Revision: 44858
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44858
Author:   campbellbarton
Date:     2012-03-13 23:28:02 +0000 (Tue, 13 Mar 2012)
Log Message:
-----------
fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces

prevent gpu_draw.c holding a pointer to a freed array.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp

Modified: trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp       
2012-03-13 22:27:21 UTC (rev 44857)
+++ trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp       
2012-03-13 23:28:02 UTC (rev 44858)
@@ -235,8 +235,12 @@
                mTextures[i].DisableUnit();
        }
 
-       if( mMaterial->tface ) 
-               GPU_set_tpage(mMaterial->tface, 1, mMaterial->alphablend);
+       /* used to call with 'mMaterial->tface' but this can be a freed array,
+        * see: [#30493], so just call with NULL, this is best since it clears
+        * the 'lastface' pointer in GPU too - campbell */
+       if (mMaterial->tface) {
+               GPU_set_tpage(NULL, 1, mMaterial->alphablend);
+       }
 }
 
 

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