Revision: 44933
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44933
Author:   nicholasbishop
Date:     2012-03-17 04:41:36 +0000 (Sat, 17 Mar 2012)
Log Message:
-----------
Reduce poly map memory usage (used by sculpt smooth brush.)

Changed the create_vert_poly_map function to return a more compact
structure. Memory saved will vary depending on the mesh, but typically
it should be about one third of the old size.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/BKE_paint.h
    trunk/blender/source/blender/blenkernel/BKE_subsurf.h
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/blenkernel/intern/multires.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c

Modified: trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2012-03-16 
23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2012-03-17 
04:41:36 UTC (rev 44933)
@@ -301,7 +301,7 @@
 
        /* Get a map of vertices to faces
         */
-       struct ListBase *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
+       const struct MeshElemMap *(*getPolyMap)(struct Object *ob, DerivedMesh 
*dm);
 
        /* Get the BVH used for paint modes
         */

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h  2012-03-16 23:44:08 UTC 
(rev 44932)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h  2012-03-17 04:41:36 UTC 
(rev 44933)
@@ -251,13 +251,20 @@
 void free_uv_vert_map(UvVertMap *vmap);
 
 /* Connectivity data */
+typedef struct MeshElemMap {
+       int *indices;
+       int count;
+} MeshElemMap;
+       
 typedef struct IndexNode {
        struct IndexNode *next, *prev;
        int index;
 } IndexNode;
-void create_vert_poly_map(struct ListBase **map, IndexNode **mem,
-                          struct MPoly *mface, struct MLoop *mloop,
-                          const int totvert, const int totface, const int 
totloop);
+
+void create_vert_poly_map(MeshElemMap **map, int **mem,
+                          const struct MPoly *mface, const struct MLoop *mloop,
+                          int totvert, int totface, int totloop);
+       
 void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct 
MEdge *medge,
                           const int totvert, const int totedge);
 

Modified: trunk/blender/source/blender/blenkernel/BKE_paint.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_paint.h 2012-03-16 23:44:08 UTC 
(rev 44932)
+++ trunk/blender/source/blender/blenkernel/BKE_paint.h 2012-03-17 04:41:36 UTC 
(rev 44933)
@@ -34,6 +34,7 @@
 
 struct Brush;
 struct MDisps;
+struct MeshElemMap;
 struct MFace;
 struct MultireModifierData;
 struct MVert;
@@ -80,7 +81,7 @@
        struct KeyBlock *kb;
        
        /* Mesh connectivity */
-       struct ListBase *pmap;
+       const struct MeshElemMap *pmap;
 
        /* PBVH acceleration structure */
        struct PBVH *pbvh;

Modified: trunk/blender/source/blender/blenkernel/BKE_subsurf.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_subsurf.h       2012-03-16 
23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/BKE_subsurf.h       2012-03-17 
04:41:36 UTC (rev 44933)
@@ -38,8 +38,7 @@
 struct DMGridAdjacency;
 struct DMGridData;
 struct DerivedMesh;
-struct IndexNode;
-struct ListBase;
+struct MeshElemMap;
 struct Mesh;
 struct MPoly;
 struct MultiresSubsurf;
@@ -105,11 +104,9 @@
        int *reverseFaceMap;
 
        struct PBVH *pbvh;
-       struct ListBase *fmap;
-       struct IndexNode *fmap_mem;
 
-       struct ListBase *pmap;
-       struct IndexNode *pmap_mem;
+       struct MeshElemMap *pmap;
+       int *pmap_mem;
 
        struct DMGridData **gridData;
        struct DMGridAdjacency *gridAdjacency;

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2012-03-16 23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2012-03-17 04:41:36 UTC (rev 44933)
@@ -91,11 +91,8 @@
        int pbvh_draw;
 
        /* Mesh connectivity */
-       struct ListBase *fmap;
-       struct IndexNode *fmap_mem;
-
-       struct ListBase *pmap;
-       struct IndexNode *pmap_mem;
+       MeshElemMap *pmap;
+       int *pmap_mem;
 } CDDerivedMesh;
 
 /**************** DerivedMesh interface functions ****************/
@@ -215,7 +212,7 @@
        normal_short_to_float_v3(no_r, cddm->mvert[index].no);
 }
 
-static ListBase *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
+const static MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
 {
        CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
 
@@ -1530,9 +1527,6 @@
 
 static void cdDM_free_internal(CDDerivedMesh *cddm)
 {
-       if(cddm->fmap) MEM_freeN(cddm->fmap);
-       if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
-
        if(cddm->pmap) MEM_freeN(cddm->pmap);
        if(cddm->pmap_mem) MEM_freeN(cddm->pmap_mem);
 }

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-03-16 
23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-03-17 
04:41:36 UTC (rev 44933)
@@ -2189,25 +2189,49 @@
 /* Generates a map where the key is the vertex and the value is a list
  * of polys that use that vertex as a corner. The lists are allocated
  * from one memory pool. */
-void create_vert_poly_map(ListBase **map, IndexNode **mem,
-                          MPoly *mpoly, MLoop *mloop,
-                          const int totvert, const int totpoly, const int 
totloop)
+void create_vert_poly_map(MeshElemMap **map, int **mem,
+                          const MPoly *mpoly, const MLoop *mloop,
+                          int totvert, int totpoly, int totloop)
 {
-       int i,j;
-       IndexNode *node = NULL;
-       MPoly *mp;
-       MLoop *ml;
+       int i, j;
+       int *indices;
 
-       (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
-       (*mem) = MEM_callocN(sizeof(IndexNode) * totloop, "vert poly map mem");
-       node = *mem;
+       (*map) = MEM_callocN(sizeof(MeshElemMap) * totvert, "vert poly map");
+       (*mem) = MEM_mallocN(sizeof(int) * totloop, "vert poly map mem");
 
+       printf("pmap old=%f, new=%f\n",
+                  (sizeof(ListBase) * totvert +
+                       sizeof(IndexNode) * totloop) / 1024.0f / 1024.0f,
+                  (sizeof(MeshElemMap) * totvert +
+                       sizeof(int) * totloop) / 1024.0f / 1024.0f);
+
+       /* Count number of polys for each vertex */
+       for (i = 0; i < totpoly; i++) {
+               const MPoly *p = &mpoly[i];
+               
+               for (j = 0; j < p->totloop; j++)
+                       (*map)[mloop[p->loopstart + j].v].count++;
+       }
+
+       /* Assign indices mem */
+       indices = (*mem);
+       for (i = 0; i < totvert; i++) {
+               (*map)[i].indices = indices;
+               indices += (*map)[i].count;
+
+               /* Reset 'count' for use as index in last loop */
+               (*map)[i].count = 0;
+       }
+               
        /* Find the users */
-       for (i = 0, mp = mpoly; i < totpoly; ++i, ++mp) {
-               ml = &mloop[mp->loopstart];
-               for (j = 0; j < mp->totloop; ++j, ++node, ++ml) {
-                       node->index = i;
-                       BLI_addtail(&(*map)[ml->v], node);
+       for (i = 0; i < totpoly; i++) {
+               const MPoly *p = &mpoly[i];
+               
+               for (j = 0; j < p->totloop; j++) {
+                       int v = mloop[p->loopstart + j].v;
+                       
+                       (*map)[v].indices[(*map)[v].count] = i;
+                       (*map)[v].count++;
                }
        }
 }

Modified: trunk/blender/source/blender/blenkernel/intern/multires.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/multires.c   2012-03-16 
23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/intern/multires.c   2012-03-17 
04:41:36 UTC (rev 44933)
@@ -691,9 +691,9 @@
 {
        DerivedMesh *cddm, *dispdm, *origdm;
        Mesh *me;
-       ListBase *pmap;
+       const MeshElemMap *pmap;
        float (*origco)[3];
-       int i, j, offset, totlvl;
+       int i, j, k, offset, totlvl;
 
        multires_force_update(ob);
 
@@ -727,22 +727,21 @@
                copy_v3_v3(origco[i], me->mvert[i].co);
 
        for (i = 0; i < me->totvert; ++i) {
-               IndexNode *n;
                float avg_no[3] = {0,0,0}, center[3] = {0,0,0}, push[3];
                float dist;
                int tot;
 
                /* don't adjust verts not used by at least one poly */
-               if (!pmap[i].first)
+               if (!pmap[i].count)
                        continue;
 
                /* find center */
-               for (n = pmap[i].first, tot = 0; n; n = n->next) {
-                       const MPoly *p = &me->mpoly[n->index];
+               for (j = 0; j < pmap[i].count; j++) {
+                       const MPoly *p = &me->mpoly[pmap[i].indices[j]];
                        
                        /* this double counts, not sure if that's bad or good */
-                       for (j = 0; j < p->totloop; ++j) {
-                               int vndx = me->mloop[p->loopstart + j].v;
+                       for (k = 0; k < p->totloop; ++k) {
+                               int vndx = me->mloop[p->loopstart + k].v;
                                if (vndx != i) {
                                        add_v3_v3(center, origco[vndx]);
                                        ++tot;
@@ -752,8 +751,8 @@
                mul_v3_fl(center, 1.0f / tot);
 
                /* find normal */
-               for (n = pmap[i].first; n; n = n->next) {
-                       const MPoly *p = &me->mpoly[n->index];
+               for (j = 0; j < pmap[i].count; j++) {
+                       const MPoly *p = &me->mpoly[pmap[i].indices[j]];
                        MPoly fake_poly;
                        MLoop *fake_loops;
                        float (*fake_co)[3];
@@ -766,15 +765,15 @@
                        fake_loops = MEM_mallocN(sizeof(MLoop) * p->totloop, 
"fake_loops");
                        fake_co = MEM_mallocN(sizeof(float) * 3 * p->totloop, 
"fake_co");
                        
-                       for (j = 0; j < p->totloop; ++j) {
-                               int vndx = me->mloop[p->loopstart + j].v;
+                       for (k = 0; k < p->totloop; ++k) {
+                               int vndx = me->mloop[p->loopstart + k].v;
                                
-                               fake_loops[j].v = j;
+                               fake_loops[k].v = k;
                                
                                if (vndx == i)
-                                       copy_v3_v3(fake_co[j], center);
+                                       copy_v3_v3(fake_co[k], center);
                                else
-                                       copy_v3_v3(fake_co[j], origco[vndx]);
+                                       copy_v3_v3(fake_co[k], origco[vndx]);
                        }
                        
                        mesh_calc_poly_normal_coords(&fake_poly, fake_loops,

Modified: trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c        
2012-03-16 23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c        
2012-03-17 04:41:36 UTC (rev 44933)
@@ -2411,8 +2411,6 @@
                        MEM_freeN(ccgdm->gridHidden);
                }
                if(ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
-               if(ccgdm->fmap) MEM_freeN(ccgdm->fmap);
-               if(ccgdm->fmap_mem) MEM_freeN(ccgdm->fmap_mem);
                if(ccgdm->pmap) MEM_freeN(ccgdm->pmap);
                if(ccgdm->pmap_mem) MEM_freeN(ccgdm->pmap_mem);
                MEM_freeN(ccgdm->edgeFlags);
@@ -2790,7 +2788,7 @@
        return ccgdm->gridHidden;
 }
 
-static ListBase *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
+const static MeshElemMap *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
 {
        CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
 

Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt.c  2012-03-16 
23:44:08 UTC (rev 44932)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt.c  2012-03-17 
04:41:36 UTC (rev 44933)
@@ -904,28 +904,27 @@
  * polygon.) */

@@ Diff output truncated at 10240 characters. @@
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