Revision: 44360
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44360
Author: dingto
Date: 2012-02-23 09:23:29 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
* Fixed some typos in the code, patch [#30247] by Vladimir Rutsky (rutsky).
Thanks!
Modified Paths:
--------------
trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki
trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
Modified: trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki
===================================================================
--- trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki 2012-02-23
09:11:17 UTC (rev 44359)
+++ trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki 2012-02-23
09:23:29 UTC (rev 44360)
@@ -24,7 +24,7 @@
=== The Loop ===
-Loops define the boundary loop of a face. Each loop logically corrusponds to
an edge, which is defined by the loop and succeeding loop's vertices.
+Loops define the boundary loop of a face. Each loop logically corresponds to
an edge, which is defined by the loop and succeeding loop's vertices.
Loops store several handy pointers:
@@ -68,7 +68,7 @@
=== Operators ===
-Operators are an integrat part of BMesh. Unlike normal blender operators,
BMesh operators ("bmops") can be nested (e.g. call other operators). Each
operator has a number of input/output "slots" which are used to pass data
into/out of the operator (and allows for chaining operators together). These
slots are identified by name, using strings.
+Operators are an integral part of BMesh. Unlike normal blender operators,
BMesh operators ("bmops") can be nested (e.g. call other operators). Each
operator has a number of input/output "slots" which are used to pass data
into/out of the operator (and allows for chaining operators together). These
slots are identified by name, using strings.
==== Tool Flags ====
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
2012-02-23 09:11:17 UTC (rev 44359)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
2012-02-23 09:23:29 UTC (rev 44360)
@@ -86,7 +86,7 @@
#include "paint_intern.h"
-/* check if we can do partial updayes and have them draw realtime
+/* check if we can do partial updates and have them draw realtime
* (without rebuilding the 'derivedFinal') */
static int vertex_paint_use_fast_update_check(Object *ob)
{
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