Revision: 44726
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44726
Author:   campbellbarton
Date:     2012-03-08 03:05:57 +0000 (Thu, 08 Mar 2012)
Log Message:
-----------
style cleanup - remove unneeded ';'s

Modified Paths:
--------------
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
    trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Expressions/Operator1Expr.h
    trunk/blender/source/gameengine/Expressions/Operator2Expr.h
    trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
    trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
    trunk/blender/source/gameengine/Ketsji/BL_Shader.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_Dome.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.h
    trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/Ketsji/KX_SteeringActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_SteeringActuator.h
    trunk/blender/source/gameengine/Network/NG_NetworkMessage.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
    trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
    
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h

Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h  
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h  
2012-03-08 03:05:57 UTC (rev 44726)
@@ -45,7 +45,7 @@
 
 public:
        KX_BlenderSystem();
-       virtual ~KX_BlenderSystem() {};
+       virtual ~KX_BlenderSystem() {}
        virtual double GetTimeInSeconds();
 
 #ifdef WITH_CXX_GUARDEDALLOC

Modified: trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h 2012-03-08 
02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h 2012-03-08 
03:05:57 UTC (rev 44726)
@@ -63,16 +63,16 @@
                m_lastDeformUpdate(-1)
        {};
        virtual ~BL_MeshDeformer();
-       virtual void SetSimulatedTime(double time){};
+       virtual void SetSimulatedTime(double time){}
        virtual bool Apply(class RAS_IPolyMaterial *mat);
-       virtual bool Update(void){ return false; };
-       virtual bool UpdateBuckets(void){ return false; };
-       virtual RAS_Deformer*   GetReplica(){return NULL;};
+       virtual bool Update(void){ return false; }
+       virtual bool UpdateBuckets(void){ return false; }
+       virtual RAS_Deformer*   GetReplica(){return NULL;}
        virtual void ProcessReplica();
-       struct Mesh* GetMesh() { return m_bmesh; };
-       virtual class RAS_MeshObject* GetRasMesh() { return 
(RAS_MeshObject*)m_pMeshObject; };
+       struct Mesh* GetMesh() { return m_bmesh; }
+       virtual class RAS_MeshObject* GetRasMesh() { return 
(RAS_MeshObject*)m_pMeshObject; }
        virtual float (* GetTransVerts(int *tot))[3]    {       *tot= m_tvtot; 
return m_transverts; }
-       //      virtual void InitDeform(double time){};
+       //      virtual void InitDeform(double time){}
 
 protected:
        class RAS_MeshObject*           m_pMeshObject;

Modified: 
trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h    
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h    
2012-03-08 03:05:57 UTC (rev 44726)
@@ -48,7 +48,7 @@
        virtual ~BL_ScalarInterpolator() {}
        
        virtual float GetValue(float currentTime) const;
-       struct FCurve *GetFCurve() { return m_fcu;};
+       struct FCurve *GetFCurve() { return m_fcu; }
 
 private:
        struct FCurve *m_fcu;

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2012-03-08 03:05:57 UTC (rev 44726)
@@ -143,7 +143,7 @@
 
        struct Scene* GetBlenderSceneForName(const STR_String& name);
 
-//     struct Main* GetMain() { return m_maggie; };
+//     struct Main* GetMain() { return m_maggie; }
        struct Main*              GetMainDynamicPath(const char *path);
        vector<struct Main*> &GetMainDynamic();
        

Modified: trunk/blender/source/gameengine/Expressions/Operator1Expr.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/Operator1Expr.h 2012-03-08 
02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Expressions/Operator1Expr.h 2012-03-08 
03:05:57 UTC (rev 44726)
@@ -31,7 +31,7 @@
        virtual bool MergeExpression(CExpression* otherexpr);
        virtual void BroadcastOperators(VALUE_OPERATOR op);
 
-       virtual unsigned char GetExpressionID() { return 
COPERATOR1EXPRESSIONID;};
+       virtual unsigned char GetExpressionID() { return 
COPERATOR1EXPRESSIONID; }
        CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
        //virtual bool IsInside(float x,float y,float z,bool bBorderInclude = 
true);
        virtual bool NeedsRecalculated();

Modified: trunk/blender/source/gameengine/Expressions/Operator2Expr.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/Operator2Expr.h 2012-03-08 
02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Expressions/Operator2Expr.h 2012-03-08 
03:05:57 UTC (rev 44726)
@@ -29,7 +29,7 @@
 
 public:
        virtual bool MergeExpression(CExpression* otherexpr);
-       virtual unsigned char GetExpressionID() { return 
COPERATOR2EXPRESSIONID;};
+       virtual unsigned char GetExpressionID() { return 
COPERATOR2EXPRESSIONID; }
        virtual void BroadcastOperators(VALUE_OPERATOR op);
        CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
        //virtual bool IsInside(float x,float y,float z,bool 
bBorderInclude=true);

Modified: trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h        
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h        
2012-03-08 03:05:57 UTC (rev 44726)
@@ -127,8 +127,8 @@
        // for the scripting... needs a FactoryManager later (if we would have 
time... ;)
        void    RegisterMeshName(const STR_String& meshname,void* mesh);
        void    UnregisterMeshName(const STR_String& meshname,void* mesh);
-       CTR_Map<STR_HashedString,void*>&        GetMeshMap() { return 
m_mapStringToMeshes; };
-       CTR_Map<STR_HashedString,void*>&        GetActionMap() { return 
m_mapStringToActions; };
+       CTR_Map<STR_HashedString,void*>&        GetMeshMap() { return 
m_mapStringToMeshes; }
+       CTR_Map<STR_HashedString,void*>&        GetActionMap() { return 
m_mapStringToActions; }
        
        void    RegisterActionName(const STR_String& actname,void* action);
 

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h       
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h       
2012-03-08 03:05:57 UTC (rev 44726)
@@ -55,14 +55,14 @@
        virtual void SetMousePosition(int x, int y);
        virtual void SetMouseState(RAS_MouseState mousestate);
        virtual void SwapBuffers();
-       virtual int GetMouseX(int x){return x;};
-       virtual int GetMouseY(int y){return y;};
+       virtual int GetMouseX(int x) { return x; }
+       virtual int GetMouseY(int y) { return y; }
        virtual float GetMouseNormalizedX(int x);
        virtual float GetMouseNormalizedY(int y);
 
        virtual void ResizeWindow(int width, int height);
 
-       bool BeginDraw() { return true;};
+       bool BeginDraw() { return true; }
        void EndDraw() {};
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Action.cpp        2012-03-08 
02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/BL_Action.cpp        2012-03-08 
03:05:57 UTC (rev 44726)
@@ -25,6 +25,7 @@
  */
 
 #include <cstdlib>
+#include <stdio.h>
 
 #include "BL_Action.h"
 #include "BL_ArmatureObject.h"

Modified: trunk/blender/source/gameengine/Ketsji/BL_Shader.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Shader.h  2012-03-08 02:19:41 UTC 
(rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/BL_Shader.h  2012-03-08 03:05:57 UTC 
(rev 44726)
@@ -194,7 +194,7 @@
        bool                            Ok()const;
        unsigned int            GetProg();
        void                            SetProg(bool enable);
-       int                                     GetAttribute(){return mAttr;};
+       int                                     GetAttribute() { return mAttr; }
 
        // -- 
        // Apply methods : sets colected uniforms

Modified: trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h       
2012-03-08 02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h       
2012-03-08 03:05:57 UTC (rev 44726)
@@ -41,7 +41,7 @@
 public:
        KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class 
PHY_IPhysicsEnvironment* physenv);
        virtual ~KX_ConstraintWrapper ();
-       int                     getConstraintId() { return m_constraintId;};
+       int                     getConstraintId() { return m_constraintId; }
        
 #ifdef WITH_PYTHON
        KX_PYMETHOD_NOARGS(KX_ConstraintWrapper,GetConstraintId);

Modified: trunk/blender/source/gameengine/Ketsji/KX_Dome.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Dome.h    2012-03-08 02:19:41 UTC 
(rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_Dome.h    2012-03-08 03:05:57 UTC 
(rev 44726)
@@ -112,7 +112,7 @@
        int nfacestop, nfacesbottom, nfacesleft, nfacesright, nfacesfront, 
nfacesback;
        int nfacesleftback, nfacesrightback;
 
-       int GetNumberRenders(){return m_numfaces;};
+       int GetNumberRenders() { return m_numfaces; }
 
        void RenderDome(void);
        void RenderDomeFrame(KX_Scene* scene, KX_Camera* cam, int i);

Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h    2012-03-08 
02:19:41 UTC (rev 44725)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h    2012-03-08 
03:05:57 UTC (rev 44726)
@@ -72,12 +72,12 @@
 {
 
 private:
-       class RAS_ICanvas*                              m_canvas; // 2D Canvas 
(2D Rendering Device Context)
+       class RAS_ICanvas*                                      m_canvas; // 2D 
Canvas (2D Rendering Device Context)
        class RAS_IRasterizer*                          m_rasterizer;  // 3D 
Rasterizer (3D Rendering)
-       class KX_ISystem*                               m_kxsystem;
+       class KX_ISystem*                                       m_kxsystem;
        class RAS_IRenderTools*                         m_rendertools;
        class KX_ISceneConverter*                       m_sceneconverter;
-       class NG_NetworkDeviceInterface*                m_networkdevice;
+       class NG_NetworkDeviceInterface*        m_networkdevice;
 #ifdef WITH_PYTHON
        /* borrowed from sys.modules["__main__"], dont manage ref's */
        PyObject*                                       m_pythondictionary;
@@ -222,16 +222,16 @@
        void                    SetRasterizer(RAS_IRasterizer* rasterizer);
 #ifdef WITH_PYTHON
        void                    SetPyNamespace(PyObject* pythondictionary);
-       PyObject*               GetPyNamespace(){return m_pythondictionary;};
+       PyObject*               GetPyNamespace() { return m_pythondictionary; }
 #endif
        void                    SetSceneConverter(KX_ISceneConverter* 
sceneconverter);
        void                    SetAnimRecordMode(bool animation_record, int 
startFrame);
 

@@ Diff output truncated at 10240 characters. @@
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