Revision: 44911
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44911
Author:   campbellbarton
Date:     2012-03-15 23:23:04 +0000 (Thu, 15 Mar 2012)
Log Message:
-----------
*picky* fix for edge rotate

- Edge rotate would leave verts selected, this would give problems because 
those selections would leave edges that would try to rotate when run again. now 
de-select old verts on edge rotate.

- Rotating into hidden verts gave odd results, now make sure hidden state is ok.

- BMO_slot_buffer_hflag_disable / BMO_slot_buffer_hflag_enable now have 
flushing for the hide flag too.

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/bmesh_operator_api.h
    trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
    trunk/blender/source/blender/bmesh/intern/bmesh_operators.c
    trunk/blender/source/blender/editors/mesh/bmesh_tools.c

Modified: trunk/blender/source/blender/bmesh/bmesh_operator_api.h
===================================================================
--- trunk/blender/source/blender/bmesh/bmesh_operator_api.h     2012-03-15 
21:49:40 UTC (rev 44910)
+++ trunk/blender/source/blender/bmesh/bmesh_operator_api.h     2012-03-15 
23:23:04 UTC (rev 44911)
@@ -303,10 +303,10 @@
 
 /* tool-flags all elements inside an element slot array with flag flag. */
 void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char 
*slotname,
-                                  const char hflag, const char htype, char 
do_flush_select);
+                                  const char hflag, const char htype, const 
char do_flush);
 /* clears tool-flag flag from all elements inside a slot array. */
 void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char 
*slotname,
-                                   const char hflag, const char htype, char 
do_flush_select);
+                                   const char hflag, const char htype, const 
char do_flush);
 
 /* puts every element of type type (which is a bitmask) with header flag
  * flag, into a slot.  note: ignores hidden elements (e.g. elements with

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_mods.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_mods.c      2012-03-15 
21:49:40 UTC (rev 44910)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_mods.c      2012-03-15 
23:23:04 UTC (rev 44911)
@@ -824,7 +824,7 @@
        BM_edge_ordered_verts(e, &v1, &v2);
 
        /* we could swap the verts _or_ the faces, swapping faces
-        * gives more pradictable resuts since that way the next vert
+        * gives more predictable resuts since that way the next vert
         * just sitches from face fa / fb */
        if (ccw) {
                SWAP(BMFace *, fa, fb);
@@ -1006,6 +1006,8 @@
        BMLoop *l1, *l2;
        BMFace *f;
        BMEdge *e_new = NULL;
+       char f_hflag_prev_1;
+       char f_hflag_prev_2;
 
        if (!BM_edge_rotate_check(bm, e)) {
                return NULL;
@@ -1017,8 +1019,6 @@
        v1 = l1->v;
        v2 = l2->v;
 
-
-
        /* --------------------------------------- */
        /* Checking Code - make sure we can rotate */
 
@@ -1053,6 +1053,9 @@
         * if splice if disabled, always add in a new edge even if theres one 
there. */
        e_new = BM_edge_create(bm, v1, v2, e, (check_flag & 
BM_EDGEROT_CHECK_SPLICE)!=0);
 
+       f_hflag_prev_1 = l1->f->head.hflag;
+       f_hflag_prev_2 = l2->f->head.hflag;
+
        /* don't delete the edge, manually remove the egde after so we can copy 
its attributes */
        f = BM_faces_join_pair(bm, l1->f, l2->f, NULL);
 
@@ -1066,6 +1069,16 @@
        if (!BM_face_split(bm, f, v1, v2, NULL, NULL, TRUE)) {
                return NULL;
        }
+       else {
+               /* we should reallty be able to know the faces some other way,
+                * rather then fetching them back from the edge, but this is 
predictable
+                * where using the return values from face split isnt. - 
campbell */
+               BMFace *fa, *fb;
+               if (BM_edge_face_pair(e_new, &fa, &fb)) {
+                       fa->head.hflag = f_hflag_prev_1;
+                       fb->head.hflag = f_hflag_prev_2;
+               }
+       }
 
        return e_new;
 }

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_operators.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_operators.c 2012-03-15 
21:49:40 UTC (rev 44910)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_operators.c 2012-03-15 
23:23:04 UTC (rev 44911)
@@ -785,26 +785,29 @@
  * using the selection API where appropriate.
  */
 void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char 
*slotname,
-                                  const char hflag, const char htype, char 
do_flush_select)
+                                  const char hflag, const char htype, const 
char do_flush)
 {
        BMOpSlot *slot = BMO_slot_get(op, slotname);
        BMElem **data =  slot->data.p;
        int i;
+       const char do_flush_select = (do_flush && (hflag & BM_ELEM_SELECT));
+       const char do_flush_hide = (do_flush && (hflag & BM_ELEM_HIDDEN));
 
        BLI_assert(slot->slottype == BMO_OP_SLOT_ELEMENT_BUF);
 
-       if (!(hflag & BM_ELEM_SELECT)) {
-               do_flush_select = FALSE;
-       }
-
-       for (i = 0; i < slot->len; i++) {
-               if (!(htype & data[i]->head.htype))
+       for (i = 0; i < slot->len; i++, data++) {
+               if (!(htype & (*data)->head.htype))
                        continue;
 
                if (do_flush_select) {
-                       BM_elem_select_set(bm, data[i], TRUE);
+                       BM_elem_select_set(bm, *data, TRUE);
                }
-               BM_elem_flag_enable(data[i], hflag);
+
+               if (do_flush_hide) {
+                       BM_elem_hide_set(bm, *data, FALSE);
+               }
+
+               BM_elem_flag_enable(*data, hflag);
        }
 }
 
@@ -815,29 +818,32 @@
  * using the selection API where appropriate.
  */
 void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char 
*slotname,
-                                   const char hflag, const char htype, char 
do_flush_select)
+                                   const char hflag, const char htype, const 
char do_flush)
 {
        BMOpSlot *slot = BMO_slot_get(op, slotname);
        BMElem **data =  slot->data.p;
        int i;
+       const char do_flush_select = (do_flush && (hflag & BM_ELEM_SELECT));
+       const char do_flush_hide = (do_flush && (hflag & BM_ELEM_HIDDEN));
 
        BLI_assert(slot->slottype == BMO_OP_SLOT_ELEMENT_BUF);
 
-       if (!(hflag & BM_ELEM_SELECT)) {
-               do_flush_select = FALSE;
-       }
-
-       for (i = 0; i < slot->len; i++) {
-               if (!(htype & data[i]->head.htype))
+       for (i = 0; i < slot->len; i++, data++) {
+               if (!(htype & (*data)->head.htype))
                        continue;
 
                if (do_flush_select) {
-                       BM_elem_select_set(bm, data[i], FALSE);
+                       BM_elem_select_set(bm, *data, FALSE);
                }
 
-               BM_elem_flag_disable(data[i], hflag);
+               if (do_flush_hide) {
+                       BM_elem_hide_set(bm, *data, FALSE);
+               }
+
+               BM_elem_flag_disable(*data, hflag);
        }
 }
+
 int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag)
 {
        int count = 0;

Modified: trunk/blender/source/blender/editors/mesh/bmesh_tools.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/bmesh_tools.c     2012-03-15 
21:49:40 UTC (rev 44910)
+++ trunk/blender/source/blender/editors/mesh/bmesh_tools.c     2012-03-15 
23:23:04 UTC (rev 44911)
@@ -1380,8 +1380,15 @@
        
        EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%he ccw=%b", BM_ELEM_TAG, 
do_ccw);
 
+       /* avoids leaving old verts selected which can be a problem running 
multiple times,
+        * since this means the edges become selected around the face which 
then attempt to rotate */
+       BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edges", BM_ELEM_SELECT, 
BM_EDGE, TRUE);
+
        BMO_op_exec(em->bm, &bmop);
+       /* edges may rotate into hidden vertices, if this does _not_ run we get 
an ilogical state */
+       BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edgeout", BM_ELEM_HIDDEN, 
BM_EDGE, TRUE);
        BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_ELEM_SELECT, 
BM_EDGE, TRUE);
+       EDBM_selectmode_flush(em);
 
        if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
                return OPERATOR_CANCELLED;

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to