Revision: 44472
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44472
Author:   kupoman
Date:     2012-02-26 21:57:51 +0000 (Sun, 26 Feb 2012)
Log Message:
-----------
Fixing a crash when converting physics objects in the Game Engine.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp

Modified: 
trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
===================================================================
--- trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp     
2012-02-26 21:32:20 UTC (rev 44471)
+++ trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp     
2012-02-26 21:57:51 UTC (rev 44472)
@@ -1431,6 +1431,7 @@
        if (!dm) {
                free_dm = true;
                dm = CDDM_from_mesh(meshobj->GetMesh(), NULL);
+               DM_ensure_tessface(dm);
        }
 
        MVert *mvert = dm->getVertArray(dm);

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