +1333,9 @@
        buffers->mvert = mvert;
 }
 
-GPU_Buffers *GPU_build_mesh_buffers(GHash *map, MVert *mvert, MFace *mface,
-                       int *face_indices, int totface,
-                       int *vert_indices, int tot_uniq_verts,
-                       int totvert)
+GPU_Buffers *GPU_build_mesh_buffers(GHash *map, MFace *mface,
+                                                                       int 
*face_indices, int totface,
+                                                                       int 
tot_uniq_verts)
 {
        GPU_Buffers *buffers;
        unsigned short *tri_data;
@@ -1402,7 +1401,6 @@
 
        if(buffers->index_buf)
                glGenBuffersARB(1, &buffers->vert_buf);
-       GPU_update_mesh_buffers(buffers, mvert, vert_indices, totvert);
 
        buffers->tot_tri = tottri;
 

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