Revision: 44865
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44865
Author:   nicholasbishop
Date:     2012-03-14 06:31:14 +0000 (Wed, 14 Mar 2012)
Log Message:
-----------
Add BKE mesh function to update edge/poly hidden flags from verts.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/intern/mesh.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h  2012-03-14 06:30:55 UTC 
(rev 44864)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h  2012-03-14 06:31:14 UTC 
(rev 44865)
@@ -111,6 +111,13 @@
 int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly,
                                                                 const struct 
MLoop *mloop, unsigned vert);
 
+/* update the hide flag for edges and polys from the corresponding
+   flag in verts */
+void mesh_flush_hidden_from_verts(const struct MVert *mvert,
+                                                                 const struct 
MLoop *mloop,
+                                                                 struct MEdge 
*medge, int totedge,
+                                                                 struct MPoly 
*mpoly, int totpoly);
+
 void unlink_mesh(struct Mesh *me);
 void free_mesh(struct Mesh *me, int unlink);
 struct Mesh *add_mesh(const char *name);

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-03-14 
06:30:55 UTC (rev 44864)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-03-14 
06:31:14 UTC (rev 44865)
@@ -2889,6 +2889,33 @@
        return corner;
 }
 
+/* update the hide flag for edges and faces from the corresponding
+   flag in verts */
+void mesh_flush_hidden_from_verts(const MVert *mvert,
+                                                                 const MLoop 
*mloop,
+                                                                 MEdge *medge, 
int totedge,
+                                                                 MPoly *mpoly, 
int totpoly)
+{
+       int i, j;
+       
+       for(i = 0; i < totedge; i++) {
+               MEdge *e = &medge[i];
+               if(mvert[e->v1].flag & ME_HIDE ||
+                  mvert[e->v2].flag & ME_HIDE)
+                       e->flag |= ME_HIDE;
+               else
+                       e->flag &= ~ME_HIDE;
+       }
+       for(i = 0; i < totpoly; i++) {
+               MPoly *p = &mpoly[i];
+               p->flag &= ~ME_HIDE;
+               for(j = 0; j < p->totloop; j++) {
+                       if(mvert[mloop[p->loopstart + j].v].flag & ME_HIDE)
+                               p->flag |= ME_HIDE;
+               }
+       }
+}
+
 /* basic vertex data functions */
 int minmax_mesh(Mesh *me, float min[3], float max[3])
 {

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