Revision: 44779
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44779
Author:   campbellbarton
Date:     2012-03-10 04:19:25 +0000 (Sat, 10 Mar 2012)
Log Message:
-----------
change fly mode behavior to address issue raised in [#30508] - there being no 
way to pause.

now when reversing direction immediately - fly mode translation will pause 
until pressed again.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_fly.c      
2012-03-10 03:25:16 UTC (rev 44778)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_fly.c      
2012-03-10 04:19:25 UTC (rev 44779)
@@ -582,35 +582,68 @@
 
                                /* implement WASD keys */
                        case FLY_MODAL_DIR_FORWARD:
-                               if (fly->speed < 0.0f) fly->speed= -fly->speed; 
/* flip speed rather than stopping, game like motion */
-                               else if (fly->axis==2) fly->speed += fly->grid; 
/* increase like mousewheel if were already
-                                                                               
 * moving in that difection*/
-                               fly->axis= 2;
+                               if (fly->axis == 2 && fly->speed < 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed < 0.0f) fly->speed= 
-fly->speed; /* flip speed rather than stopping, game like motion */
+                                       else if (fly->axis==2) fly->speed += 
fly->grid; /* increase like mousewheel if were already
+                                                                               
     * moving in that difection*/
+                                       fly->axis= 2;
+                               }
                                break;
                        case FLY_MODAL_DIR_BACKWARD:
-                               if (fly->speed > 0.0f) fly->speed= -fly->speed;
-                               else if (fly->axis==2) fly->speed -= fly->grid;
-                               fly->axis= 2;
+                               if (fly->axis == 2 && fly->speed > 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed > 0.0f) fly->speed= 
-fly->speed;
+                                       else if (fly->axis==2) fly->speed -= 
fly->grid;
+
+                                       fly->axis= 2;
+                               }
                                break;
                        case FLY_MODAL_DIR_LEFT:
-                               if (fly->speed < 0.0f) fly->speed= -fly->speed;
-                               else if (fly->axis==0) fly->speed += fly->grid;
-                               fly->axis= 0;
+                               if (fly->axis == 0 && fly->speed < 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed < 0.0f) fly->speed= 
-fly->speed;
+                                       else if (fly->axis==0) fly->speed += 
fly->grid;
+
+                                       fly->axis= 0;
+                               }
                                break;
                        case FLY_MODAL_DIR_RIGHT:
-                               if (fly->speed > 0.0f) fly->speed= -fly->speed;
-                               else if (fly->axis==0) fly->speed -= fly->grid;
-                               fly->axis= 0;
+                               if (fly->axis == 0 && fly->speed > 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed > 0.0f) fly->speed= 
-fly->speed;
+                                       else if (fly->axis==0) fly->speed -= 
fly->grid;
+
+                                       fly->axis= 0;
+                               }
                                break;
                        case FLY_MODAL_DIR_DOWN:
-                               if (fly->speed < 0.0f) fly->speed= -fly->speed;
-                               else if (fly->axis==1) fly->speed += fly->grid;
-                               fly->axis= 1;
+                               if (fly->axis == 1 && fly->speed < 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed < 0.0f) fly->speed= 
-fly->speed;
+                                       else if (fly->axis==1) fly->speed += 
fly->grid;
+                                       fly->axis= 1;
+                               }
                                break;
                        case FLY_MODAL_DIR_UP:
-                               if (fly->speed > 0.0f) fly->speed= -fly->speed;
-                               else if (fly->axis==1) fly->speed -= fly->grid;
-                               fly->axis= 1;
+                               if (fly->axis == 1 && fly->speed > 0.0f) { /* 
reverse direction stops, tap again to continue */
+                                       fly->axis = -1;
+                               }
+                               else {
+                                       if (fly->speed > 0.0f) fly->speed= 
-fly->speed;
+                                       else if (fly->axis==1) fly->speed -= 
fly->grid;
+                                       fly->axis= 1;
+                               }
                                break;
 
                        case FLY_MODAL_AXIS_LOCK_X:
@@ -932,7 +965,10 @@
                                        }
                                }
 
-
+                               if (fly->axis == -1) {
+                                       /* pause */
+                                       zero_v3(dvec_tmp);
+                               }
                                if (!fly->use_freelook) {
                                        /* Normal operation */
                                        /* define dvec, view direction vector */

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