Revision: 46582
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46582
Author:   campbellbarton
Date:     2012-05-12 20:39:39 +0000 (Sat, 12 May 2012)
Log Message:
-----------
code cleanup: header cleanup and remove some duplicate defines.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
    trunk/blender/source/blender/blenkernel/BKE_action.h
    trunk/blender/source/blender/blenkernel/BKE_armature.h
    trunk/blender/source/blender/blenkernel/BKE_blender.h
    trunk/blender/source/blender/blenkernel/BKE_bmesh.h
    trunk/blender/source/blender/blenkernel/BKE_bmfont.h
    trunk/blender/source/blender/blenkernel/BKE_booleanops_mesh.h
    trunk/blender/source/blender/blenkernel/BKE_brush.h
    trunk/blender/source/blender/blenkernel/BKE_bullet.h
    trunk/blender/source/blender/blenkernel/BKE_bvhutils.h
    trunk/blender/source/blender/blenkernel/BKE_camera.h
    trunk/blender/source/blender/blenkernel/BKE_ccg.h
    trunk/blender/source/blender/blenkernel/BKE_cdderivedmesh.h
    trunk/blender/source/blender/blenkernel/BKE_collision.h
    trunk/blender/source/blender/blenkernel/BKE_colortools.h
    trunk/blender/source/blender/blenkernel/BKE_constraint.h
    trunk/blender/source/blender/blenkernel/BKE_context.h
    trunk/blender/source/blender/blenkernel/BKE_curve.h
    trunk/blender/source/blender/blenkernel/BKE_customdata.h
    trunk/blender/source/blender/blenkernel/BKE_customdata_file.h
    trunk/blender/source/blender/blenkernel/BKE_deform.h
    trunk/blender/source/blender/blenkernel/BKE_depsgraph.h
    trunk/blender/source/blender/blenkernel/BKE_displist.h
    trunk/blender/source/blender/blenkernel/BKE_dynamicpaint.h
    trunk/blender/source/blender/blenkernel/BKE_effect.h
    trunk/blender/source/blender/blenkernel/BKE_fcurve.h
    trunk/blender/source/blender/blenkernel/BKE_fluidsim.h
    trunk/blender/source/blender/blenkernel/BKE_global.h
    trunk/blender/source/blender/blenkernel/BKE_group.h
    trunk/blender/source/blender/blenkernel/BKE_icons.h
    trunk/blender/source/blender/blenkernel/BKE_idprop.h
    trunk/blender/source/blender/blenkernel/BKE_image.h
    trunk/blender/source/blender/blenkernel/BKE_key.h
    trunk/blender/source/blender/blenkernel/BKE_lattice.h
    trunk/blender/source/blender/blenkernel/BKE_library.h
    trunk/blender/source/blender/blenkernel/BKE_main.h
    trunk/blender/source/blender/blenkernel/BKE_material.h
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/BKE_modifier.h
    trunk/blender/source/blender/blenkernel/BKE_movieclip.h
    trunk/blender/source/blender/blenkernel/BKE_navmesh_conversion.h
    trunk/blender/source/blender/blenkernel/BKE_nla.h
    trunk/blender/source/blender/blenkernel/BKE_object.h
    trunk/blender/source/blender/blenkernel/BKE_ocean.h
    trunk/blender/source/blender/blenkernel/BKE_packedFile.h
    trunk/blender/source/blender/blenkernel/BKE_particle.h
    trunk/blender/source/blender/blenkernel/BKE_plugin_types.h
    trunk/blender/source/blender/blenkernel/BKE_pointcache.h
    trunk/blender/source/blender/blenkernel/BKE_report.h
    trunk/blender/source/blender/blenkernel/BKE_scene.h
    trunk/blender/source/blender/blenkernel/BKE_screen.h
    trunk/blender/source/blender/blenkernel/BKE_script.h
    trunk/blender/source/blender/blenkernel/BKE_sequencer.h
    trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h
    trunk/blender/source/blender/blenkernel/BKE_sketch.h
    trunk/blender/source/blender/blenkernel/BKE_smoke.h
    trunk/blender/source/blender/blenkernel/BKE_softbody.h
    trunk/blender/source/blender/blenkernel/BKE_subsurf.h
    trunk/blender/source/blender/blenkernel/BKE_texture.h
    trunk/blender/source/blender/blenkernel/BKE_unit.h
    trunk/blender/source/blender/blenkernel/BKE_utildefines.h
    trunk/blender/source/blender/blenkernel/BKE_writeffmpeg.h
    trunk/blender/source/blender/blenkernel/depsgraph_private.h
    trunk/blender/source/blender/blenkernel/nla_private.h
    trunk/blender/source/blender/blenlib/BLI_args.h
    trunk/blender/source/blender/blenlib/BLI_array.h
    trunk/blender/source/blender/blenlib/BLI_bitmap.h
    trunk/blender/source/blender/blenlib/BLI_bpath.h
    trunk/blender/source/blender/blenlib/BLI_callbacks.h
    trunk/blender/source/blender/blenlib/BLI_dlrbTree.h
    trunk/blender/source/blender/blenlib/BLI_dynlib.h
    trunk/blender/source/blender/blenlib/BLI_dynstr.h
    trunk/blender/source/blender/blenlib/BLI_edgehash.h
    trunk/blender/source/blender/blenlib/BLI_fileops.h
    trunk/blender/source/blender/blenlib/BLI_fileops_types.h
    trunk/blender/source/blender/blenlib/BLI_fnmatch.h
    trunk/blender/source/blender/blenlib/BLI_ghash.h
    trunk/blender/source/blender/blenlib/BLI_graph.h
    trunk/blender/source/blender/blenlib/BLI_gsqueue.h
    trunk/blender/source/blender/blenlib/BLI_heap.h
    trunk/blender/source/blender/blenlib/BLI_jitter.h
    trunk/blender/source/blender/blenlib/BLI_kdopbvh.h
    trunk/blender/source/blender/blenlib/BLI_kdtree.h
    trunk/blender/source/blender/blenlib/BLI_linklist.h
    trunk/blender/source/blender/blenlib/BLI_math_base.h
    trunk/blender/source/blender/blenlib/BLI_math_color.h
    trunk/blender/source/blender/blenlib/BLI_math_geom.h
    trunk/blender/source/blender/blenlib/BLI_math_matrix.h
    trunk/blender/source/blender/blenlib/BLI_math_rotation.h
    trunk/blender/source/blender/blenlib/BLI_math_vector.h
    trunk/blender/source/blender/blenlib/BLI_memarena.h
    trunk/blender/source/blender/blenlib/BLI_noise.h
    trunk/blender/source/blender/blenlib/BLI_path_util.h
    trunk/blender/source/blender/blenlib/BLI_rand.h
    trunk/blender/source/blender/blenlib/BLI_rect.h
    trunk/blender/source/blender/blenlib/BLI_scanfill.h
    trunk/blender/source/blender/blenlib/BLI_smallhash.h
    trunk/blender/source/blender/blenlib/BLI_string.h
    trunk/blender/source/blender/blenlib/BLI_string_utf8.h
    trunk/blender/source/blender/blenlib/BLI_threads.h
    trunk/blender/source/blender/blenlib/BLI_utildefines.h
    trunk/blender/source/blender/blenlib/BLI_vfontdata.h
    trunk/blender/source/blender/blenlib/BLI_winstuff.h
    trunk/blender/source/blender/blenlib/PIL_time.h
    trunk/blender/source/blender/blenloader/BLO_readfile.h
    trunk/blender/source/blender/blenloader/BLO_sys_types.h
    trunk/blender/source/blender/blenloader/intern/readfile.h
    trunk/blender/source/blender/editors/include/BIF_gl.h
    trunk/blender/source/blender/editors/include/BIF_glutil.h
    trunk/blender/source/blender/editors/include/ED_anim_api.h
    trunk/blender/source/blender/editors/include/ED_armature.h
    trunk/blender/source/blender/editors/include/ED_clip.h
    trunk/blender/source/blender/editors/include/ED_curve.h
    trunk/blender/source/blender/editors/include/ED_fileselect.h
    trunk/blender/source/blender/editors/include/ED_fluidsim.h
    trunk/blender/source/blender/editors/include/ED_gpencil.h
    trunk/blender/source/blender/editors/include/ED_keyframes_draw.h
    trunk/blender/source/blender/editors/include/ED_keyframes_edit.h
    trunk/blender/source/blender/editors/include/ED_keyframing.h
    trunk/blender/source/blender/editors/include/ED_markers.h
    trunk/blender/source/blender/editors/include/ED_numinput.h
    trunk/blender/source/blender/editors/include/ED_object.h
    trunk/blender/source/blender/editors/include/ED_render.h
    trunk/blender/source/blender/editors/include/ED_screen.h
    trunk/blender/source/blender/editors/include/ED_screen_types.h
    trunk/blender/source/blender/editors/include/ED_sequencer.h
    trunk/blender/source/blender/editors/include/ED_space_api.h
    trunk/blender/source/blender/editors/include/ED_transform.h
    trunk/blender/source/blender/editors/include/ED_types.h
    trunk/blender/source/blender/editors/include/ED_util.h
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/include/UI_interface.h
    trunk/blender/source/blender/editors/include/UI_interface_icons.h
    trunk/blender/source/blender/editors/include/UI_resources.h
    trunk/blender/source/blender/editors/include/UI_view2d.h
    trunk/blender/source/blender/imbuf/intern/imageprocess.c
    trunk/blender/source/blender/makesdna/DNA_ID.h
    trunk/blender/source/blender/makesdna/DNA_scene_types.h

Modified: trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2012-05-12 
19:18:02 UTC (rev 46581)
+++ trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h   2012-05-12 
20:39:39 UTC (rev 46582)
@@ -191,11 +191,11 @@
         * and freed on the next ->release(). consider using getVert/Edge/Face 
if
         * you are only interested in a few verts/edges/faces.
         */
-       struct MVert *(*getVertArray)(DerivedMesh *dm);
-       struct MEdge *(*getEdgeArray)(DerivedMesh *dm);
-       struct MFace *(*getTessFaceArray)(DerivedMesh *dm);
-       struct MLoop *(*getLoopArray)(DerivedMesh *dm);
-       struct MPoly *(*getPolyArray)(DerivedMesh *dm);
+       struct MVert *(*getVertArray)(DerivedMesh * dm);
+       struct MEdge *(*getEdgeArray)(DerivedMesh * dm);
+       struct MFace *(*getTessFaceArray)(DerivedMesh * dm);
+       struct MLoop *(*getLoopArray)(DerivedMesh * dm);
+       struct MPoly *(*getPolyArray)(DerivedMesh * dm);
 
        /* copy all verts/edges/faces from the derived mesh into
         * *{vert/edge/face}_r (must point to a buffer large enough)
@@ -209,35 +209,35 @@
        /* return a copy of all verts/edges/faces from the derived mesh
         * it is the caller's responsibility to free the returned pointer
         */
-       struct MVert *(*dupVertArray)(DerivedMesh *dm);
-       struct MEdge *(*dupEdgeArray)(DerivedMesh *dm);
-       struct MFace *(*dupTessFaceArray)(DerivedMesh *dm);
-       struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
-       struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
+       struct MVert *(*dupVertArray)(DerivedMesh * dm);
+       struct MEdge *(*dupEdgeArray)(DerivedMesh * dm);
+       struct MFace *(*dupTessFaceArray)(DerivedMesh * dm);
+       struct MLoop *(*dupLoopArray)(DerivedMesh * dm);
+       struct MPoly *(*dupPolyArray)(DerivedMesh * dm);
 
        /* return a pointer to a single element of vert/edge/face custom data
         * from the derived mesh (this gives a pointer to the actual data, not
         * a copy)
         */
-       void *(*getVertData)(DerivedMesh *dm, int index, int type);
-       void *(*getEdgeData)(DerivedMesh *dm, int index, int type);
-       void *(*getTessFaceData)(DerivedMesh *dm, int index, int type);
+       void *(*getVertData)(DerivedMesh * dm, int index, int type);
+       void *(*getEdgeData)(DerivedMesh * dm, int index, int type);
+       void *(*getTessFaceData)(DerivedMesh * dm, int index, int type);
 
        /* return a pointer to the entire array of vert/edge/face custom data
         * from the derived mesh (this gives a pointer to the actual data, not
         * a copy)
         */
-       void *(*getVertDataArray)(DerivedMesh *dm, int type);
-       void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
-       void *(*getTessFaceDataArray)(DerivedMesh *dm, int type);
+       void *(*getVertDataArray)(DerivedMesh * dm, int type);
+       void *(*getEdgeDataArray)(DerivedMesh * dm, int type);
+       void *(*getTessFaceDataArray)(DerivedMesh * dm, int type);
        
        /* retrieves the base CustomData structures for 
         * verts/edges/tessfaces/loops/facdes*/
-       CustomData *(*getVertDataLayout)(DerivedMesh *dm);
-       CustomData *(*getEdgeDataLayout)(DerivedMesh *dm);
-       CustomData *(*getTessFaceDataLayout)(DerivedMesh *dm);
-       CustomData *(*getLoopDataLayout)(DerivedMesh *dm);
-       CustomData *(*getPolyDataLayout)(DerivedMesh *dm);
+       CustomData *(*getVertDataLayout)(DerivedMesh * dm);
+       CustomData *(*getEdgeDataLayout)(DerivedMesh * dm);
+       CustomData *(*getTessFaceDataLayout)(DerivedMesh * dm);
+       CustomData *(*getLoopDataLayout)(DerivedMesh * dm);
+       CustomData *(*getPolyDataLayout)(DerivedMesh * dm);
        
        /*copies all customdata for an element source into dst at index dest*/
        void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, 
int dest);
@@ -247,12 +247,12 @@
        /* optional grid access for subsurf */
        int (*getNumGrids)(DerivedMesh *dm);
        int (*getGridSize)(DerivedMesh *dm);
-       struct CCGElem **(*getGridData)(DerivedMesh *dm);
-       DMGridAdjacency *(*getGridAdjacency)(DerivedMesh *dm);
-       int *(*getGridOffset)(DerivedMesh *dm);
+       struct CCGElem **(*getGridData)(DerivedMesh * dm);
+       DMGridAdjacency *(*getGridAdjacency)(DerivedMesh * dm);
+       int *(*getGridOffset)(DerivedMesh * dm);
        void (*getGridKey)(DerivedMesh *dm, struct CCGKey *key);
-       DMFlagMat *(*getGridFlagMats)(DerivedMesh *dm);
-       unsigned int **(*getGridHidden)(DerivedMesh *dm);
+       DMFlagMat *(*getGridFlagMats)(DerivedMesh * dm);
+       unsigned int **(*getGridHidden)(DerivedMesh * dm);
        
 
        /* Iterate over each mapped vertex in the derived mesh, calling the
@@ -335,15 +335,15 @@
         * Also called for *final* editmode DerivedMeshes
         */
        void (*drawFacesSolid)(DerivedMesh *dm, float 
(*partial_redraw_planes)[4],
-                                                  int fast, DMSetMaterial 
setMaterial);
+                              int fast, DMSetMaterial setMaterial);
 
        /* Draw all faces using MTFace 
         *  o Drawing options too complicated to enumerate, look at code.
         */
        void (*drawFacesTex)(DerivedMesh *dm,
                             DMSetDrawOptionsTex setDrawOptions,
-                                                DMCompareDrawOptions 
compareDrawOptions,
-                                                void *userData);
+                            DMCompareDrawOptions compareDrawOptions,
+                            void *userData);
 
        /* Draw all faces with GLSL materials
         *  o setMaterial is called for every different material nr
@@ -365,19 +365,19 @@
         * smooth shaded.
         */
        void (*drawMappedFaces)(DerivedMesh *dm,
-                                                       DMSetDrawOptions 
setDrawOptions,
-                                                       DMSetMaterial 
setMaterial,
-                                                       DMCompareDrawOptions 
compareDrawOptions,
-                                                       void *userData,
-                                                       DMDrawFlag flag);
+                               DMSetDrawOptions setDrawOptions,
+                               DMSetMaterial setMaterial,
+                               DMCompareDrawOptions compareDrawOptions,
+                               void *userData,
+                               DMDrawFlag flag);
 
        /* Draw mapped faces using MTFace 
         *  o Drawing options too complicated to enumerate, look at code.
         */
        void (*drawMappedFacesTex)(DerivedMesh *dm,
-                                                          DMSetDrawOptions 
setDrawOptions,
-                                                          DMCompareDrawOptions 
compareDrawOptions,
-                                                          void *userData);
+                                  DMSetDrawOptions setDrawOptions,
+                                  DMCompareDrawOptions compareDrawOptions,
+                                  void *userData);
 
        /* Draw mapped faces with GLSL materials
         *  o setMaterial is called for every different material nr
@@ -385,17 +385,17 @@
         *  o Only if setMaterial and setDrawOptions return true
         */
        void (*drawMappedFacesGLSL)(DerivedMesh *dm,
-               DMSetMaterial setMaterial,
-               DMSetDrawOptions setDrawOptions,
-               void *userData);
+                                   DMSetMaterial setMaterial,
+                                   DMSetDrawOptions setDrawOptions,
+                                   void *userData);
 
        /* Draw mapped edges as lines
         *  o Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
         *    returns true
         */
        void (*drawMappedEdges)(DerivedMesh *dm,
-                                                       DMSetDrawOptions 
setDrawOptions,
-                                                       void *userData);
+                               DMSetDrawOptions setDrawOptions,
+                               void *userData);
 
        /* Draw mapped edges as lines with interpolation values
         *  o Only if !setDrawOptions or
@@ -405,17 +405,17 @@
         * NOTE: This routine is optional!
         */
        void (*drawMappedEdgesInterp)(DerivedMesh *dm, 
-                                                                 
DMSetDrawOptions setDrawOptions,
-                                                                 
DMSetDrawInterpOptions setDrawInterpOptions,
-                                                                 void 
*userData);
+                                     DMSetDrawOptions setDrawOptions,
+                                     DMSetDrawInterpOptions 
setDrawInterpOptions,
+                                     void *userData);
 
        /* Draw all faces with materials
         *  o setMaterial is called for every different material nr
         *  o setFace is called to verify if a face must be hidden
         */
        void (*drawMappedFacesMat)(DerivedMesh *dm,
-               void (*setMaterial)(void *userData, int, void *attribs),
-               int (*setFace)(void *userData, int index), void *userData);
+                                  void (*setMaterial)(void *userData, int, 
void *attribs),
+                                  int (*setFace)(void *userData, int index), 
void *userData);
 
        /* Release reference to the DerivedMesh. This function decides 
internally
         * if the DerivedMesh will be freed, or cached for later use. */
@@ -438,9 +438,9 @@
  * of vertices, edges and faces, with a layer setup copied from source
  */
 void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
-                         DerivedMeshType type,
-                         int numVerts, int numEdges, int numFaces,
-                     int numLoops, int numPolys);
+                      DerivedMeshType type,
+                      int numVerts, int numEdges, int numFaces,
+                      int numLoops, int numPolys);
 
 /* utility function to release a DerivedMesh's layers
  * returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
@@ -518,15 +518,15 @@
  * these copy all layers for which the CD_FLAG_NOCOPY flag is not set
  */
 void DM_copy_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
-                                          int source_index, int dest_index, 
int count);
+                       int source_index, int dest_index, int count);
 void DM_copy_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
-                                          int source_index, int dest_index, 
int count);
+                       int source_index, int dest_index, int count);
 void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh 
*dest,
-                       int source_index, int dest_index, int count);
+                           int source_index, int dest_index, int count);
 void DM_copy_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
                        int source_index, int dest_index, int count);
 void DM_copy_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
-                                          int source_index, int dest_index, 
int count);
+                       int source_index, int dest_index, int count);
 
 /* custom data free functions
  * free count elements, starting at index
@@ -550,8 +550,8 @@
  * indexed by dest_index in the dest mesh
  */
 void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
-                                                int *src_indices, float 
*weights,
-                                                int count, int dest_index);
+                         int *src_indices, float *weights,
+                         int count, int dest_index);
 
 /* interpolates edge data from the edges indexed by src_indices in the
  * source mesh using the given weights and stores the result in the edge 
indexed
@@ -562,9 +562,9 @@

@@ Diff output truncated at 10240 characters. @@
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