Revision: 44801
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44801
Author:   campbellbarton
Date:     2012-03-10 22:00:55 +0000 (Sat, 10 Mar 2012)
Log Message:
-----------
style cleanup: + some warning fixes, also remove unused metaelem extern.

Modified Paths:
--------------
    trunk/blender/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp
    trunk/blender/source/blender/editors/mesh/bmesh_select.c
    trunk/blender/source/blender/editors/mesh/bmesh_tools.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/editors/space_view3d/view3d_select.c
    trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/transform/transform_generics.c
    trunk/blender/source/blender/editors/transform/transform_orientations.c

Modified: 
trunk/blender/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp
===================================================================
--- trunk/blender/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp   
2012-03-10 21:56:45 UTC (rev 44800)
+++ trunk/blender/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp   
2012-03-10 22:00:55 UTC (rev 44801)
@@ -465,7 +465,7 @@
        if (!m_header) return 0;
        if (!centerRef) return 0;
        
-       dtStatPolyRef prevRef = centerRef;
+       /* dtStatPolyRef prevRef = centerRef; */ /* UNUSED */
        dtStatPolyRef curRef = centerRef;
        t = 0;
 
@@ -506,7 +506,7 @@
                }
                
                // No hit, advance to neighbour polygon.
-               prevRef = curRef;
+               /* prevRef = curRef; */ /* UNUSED */
                curRef = nextRef;
        }
        

Modified: trunk/blender/source/blender/editors/mesh/bmesh_select.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/bmesh_select.c    2012-03-10 
21:56:45 UTC (rev 44800)
+++ trunk/blender/source/blender/editors/mesh/bmesh_select.c    2012-03-10 
22:00:55 UTC (rev 44801)
@@ -227,9 +227,9 @@
        
        /* method in use for face selecting too */
        if (vc->obedit == NULL) {
-               if (paint_facesel_test(vc->obact));
-               else if (paint_vertsel_test(vc->obact));
-               else return 0;
+               if (!(paint_facesel_test(vc->obact) || 
paint_vertsel_test(vc->obact))) {
+                       return 0;
+               }
        }
        else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & 
V3D_ZBUF_SELECT) == 0) {
                return 0;
@@ -289,9 +289,9 @@
        
        /* method in use for face selecting too */
        if (vc->obedit == NULL) {
-               if (paint_facesel_test(vc->obact));
-               else if (paint_vertsel_test(vc->obact));
-               else return 0;
+               if (!(paint_facesel_test(vc->obact) || 
paint_vertsel_test(vc->obact))) {
+                       return 0;
+               }
        }
        else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & 
V3D_ZBUF_SELECT) == 0) return 0;
        

Modified: trunk/blender/source/blender/editors/mesh/bmesh_tools.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/bmesh_tools.c     2012-03-10 
21:56:45 UTC (rev 44800)
+++ trunk/blender/source/blender/editors/mesh/bmesh_tools.c     2012-03-10 
22:00:55 UTC (rev 44801)
@@ -465,7 +465,7 @@
 
        if (nr < 1) return 'g';
 
-       if (nr == 1 && em->selectmode & SCE_SELECT_VERTEX)
+       if (nr == 1 && (em->selectmode & SCE_SELECT_VERTEX))
                transmode = EDBM_Extrude_vert(obedit, em, BM_ELEM_SELECT, nor);
        else if (nr == 1) transmode = EDBM_Extrude_edge(obedit, em, 
BM_ELEM_SELECT, nor);
        else if (nr == 4) transmode = EDBM_Extrude_verts_indiv(em, op, 
BM_ELEM_SELECT, nor);
@@ -1810,12 +1810,6 @@
 
 /********************** UV/Color Operators *************************/
 
-
-static const EnumPropertyItem axis_items[] = {
-       {OPUVC_AXIS_X, "X", 0, "X", ""},
-       {OPUVC_AXIS_Y, "Y", 0, "Y", ""},
-       {0, NULL, 0, NULL, NULL}};
-
 static int mesh_rotate_uvs(bContext *C, wmOperator *op)
 {
        Object *ob = CTX_data_edit_object(C);

Modified: trunk/blender/source/blender/editors/space_view3d/drawarmature.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawarmature.c    
2012-03-10 21:56:45 UTC (rev 44800)
+++ trunk/blender/source/blender/editors/space_view3d/drawarmature.c    
2012-03-10 22:00:55 UTC (rev 44801)
@@ -170,10 +170,18 @@
                        glColor3ubv(cp);
                }
                else {
-                       if (boneflag & BONE_DRAW_ACTIVE && boneflag & 
BONE_SELECTED) UI_ThemeColorShade(TH_BONE_POSE, 40);
-                       else if (boneflag & BONE_DRAW_ACTIVE) 
UI_ThemeColorBlend(TH_WIRE, TH_BONE_POSE, 0.15f); /* unselected active */
-                       else if (boneflag & BONE_SELECTED) 
UI_ThemeColor(TH_BONE_POSE);
-                       else UI_ThemeColor(TH_WIRE);
+                       if ((boneflag & BONE_DRAW_ACTIVE) && (boneflag & 
BONE_SELECTED)) {
+                               UI_ThemeColorShade(TH_BONE_POSE, 40);
+                       }
+                       else if (boneflag & BONE_DRAW_ACTIVE) {
+                               UI_ThemeColorBlend(TH_WIRE, TH_BONE_POSE, 
0.15f); /* unselected active */
+                       }
+                       else if (boneflag & BONE_SELECTED) {
+                               UI_ThemeColor(TH_BONE_POSE);
+                       }
+                       else {
+                               UI_ThemeColor(TH_WIRE);
+                       }
                }
                
                return 1;
@@ -290,10 +298,18 @@
 
 static void set_ebone_glColor(const unsigned int boneflag)
 {
-       if (boneflag & BONE_DRAW_ACTIVE && boneflag & BONE_SELECTED) 
UI_ThemeColor(TH_EDGE_SELECT);
-       else if (boneflag & BONE_DRAW_ACTIVE) UI_ThemeColorBlend(TH_WIRE, 
TH_EDGE_SELECT, 0.15f); /* unselected active */
-       else if (boneflag & BONE_SELECTED) UI_ThemeColorShade(TH_EDGE_SELECT, 
-20);
-       else UI_ThemeColor(TH_WIRE);
+       if ((boneflag & BONE_DRAW_ACTIVE) && (boneflag & BONE_SELECTED)) {
+               UI_ThemeColor(TH_EDGE_SELECT);
+       }
+       else if (boneflag & BONE_DRAW_ACTIVE) {
+               UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, 0.15f); /* 
unselected active */
+       }
+       else if (boneflag & BONE_SELECTED) {
+               UI_ThemeColorShade(TH_EDGE_SELECT, -20);
+       }
+       else {
+               UI_ThemeColor(TH_WIRE);
+       }
 }
 
 /* *************** Armature drawing, helper calls for parts 
******************* */
@@ -1749,16 +1765,21 @@
                                                                         
OB_SOLID, arm->flag, flag, index, bone->length);
                                                }
                                        }
-                                       else if (arm->drawtype==ARM_LINE)
-                                               ;       /* nothing in solid */
-                                       else if (arm->drawtype==ARM_WIRE)
-                                               ;       /* nothing in solid */
-                                       else if (arm->drawtype==ARM_ENVELOPE)
+                                       else if (arm->drawtype == ARM_LINE) {
+                                               /* nothing in solid */
+                                       }
+                                       else if (arm->drawtype == ARM_WIRE) {
+                                               /* nothing in solid */
+                                       }
+                                       else if (arm->drawtype == ARM_ENVELOPE) 
{
                                                draw_sphere_bone(OB_SOLID, 
arm->flag, flag, 0, index, pchan, NULL);
-                                       else if (arm->drawtype==ARM_B_BONE)
+                                       }
+                                       else if (arm->drawtype == ARM_B_BONE) {
                                                draw_b_bone(OB_SOLID, 
arm->flag, flag, 0, index, pchan, NULL);
-                                       else
+                                       }
+                                       else {
                                                draw_bone(OB_SOLID, arm->flag, 
flag, 0, index, bone->length);
+                                       }
                                                
                                        glPopMatrix();
                                }
@@ -1937,8 +1958,9 @@
                                        /* set color-set to use */
                                        set_pchan_colorset(ob, pchan);
                                        
-                                       if ((pchan->custom) && !(arm->flag & 
ARM_NO_CUSTOM))
-                                               ; // custom bone shapes should 
not be drawn here!
+                                       if ((pchan->custom) && !(arm->flag & 
ARM_NO_CUSTOM)) {
+                                               /* custom bone shapes should 
not be drawn here! */
+                                       }
                                        else if (arm->drawtype==ARM_ENVELOPE) {
                                                if (dt < OB_SOLID)
                                                        
draw_sphere_bone_wire(smat, imat, arm->flag, flag, constflag, index, pchan, 
NULL);
@@ -1973,7 +1995,7 @@
                draw_pose_dofs(ob);
 
        /* finally names and axes */
-       if (arm->flag & (ARM_DRAWNAMES|ARM_DRAWAXES) && is_outline == 0) {
+       if ((arm->flag & (ARM_DRAWNAMES|ARM_DRAWAXES)) && (is_outline == 0)) {
                /* patch for several 3d cards (IBM mostly) that crash on 
glSelect with text drawing */
                if ((G.f & G_PICKSEL) == 0) {
                        float vec[3];

Modified: trunk/blender/source/blender/editors/space_view3d/drawmesh.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawmesh.c        
2012-03-10 21:56:45 UTC (rev 44800)
+++ trunk/blender/source/blender/editors/space_view3d/drawmesh.c        
2012-03-10 22:00:55 UTC (rev 44801)
@@ -404,7 +404,7 @@
                glColor3ub(0xFF, 0x00, 0xFF);
                return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
        }
-       else if (ma && ma->shade_flag&MA_OBCOLOR) {
+       else if (ma && (ma->shade_flag&MA_OBCOLOR)) {
                glColor3ubv(Gtexdraw.obcol);
                return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
        }
@@ -444,7 +444,7 @@
        if (tface && set_draw_settings_cached(0, tface, ma, Gtexdraw)) {
                return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
        }
-       else if (tface && tface->mode&TF_OBCOL) {
+       else if (tface && (tface->mode & TF_OBCOL)) {
                return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
        }
        else if (!has_mcol) {
@@ -486,7 +486,7 @@
                                finalCol[i*4+j].r = 255;
                        }
                }
-               else if (tface && tface->mode&TF_OBCOL) {
+               else if (tface && (tface->mode & TF_OBCOL)) {
                        for (j=0;j<4;j++) {
                                finalCol[i*4+j].b = FTOCHAR(Gtexdraw.obcol[0]);
                                finalCol[i*4+j].g = FTOCHAR(Gtexdraw.obcol[1]);

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2012-03-10 21:56:45 UTC (rev 44800)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2012-03-10 22:00:55 UTC (rev 44801)
@@ -197,7 +197,7 @@
        if (dt==OB_TEXTURE && vd->drawtype==OB_TEXTURE)
                return 0;
 
-       if (vd->drawtype>=OB_SOLID && vd->flag2 & V3D_SOLID_TEX)
+       if ((vd->drawtype >= OB_SOLID) && (vd->flag2 & V3D_SOLID_TEX))
                return 0;
 
        return 1;
@@ -3246,7 +3246,7 @@
        glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
 
        if (dt==OB_BOUNDBOX) {
-               if ((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= 
OB_WIRE)==0)
+               if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= 
OB_WIRE)==0)
                        draw_bounding_volume(scene, ob, ob->boundtype);
        }
        else if (hasHaloMat || (totface==0 && totedge==0)) {
@@ -3498,7 +3498,7 @@
                        glDepthMask(0); // disable write in zbuffer, selected 
edge wires show better
                }
                
-               if ((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= 
OB_SOLID)==0)
+               if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= 
OB_SOLID)==0)
                        dm->drawEdges(dm, (dt==OB_WIRE || totface==0), 
me->drawflag & ME_ALLEDGES);
 
                if (dt!=OB_WIRE && (draw_wire == OBDRAW_WIRE_ON_DEPTH)) {
@@ -3540,8 +3540,8 @@
        }
        
        if (obedit && ob!=obedit && ob->data==obedit->data) {
-               if (ob_get_key(ob) || ob_get_key(obedit));
-               else if (ob->modifiers.first || obedit->modifiers.first);
+               if (ob_get_key(ob) || ob_get_key(obedit)) {}
+               else if (ob->modifiers.first || obedit->modifiers.first) {}
                else drawlinked= 1;
        }
        
@@ -3853,7 +3853,7 @@
                GPU_end_object_materials();
        }
        else {
-               if ((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= 
OB_SOLID)==0)
+               if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= 
OB_SOLID)==0)
                        drawCurveDMWired (ob);
        }
 
@@ -5407,7 +5407,9 @@
                                                                }
                                                        }
                                                        else {
-                                                               if ( (bp->f1 & 
SELECT) && ( bp1->f1 & SELECT) );
+                                                               if ((bp->f1 & 
SELECT) && (bp1->f1 & SELECT)) {
+                                                                       /* pass 
*/
+                                                               }
                                                                else {
                                                                        
UI_ThemeColor(TH_NURB_ULINE);
                
@@ -5440,7 +5442,9 @@
                                                                        }
                                                                }
                                                                else {
-                                                                       if ( 
(bp->f1 & SELECT) && ( bp1->f1 & SELECT) );
+                                                                       if 
((bp->f1 & SELECT) && (bp1->f1 & SELECT)) {
+                                                                               
/* pass */
+                                                                       }
                                                                        else {
                                                                                
UI_ThemeColor(TH_NURB_VLINE);
                        
@@ -5504,7 +5508,7 @@
 
        /* direction vectors for 3d curve paths

@@ Diff output truncated at 10240 characters. @@
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