Revision: 44350
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44350
Author:   campbellbarton
Date:     2012-02-23 02:36:30 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
code cleanup: dont set the namespace in STR_String.h - 'using namespace std', 
since this is included in many places.

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_WindowManager.cpp
    trunk/blender/intern/string/STR_String.h
    trunk/blender/intern/string/intern/STR_String.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Expressions/Value.h
    
trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
    trunk/blender/source/gameengine/Network/NG_NetworkScene.h
    trunk/blender/source/gameengine/Rasterizer/RAS_ICanvas.h

Modified: trunk/blender/intern/ghost/intern/GHOST_WindowManager.cpp
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_WindowManager.cpp   2012-02-23 
02:23:42 UTC (rev 44349)
+++ trunk/blender/intern/ghost/intern/GHOST_WindowManager.cpp   2012-02-23 
02:36:30 UTC (rev 44350)
@@ -79,7 +79,7 @@
                        endFullScreen();
                }
                else {
-                       vector<GHOST_IWindow*>::iterator result = 
find(m_windows.begin(), m_windows.end(), window);
+                       std::vector<GHOST_IWindow*>::iterator result = 
find(m_windows.begin(), m_windows.end(), window);
                        if (result != m_windows.end()) {
                                setWindowInactive(window);
                                m_windows.erase(result);
@@ -99,7 +99,7 @@
             found = true;
         }
         else {
-            vector<GHOST_IWindow*>::const_iterator result = 
find(m_windows.begin(), m_windows.end(), window);
+            std::vector<GHOST_IWindow*>::const_iterator result = 
find(m_windows.begin(), m_windows.end(), window);
             if (result != m_windows.end()) {
                 found = true;
             }

Modified: trunk/blender/intern/string/STR_String.h
===================================================================
--- trunk/blender/intern/string/STR_String.h    2012-02-23 02:23:42 UTC (rev 
44349)
+++ trunk/blender/intern/string/STR_String.h    2012-02-23 02:36:30 UTC (rev 
44350)
@@ -51,8 +51,6 @@
 #include <cstring>
 #include <cstdlib>
 
-using namespace std;
-
 #ifdef WITH_CXX_GUARDEDALLOC
 #include "MEM_guardedalloc.h"
 #endif
@@ -95,8 +93,10 @@
        inline void                     Clear()                                 
                                        { Len = pData[0] = 0; }
        inline const STR_String & Reverse()
        {
-               for (int i1=0, i2=Len-1; i1<i2; i1++, i2--)
-                       swap(pData[i1], pData[i2]); return *this;
+               for (int i1 = 0, i2 = Len - 1; i1 < i2; i1++, i2--) {
+                       std::swap(pData[i1], pData[i2]);
+                       return *this;
+               }
        }
 
        // Properties
@@ -133,7 +133,7 @@
        int                             FindOneOf(const char *set, int pos = 0) 
const;
        int                             RFindOneOf(const char *set, int pos = 
0) const;
 
-       vector<STR_String>      Explode(char c) const;
+       std::vector<STR_String> Explode(char c) const;
 
        // Formatting
        STR_String&                     Upper();

Modified: trunk/blender/intern/string/intern/STR_String.cpp
===================================================================
--- trunk/blender/intern/string/intern/STR_String.cpp   2012-02-23 02:23:42 UTC 
(rev 44349)
+++ trunk/blender/intern/string/intern/STR_String.cpp   2012-02-23 02:36:30 UTC 
(rev 44350)
@@ -699,23 +699,19 @@
 }
 
 
-
-
-
-vector<STR_String>     STR_String::Explode(char c) const
+std::vector<STR_String>        STR_String::Explode(char c) const
 {
-       STR_String                              lcv     = *this;
-       vector<STR_String>              uc;
+       STR_String              lcv = *this;
+       std::vector<STR_String> uc;
 
        while (lcv.Length())
        {
                int pos = lcv.Find(c);
-               if (pos < 0)
-               {
+               if (pos < 0) {
                        uc.push_back(lcv);
                        lcv.Clear();
-               } else
-               {
+               }
+               else {
                        uc.push_back(lcv.Left(pos));
                        lcv = lcv.Mid(pos+1);
                }

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2012-02-23 02:23:42 UTC (rev 44349)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2012-02-23 02:36:30 UTC (rev 44350)
@@ -39,6 +39,8 @@
 #include "KX_ISceneConverter.h"
 #include "KX_IpoConvert.h"
 
+using namespace std;
+
 class KX_WorldInfo;
 class SCA_IActuator;
 class SCA_IController;

Modified: trunk/blender/source/gameengine/Expressions/Value.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/Value.h 2012-02-23 02:23:42 UTC 
(rev 44349)
+++ trunk/blender/source/gameengine/Expressions/Value.h 2012-02-23 02:36:30 UTC 
(rev 44350)
@@ -26,6 +26,8 @@
 #include <map>         // array functionality for the propertylist
 #include "STR_String.h"        // STR_String class
 
+using namespace std;
+
 #ifdef WITH_CXX_GUARDEDALLOC
 #include "MEM_guardedalloc.h"
 #endif

Modified: 
trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
===================================================================
--- 
trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
 2012-02-23 02:23:42 UTC (rev 44349)
+++ 
trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
 2012-02-23 02:36:30 UTC (rev 44350)
@@ -32,6 +32,8 @@
 #ifndef NG_LOOPBACKNETWORKDEVICEINTERFACE_H
 #define NG_LOOPBACKNETWORKDEVICEINTERFACE_H
 
+using namespace std;
+
 #include <deque>
 #include "NG_NetworkDeviceInterface.h"
 

Modified: trunk/blender/source/gameengine/Network/NG_NetworkScene.h
===================================================================
--- trunk/blender/source/gameengine/Network/NG_NetworkScene.h   2012-02-23 
02:23:42 UTC (rev 44349)
+++ trunk/blender/source/gameengine/Network/NG_NetworkScene.h   2012-02-23 
02:36:30 UTC (rev 44350)
@@ -45,6 +45,8 @@
        #undef SendMessage
 #endif
 
+using namespace std;
+
 class NG_NetworkDeviceInterface;
 
 class NG_NetworkScene

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_ICanvas.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_ICanvas.h    2012-02-23 
02:23:42 UTC (rev 44349)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_ICanvas.h    2012-02-23 
02:36:30 UTC (rev 44350)
@@ -36,6 +36,8 @@
 #include "MEM_guardedalloc.h"
 #endif
 
+using namespace std;
+
 class RAS_Rect;
 
 /**

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